Yes.
Jim Ryan publicly said he gets emails from fans telling him not to mess up PlayStation. Said that fans believe 2 to 3 years is best for PC ports. It would be better if no ports, but I guess that’s the compromise.
Have you noticed as soon as he retired there’s been day one PC releases of remasters and the single player games is no longer 2 years? God of War R went to PC in 1 1/2 years.
People who complained about Jim Ryan don’t realize how good we had it. He batted for the PS console. Now Herman and Japan are more focused on supporting PC and Nintendo. Soon Xbox.
Nah, things continue as they were:
- New SP PS Studios IP games only on PS for 2+ years
- Some of the new GaaS (apparently all except GT and until now MLB, which is released in other consoles) day one on PC
- Some of new games of external IPs (MLB, Lego) on other platforms day one
The 2+ years thing is counted from their original release, not from remasters/remakes. The remaster thing is basically to relaunch the game making it look less old/outdated in terms of marketing and make the PC fans look at the difference vs the console remake instead of the difference what Sony counts, the original release.
Meaning, PS players interested in TLOU1 had 10 years to play it on PS. 9 years for Until Dawn. 6 and a half for Uncharted 4. 4 years for TLOU2 if the remaster ends being released in PC this year. Many of these games have been even included on PS+, PS+ Collection, Days of Play etc. so basically most PS players remotely interested on these games that got a late PC port already got them.
In the same way that MLB is a rare exception (sports license not owned by them), the Lego one is also particular because in addition to using the Lego IP, traditionally multiplatform games, the kids games sell mostly on Nintendo, so did test it I assume to see if they can get new console fans from there that later would move to their PS console to play the other games, in the same way that apparently they are growing their PS console userbase via PC.
They publicly said multiple times that their idea is to continue focusing on their own console, but also to expand in all areas, including putting their games in non-PS platforms due to several reasons (need to grow, rising dev costs, need to compensate loses from selling hardware, console market not growing and most playerbase being outside PS, etc).