I don't give a shit. To me is like they don't exist shrugs
I’m sure they care.
I don't give a shit. To me is like they don't exist shrugs
Nobody wants these.Give me Killzone and Resistance Bungie
Normally AAA games only have around 10% of the people involved in a game working in the lead studio.Yes, thats what takes. Activision have like 4k-5k people working on CoD franchise.
I think this number is wrong, seems way too high. As far as we know they have these teams:
Mobile and movie/series adaptations must have smaller teams, and the AAA ones should be around 150-250 people each.
- Destiny 2 post launch support until (at least) next year
- Marathon
- At least another new IP planned planned to be released by 2025
- Rumored mobile game / partnership with I think it was Netmarble
- Cinema/tv adaptations of Bungie IPs with Sony
Normally AAA games only have around 10% of the people involved in a game working in the lead studio.
The typical case is a team of around 150-250 people in the lead studio out of a total of 2000-3000 people when adding people from teams who codeveloped it, outsourcing, people from other studios of the publisher/headquarters of the corporation regarting testing, marketing, publising, finances, legal, PR, localization, editorial team etc. plus more external teams regarding OST, voice over, etc.
Hence why I am worried about ND doing GaaS crap. You need that much employees to support big GaaS. Thus, the studio doesn't make single player games anymore.1500+ employees for a boring crappy live service game ? I really hope Marathon is good.
They are developing more than just a live service game.
I thought that the idea was that Final Shape was going to be a reshape of the game to focus it on the end game considering they'd move on to other games and wouldn't release any other major Destiny 2 update/expansion, and that was the reason of that name.You’re making the assumption that Destiny content will end which is 100% incorrect. First story arc ends and new one will launch immediately. There are some leaks but they will be confirmed at the event in August. The current assumption is to have a rebuild and relaunch following the next expansion. This is also following the news both games will share engine and improvements. Much of current D2 is expected to be shelved in the cloud in some form (campaigns most likely).
They said they planned to release "at least one" new IP before 2025, meaning that they were working in multiple (2 or more) new IPs that could be released before 2025.Matter is often still being mentioned as a different game from Marathon. Marathon is the “new IP” they were planning to release by 2024. Those Microsoft document leaks don’t even mention marathon in there. So internally at the time of fielding the purchase, which was way before the Sony purchase and actual reveal, it was probably still being called by its codename.
Some website said they have 1500 employees, a good growth after joining Sony. Considering AAA games typically use 150-250 devs from their lead studios to develop their games, the number is insane.They have quite a number of game concepts in incubation and I would imagine post launch support for Marathon will require to double their team size now just to support two games concurrently with three-month content drops and more…
The mobile partnership is with NetEase for Destiny Mobile and been in development across both companies for almost 4 years now I think.
They are working in minimum 3 IPs: Destiny 2, Marathon and another new IP (maybe Matter was a placeholder name for Marathon and this third game is another one, maybe Matter was a new IP since the start).Is there a third game? Yeah I think there is but there hasn’t been any info on it. I think it’s what they’re hiring Unreal Engine experience for. Probably the Valorant devteam that jumped ship I’d guess. Seems ways off.
I thought that the idea was that Final Shape was going to be a reshape of the game to focus it on the end game considering they'd move on to other games and wouldn't release any other major Destiny 2 update/expansion, and that was the reason of that name.
And also thought that thier original idea was that Destiny IP was designed as a 10 years project split across 3 games with a few expansions each but they ended reducing it to two games and added to Destiny 2 the stuff they planned for Destiny 3.
The document of the Bungie + Activision contract for Destiny was leaked. I can't remember the exact amount of releases but it was mentioned there Destiny 1, 2 and 3 plus the amount of expansions (can't remember but were like a couple per game).So the original Activision plan as heard by Paul Tassi and last rumors was actually 5 boxed releases across 10 years.
I don't know what they plan to do, but after The Final Shape I'd do Destiny 3.They will talk about what’s coming after the next expansion. There is rumor there may NOT be a major expansion for the next year in order to pursue engine upgrades and a soft reboot. Luke Smith (now brand producer) hinted at such when he said he doesn’t expect player growth for the series until their next “jumping on” point after final Shape. But I doubt they’re skipping a year … development slides show their next destiny project to be bigger or as big as final shape.
I listed there the things I saw them mentioning or in the original Destiny roadmap. Things obviously may have changed since then, like the ones you mention and I didn't know or simply at some point changed their mind -specially when acquired by Sony- like continuing beyond with Destiny 2, or to make Destiny 3 or to have more unannounced stuff that they don't even hinted.You’re making the assumption that Destiny content will end which is 100% incorrect. First story arc ends and new one will launch immediately. There are some leaks but they will be confirmed at the event in August. The current assumption is to have a rebuild and relaunch following the next expansion. This is also following the news both games will share engine and improvements. Much of current D2 is expected to be shelved in the cloud in some form (campaigns most likely).