You just showed the slides. Not studying the possibility of using popular streaming sticks for cloud gaming would have been stupid. Of course Sony was looking into it and it had nothing to do with Xbox.
The first Cloud Gaming Service was OnLive that launched in 2010, 14 years ago. When OnLive went down in 2015,
it's patents and know-how were bought by none other than Sony Computer Entertainment, 9 years ago.
Sony bought the assets of a cloud gaming company 2 years before Gamepass even existed and 4 years before Xbox Cloud was even announced.
Let that sink in.
And then Geforce Now (back then was
Nvidia GRID Gaming) launched publicly 9 years ago, after 2 years in beta, so it's been out there for 11 years.
Xbox Cloud service launched in Beta in 2019, 6 years after Nvidia's and 9 years after Onlive's (whose patents and technical expertise, by the way and in case it didn't sink in yet, were bought by Sony).
Oh yes, Sony is totally panicking about...
checks notes.. the success of their console business compared to Microsoft's.