Cerny Games Anniversary

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Cerny works as a consultant for Sony, and this is his company. He has worked on multiple first-party and second-party games for PlayStation throughout 25 years as a producer or advisor, among other roles. Also, he gave us the PlayStation 4 and PlayStation 5.

Cerny a beast!
 
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Box

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His worked on Crash,Spyro,jak and Ratchet. His a legend
 
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His worked on Crash,Spyro,jak and Ratchet. His a legend

The list of games where Cerny is credited is nothing short of amazing.

It’s great that he likes to lay low or some people would be asking for him to be fired lol

https://en.wikipedia.org/wiki/Mark_Cerny

1983Major HavocProgrammer, designer
1984Marble Madness[4]
1987Shooting Gallery[4]
Missile Defense 3-D[4]
1988Shanghai[a]Programmer
1989California Games
1990Dick TracyProgrammer, designer
1991Kid Chameleon[4]
1992Sonic the Hedgehog 2Producer[4]
1993Crash 'n BurnProgrammer, designer[4]
1994Total Eclipse[4]
1995The OozeProgrammer
1996DisruptorExecutive producer, designer
Crash BandicootExecutive producer[4]
1997Crash Bandicoot 2: Cortex Strikes BackProducer, designer
1998Spyro the DragonExecutive producer[4]
Crash Bandicoot: WarpedProducer, designer
1999Spyro 2: Ripto's Rage!Executive producer
2000Crash BashProducer, designer
Spyro: Year of the DragonDesign consultant
2001Jak and Daxter: The Precursor LegacyProgrammer[4]
2002Ratchet & ClankDesigner[4]
2003Jak IIProgrammer, designer
Ratchet & Clank: Going CommandoDesigner
2004Ratchet & Clank: Up Your ArsenalDesign consultant
2006Resistance: Fall of Man[4]
2007Uncharted: Drake's Fortune[4]
Ratchet & Clank Future: Tools of Destruction
2008Resistance 2Designer
2010God of War IIIDesign consultant[4]
2011Killzone 3[4]
2013KnackDirector[4]
2016The Last GuardianExecutive producer[4]
2017Knack 2Director[4]
2018Marvel's Spider-ManExecutive producer[4]
2019Death StrandingTechnical producer[4]
2020Marvel's Spider-Man: Miles MoralesExecutive producer[14]
2021Ratchet & Clank: Rift Apart[14]
 
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Killer_Sakoman

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The list of games where Cerny is credited is nothing short of amazing.

It’s great that he likes to lay low or some people would be asking for him to be fired lol

https://en.wikipedia.org/wiki/Mark_Cerny

1983Major HavocProgrammer, designer
1984Marble Madness[4]
1987Shooting Gallery[4]
Missile Defense 3-D[4]
1988Shanghai[a]Programmer
1989California Games
1990Dick TracyProgrammer, designer
1991Kid Chameleon[4]
1992Sonic the Hedgehog 2Producer[4]
1993Crash 'n BurnProgrammer, designer[4]
1994Total Eclipse[4]
1995The OozeProgrammer
1996DisruptorExecutive producer, designer
Crash BandicootExecutive producer[4]
1997Crash Bandicoot 2: Cortex Strikes BackProducer, designer
1998Spyro the DragonExecutive producer[4]
Crash Bandicoot: WarpedProducer, designer
1999Spyro 2: Ripto's Rage!Executive producer
2000Crash BashProducer, designer
Spyro: Year of the DragonDesign consultant
2001Jak and Daxter: The Precursor LegacyProgrammer[4]
2002Ratchet & ClankDesigner[4]
2003Jak IIProgrammer, designer
Ratchet & Clank: Going CommandoDesigner
2004Ratchet & Clank: Up Your ArsenalDesign consultant
2006Resistance: Fall of Man[4]
2007Uncharted: Drake's Fortune[4]
Ratchet & Clank Future: Tools of Destruction
2008Resistance 2Designer
2010God of War IIIDesign consultant[4]
2011Killzone 3[4]
2013KnackDirector[4]
2016The Last GuardianExecutive producer[4]
2017Knack 2Director[4]
2018Marvel's Spider-ManExecutive producer[4]
2019Death StrandingTechnical producer[4]
2020Marvel's Spider-Man: Miles MoralesExecutive producer[14]
2021Ratchet & Clank: Rift Apart[14]
Lol, I remember the " fire Mark Cerny" guy. Was he in the original discord or here? I forgot.
 
