Alan Wake 2 PC vs PS5 - Digital Foundry

historia

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3rd-party devs are already bleeding to develop to 3 different console platforms plus PC.
PS5 Pro will put another platform in the mix.

With how many issues they already have with PC, PS5, Xbox Series X and Xbox Series S... it will become worst adding PS5 Pro.

And don't come to say it is just a magic slide to drop or increase resolution/framerate.
Series X and Series S already make people face reality shock.
Yea but the Series are irrelevant
 

Frozone

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When you see what 1st party studios can do or talented developers like Rockstar or Capcom, the problem is not the PS5 but the limited capabilities of third party devs.
Nah. This game is doing all the graphics features that people were talking about before the next-gen consoles came out. I've said this since day 1. The consoles just never had the power to do all these new next-gen features at reasonable FPS. Most things have to be turned down or off. PS5 Pro isn't going to change that dramatically.
 

JAHGamer

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Nah. This game is doing all the graphics features that people were talking about before the next-gen consoles came out. I've said this since day 1. The consoles just never had the power to do all these new next-gen features at reasonable FPS. Most things have to be turned down or off. PS5 Pro isn't going to change that dramatically.
stop lying, Rift Apart is the best showcase of raytracing and it reaches 100fps on PS5 with rt enabled....and looks and runs better than the PC version which still has texture issues.
 

historia

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Not for 3rd-parties.

I should love to see Series become irrelevant... or at least Series S but well it won't happen.
Killing Series S should be a god send to the industry.
PS5 is outselling Series at least 4:1

The potato is more than 50℅ of the dumb boxes out there.

Sony prob doesn't care that much about Potato but they will accidental kill the Series.

Devs will have to comply with Sony, because they have 2 better consoles that doesn't have to compromise anything to achive next gen versions.

The Series will be obsolete, and they will have to pay good money to even get ports
 

Evilms

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Nah. This game is doing all the graphics features that people were talking about before the next-gen consoles came out. I've said this since day 1. The consoles just never had the power to do all these new next-gen features at reasonable FPS. Most things have to be turned down or off. PS5 Pro isn't going to change that dramatically.
AW2 is more linear game when for exemple Spider Man 2 is an open world, a bit like quantum break with RDR2. I'm sure that GTA6 will ridicule Alan Wake 2 and turn out very well on PS5, a question of talent and skill.

The PS5 has demonstrated that it is capable of excellent things in the right hands (horizon forbidden west, demon's souls remake, rift apart, spider man 2).
 
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Gamernyc78

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AW2 is more linear game when for exemple Spider Man 2 is an open world, a bit like quantum break with RDR2. I'm sure that GTA6 will ridicule Alan Wake 2 and turn out very well on PS5, a question of talent and skill.

The PS5 has demonstrated that it is capable of excellent things in the right hands (horizon forbidden west, demon's souls remake, rift apart, spider man 2).
Agreed the real winners are those open world games with bigger scopes that are still eye candy with good performance.
 
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Darth Vader

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But according to DF medium settings blow last gen high end games out of the water. It's no shame to use medium settings if they look great and high/ultra settings are future proof. Same thing happened with RDR2 and even GTAV to some degree.

I know there's some push for PS5 Pro, but we are barely entering in the 9th generation. I think PS5 and series X should last until 2030 as game dev cycles are a lot longer these days. Hell I even think ps4 was never truly maxed out. We never got to see a linear game in 720p 30 to fully punish that console and get the most out of it, most devs went for open worlds instead of the linear games of the 7th generation.

We saw what's essential a linear game at 1080p with The Last of Us part 2, which is arguably the best looking game on last gen consoles, and essentially magic considering it's running on a glorified laptop.
 

Darth Vader

I find your lack of faith disturbing
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AW2 is more linear game when for exemple Spider Man 2 is an open world, a bit like quantum break with RDR2. I'm sure that GTA6 will ridicule Alan Wake 2 and turn out very well on PS5, a question of talent and skill.

