New details on Baldur’s Gate 3 character creation and companions, out September 6
Dungeons & Dragons is all about player freedom.
blog.playstation.com
Baldur’s Gate 3 is a big RPG. A great, big, uncompromising RPG! It shows in the numbers: more than 170 hours of cinematics and featuring three times more cinematic dialogue than all three The Lord of the Rings novels combined, a library of more than 600 spells and actions, and plenty more.
Dungeons & Dragons is all about player freedom – the freedom to define your character, to explore vast territories with your allies, and decide the fate of the world. We’ve spent the last six years bringing the unlimited freedom D&D is known for into the realm of video games. We’ve written two-million words of dialogue across the thousands of characters that populate the world of Faerûn, with an exhilarating story and in-depth character creation that puts you at the helm of the adventure. The dice may define your luck, but you define the story.
Originally due to launch on August 31, we’ve decided to release Baldur’s Gate 3 for PS5 on September 6. This brief delay allows us more time to achieve our ambition of 60 frames per second, thanks to the power of PlayStation 5. For those of you who purchased our gigantic Collector’s Edition (limited stock still available), don’t worry, we’ve got your back. We’ll be emailing you codes so you can jump in on September 3, at the start of the September 3 72-hour Early Access period that comes with the Deluxe Edition.
Yeap... PC will release near one month before the previous announced date.Seems to be a delay for the PS5 version only (and on the same day as Starfield, nice), the PC version is now launching on August 3 according to Jason Schreier
I wonder if it will get the same undeserved hate FF16 is getting for cut scenes…170 hours of cinematics holy shit
That includes side missions and secrets170 hours of cutscenes? How is that even possible