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Yurinka

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What games are they making since Knack? I never see this studio on any Sony list or whatever.


The list of games where Cerny is credited is nothing short of amazing.

It’s great that he likes to lay low or some people would be asking for him to be fired lol

https://en.wikipedia.org/wiki/Mark_Cerny

1983Major HavocProgrammer, designer
1984Marble Madness[4]
1987Shooting Gallery[4]
Missile Defense 3-D[4]
1988Shanghai[a]Programmer
1989California Games
1990Dick TracyProgrammer, designer
1991Kid Chameleon[4]
1992Sonic the Hedgehog 2Producer[4]
1993Crash 'n BurnProgrammer, designer[4]

1994Total Eclipse[4]
1995The OozeProgrammer
1996DisruptorExecutive producer, designer
Crash BandicootExecutive producer[4]
1997Crash Bandicoot 2: Cortex Strikes BackProducer, designer
1998Spyro the DragonExecutive producer[4]
Crash Bandicoot: WarpedProducer, designer
1999Spyro 2: Ripto's Rage!Executive producer
2000Crash BashProducer, designer
Spyro: Year of the DragonDesign consultant
2001Jak and Daxter: The Precursor LegacyProgrammer[4]
2002Ratchet & ClankDesigner[4]
2003Jak IIProgrammer, designer
Ratchet & Clank: Going CommandoDesigner
2004Ratchet & Clank: Up Your ArsenalDesign consultant
2006Resistance: Fall of Man[4]
2007Uncharted: Drake's Fortune[4]
Ratchet & Clank Future: Tools of Destruction
2008Resistance 2Designer
2010God of War IIIDesign consultant[4]
2011Killzone 3[4]
2013KnackDirector[4]
2016The Last GuardianExecutive producer[4]
2017Knack 2Director[4]
2018Marvel's Spider-ManExecutive producer[4]
2019Death StrandingTechnical producer[4]
2020Marvel's Spider-Man: Miles MoralesExecutive producer[14]
2021Ratchet & Clank: Rift Apart[14]

Since Knack he has been Executive Producer in The Last Guardian, Ratched 2016, Spider-Man, Death Stranding, Spider-Man Miles Morales, Rift Apart:
https://www.mobygames.com/person/18633/mark-cerny/credits/

He also was design consultant in Rift Apart, writer in Knack 2 and (often tech) consultant in other games as Days Gone, Dreams, Shenmue 3, GoW 2018, GoWR, HZD, HFW, Sunset Overdrive, Farpoint or Spyro: Reignited Trilogy.

He also constantly visits all PS Studios teams -including 2nd party- and sometimes 3rd party teams too to help them take better advantage of the PS hardware and to collect feedback and suggestion for future hardware, even if he isn't credited for this job in games.

In the past he was programmer, as an example for Sony's game engine ICE Team in addition to be the hardware architect of PS4, PS5 and Vita. But since many years ago his role has been focused on supporting teams as tech or design consultor and as executive producer. His involvement directing Knack and Knack 2 was a rare exception.
 
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Satoru

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Reminder that while I thoroughly enjoy Mark Cerny's work and career, and I think he did an incredible job with the PS5 and its peripheral PSVR2, being an Executive Producer means fuck all - It's pretty much a participation trophy.

So saying "he was an executive producer on game X" means fuck all.