The PS5 has demonstrated that it is capable of excellent things in the right hands (horizon forbidden west, demon's souls remake, rift apart, spider man 2).

Can't say that. Per the master predictor, HFW would not look better than HZD on PC maxed out, yet it absolutely destroys it.
 
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Frozone

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AW2 is more linear game when for exemple Spider Man 2 is an open world, a bit like quantum break with RDR2. I'm sure that GTA6 will ridicule Alan Wake 2 and turn out very well on PS5, a question of talent and skill.
I doubt that. The thing is that what I'm saying is actually an objective fact that many people don't want to admit. For the number of new rendering features that have come out to the public, the consoles are limited in fidelity (i.e. bandwidth). Not saying they should be like 2k PCs but console gamers should accept the concessions.

The PS5 has demonstrated that it is capable of excellent things in the right hands (horizon forbidden west, demon's souls remake, rift apart, spider man 2).
I only see good last-gen techniques (with the exception of using the SSD). We still haven't seen anything remotely mimicking The Matrix demo or the UE5 PS5 demo on consoles.

AW2 is the top technical graphics crown (beside CP2077 OD) and you can see where all the concessions had to be made for the consoles. That gives us a very clear picture of their potential.

What I hate the most about buying consoles is that they are obsolete right when they come out. Technology (and especially Nvidia) is like 2-generations ahead and I don't see it slowing down.
 

Frozone

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Can't say that. Per the master predictor, HFW would not look better than HZD on PC maxed out, yet it absolutely destroys it.
We are on this again? How about this - going forward. The hardware that has the larger bandwidth will look better comparing the SAME game 100% of the time.

That has been proven over and over again this generation so I shouldn't get any pushback on that.
 
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Alabtrosmyster

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But according to DF medium settings blow last gen high end games out of the water. It's no shame to use medium settings if they look great and high/ultra settings are future proof. Same thing happened with RDR2 and even GTAV to some degree.

I know there's some push for PS5 Pro, but we are barely entering in the 9th generation. I think PS5 and series X should last until 2030 as game dev cycles are a lot longer these days. Hell I even think ps4 was never truly maxed out. We never got to see a linear game in 720p 30 to fully punish that console and get the most out of it, most devs went for open worlds instead of the linear games of the 7th generation.
Development cycles have been comparably "longer" since at least the PS3 gen, when storage and rendering tech enabled that level of content.

Since the PS4 days we have not seen much added in therms of complexity, large and detailed environments, etc.

Making a non AAA game is also much easier than it has ever been (when was the last time you heard of some programmer having to learn assembly to make their 2d platformer run on a console? Or even have them learn all platforms in details, they just use some multi-plat engine and let it do most of the work up front.

The tools also got easier to use.
 

Systemshock2023

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Console """"4k"""" is around 1200p 30 fps with drops in quality mode while performance """1440p""" is 850/890p at 50/60 fps.

Seems that beyond higher setting to future proof the game, the main advantage the PC version has is DLSS over FSR and better texture filtering.

Kinda a douche move to leave AMD 5000 series put for this game though. I made the right choice to wait and see before building a new rig, it's impressive how we are almost 3 years into the generation and we haven't got quite the grasp on the standards required to run games. Specs are all over the place.

I suspect the 5000 series might end like Kepler (hopefully not for their users): amazing card that murdered 7th generation ports and stood their ground the first few years of the 8th gen, but performance started to decrease as they weren't cards with future proof features. GCN was more future proof back then.
 
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historia

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Just got the game for like really cheap, Epic give me 2000 yen voucher for registering, another 2000 for turning on 2FA, and they both stacks. So less than 3000 yen.Feel dirty to buy from EGS but whatever.


The game doesn't look that much better with Ray Tracing/Path Tracing on. Running at 60~80 FPS at Medium settings 1080p on 6900 XT, without RT.

I don't think it looks much better than TLOU either, vegetation to interiors, look just a bit better
 

Airbus

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He is happy to do it in inferior version rather than on RTX 3080Ti
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Calling it fake about him bragging about having 3080

Dude never had gaming rig and only play on xbox