Bungie’s management is not blaming Sony for the company's layoffs. Some employees were told that if the Sony buyout did not happen....

Gamernyc78

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Bungie’s management is not blaming Sony for the company's layoffs. Some employees were told that if the Sony buyout did not happen, the studio would have been in jeopardy.​



  • Management said other levers were looked at to avoid layoffs. When employees asked if one lever was executive compensation, they were told no, and that it would not happen at the company.
  • Internally, really no one is blaming Sony for this, even management. Some employees were told that if the Sony buyout did not happen, that with current Destiny 2 performance the studio itself would have been in jeopardy if they were still independent.
  • Cannot be fully confirmed among every employee but at least to some, D2 director Joe Blackburn is not really considered to be one of the corporate culprits here for how things went down.
  • The expensive new building was a separate project that likely would not have saved jobs given the context of when that was drafted and when work started. Similarly, the $1.2 billion in employee retention from Sony was spent long ago, often on buying out employees’ Bungie shares which then went to Sony. There’s nothing left in that pot to avoid layoffs, which wasn’t what it was meant for this late in the transition.
  • The trendline of spending on the game over time made the current year’s revenue estimates somewhat logical, so yes, the 45% miss is important, and was not necessarily some wildly inflated projection, however nearsighted it ended up being. There has been a real, damaging drop post-Lightfall in terms of player engagement/spending. And Lightfall sold very well.
  • Employees are extremely angry with leadership now, and have often communicated that publicly in meetings. Bets were made that did not pay off, but those who made them remain in the company, a fact lost on no one.


  • The Final Shape:

    • The Final Shape delay was known by some a couple months ago. But it is happening late enough where there cannot be a 30th Anniversary size drop to split the season, as that took around eight months to build. There will be something in the season 23 gap, though no specifics.
    • They want The Final Shape not just to be as good as Forsaken or The Taken King but better. Hence the “good not great” feedback that will be polished during a delay. It needs to be the best, and it’s viewed as the key to turning things around.
    • The Final Shape campaign and features are reportedly quite solid even in its current state, ahead of planned future work. But they want to go even further, and there is some concern about crunch to make that happen, even with a delay.

Destiny Overall:


  • Part of the new PvP Strike team was impacted by layoffs, but significant progress has been made on the map pack already and it should not be cancelled.
  • No significant changes have been announced to staff for the longer term future of Destiny 2 plans because of these layoffs and the delay yet. No known plans to reduce support for D2 below old, already planned levels. No new info about the long, long term or something like Destiny 3 (which I did not get the sense was really on the radar).
  • In-game LFG has been tremendously difficult from a tech perspective and reportedly was announced to the community before the devs themselves. It is far more complicated than players will understand even if it seems like it’s an obvious thing the game should have. It’ll launch, but it’s been a tough road.
  • There have been many meetings about microtransactions where many devs wanted to reduce them, but they were always given the reply that they are necessary given how expensive Destiny is to operate. And complaints about new ones don’t always reflect reality. Event Cards may seem lame but they sell well, for instance. Or you’d be surprised how many people are still buying the oldest expansions that we always say should be free by now.
  • The ultimate goal is very much for Bungie to be a multi-IP studio with multiple games and revenue streams. But even if Marathon is a success there are likely not plans for some huge mass migration from the Destiny team to the Marathon team, abandoning the franchise.
 

Gods&Monsters

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Oh it's Paul Tasshit 😒

That's the most important part. Bungie would be gone without Sony.

  • Internally, really no one is blaming Sony for this, even management. Some employees were told that if the Sony buyout did not happen, that with current Destiny 2 performance the studio itself would have been in jeopardy if they were still independent.
 
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Playstation Sucka

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Yea good on Sony to see the opportunity and buy them out I think it's a smart purchase albeit an expensive one
Marathon will be a tarkov lite with a Bungie twist so optimistic on it
 

Playstation Sucka

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Not really good news for Sony. Basically saying they got duped into buying a dying business that wouldn't have stayed afloat without them. And these are the people leading their GAAS strategy?

Cancelling games like Factions that would've been bigger than Destiny ever was.
Bungie is the silver mine sony was looking for any company you remember that only does gaas games and is a master in it which would be a good fit other than Bungie?
Factions is on ice who knows if they will disregard bungie's comments and make what they want
I would love a BR in the universe if Naughty dog is able to pull it off
 

Bryank75

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So you're telling me a huge amount of people (especially Paul Tassi) jumped to conclusions and repeatedly tried to blame Sony for all of this or at least land some of the responsibility at their feet.

Shocking!
 

AshHunter216

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So you're telling me a huge amount of people (especially Paul Tassi) jumped to conclusions and repeatedly tried to blame Sony for all of this or at least land some of the responsibility at their feet.

Shocking!
Reddit was so bad with how many posters framed this news to fit their biased agendas and some even hijacked the topic to talk about how awesome and powerful they thought Xbox was.
 

Zzero

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@Zzero get in here and take your lumps, my friend.
Ehh, c'est la vie, the tweeterman was wrong. This is literally him writing the quoted article too. Anyways, there might be some sour grapes in the reporting above (starting from the very first point, even) but lots of interesting tidbits there. I always find it funny when general workers, not receiving pay cuts, themselves, ask for management to get them.
 
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Bryank75

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Reddit was so bad with how many posters framed this news and some even hijacked the topic to talk about how awesome and powerful they thought Xbox was.

Of course they did.... Microsoft has everywhere full of bots and shills. Yet they can hardly get anyone to play their games or buy their console...it's fucking ridiculous and criminal that a company is allowed to fuck with an industry so much without serious investigations or repercussions.

Reset, Reddit, Twitter, Youtube.... all filled with Xbox propaganda and anti PlayStation channels.
 

Gods&Monsters

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Similarly, the $1.2 billion in employee retention from Sony was spent long ago, often on buying out employees’ Bungie shares which then went to Sony. There’s nothing left in that pot to avoid layoffs, which wasn’t what it was meant for this late in the transition.
Anyone knows what this means exactly? Sony got back most of the 1.2 billions? That sounds good.
 

Playstation Sucka

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Of course they did.... Microsoft has everywhere full of bots and shills. Yet they can hardly get anyone to play their games or buy their console...it's fucking ridiculous and criminal that a company is allowed to fuck with an industry so much without serious investigations or repercussions.

Reset, Reddit, Twitter, Youtube.... all filled with Xbox propaganda and anti PlayStation channels.
Propoganda politics is a short term benefit but narratives are set only through actions alone that's the only way to prove yourself
 
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