Cinematic & Narrative Adventure obsession taking overhand, which @Sony ultimately have to change

Eternal_Wings

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This is what happens when you get too absorbed in cinematic action-adventures.


These graphic & narrative absorbed folks don't appreciate other games in different variety or scale than said genre. It's actually frustrating seeing this newer generation not being open-minded for exploring new genres. This new generation came along with the beginning of the PS4 gen.

What happened to all the PS players who loved to play colorful platformers and (even niche) Japanese games overall?
Did this people all leave for Nintendo Switch?

The balance should be restored, the cinematic narrative crowd has overtaking the PlayStation base. That’s not healthy in the longterm. Sony needs to find new ways to appeal more genre variety to new players and als attractiong back players who left for Nintendo Switch.
 

Gediminas

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Playstation made the name with these kind of games. why they should change that? like why Playstation is shamed for that, but if others do what they do aren't?

like nintendo switch is low tier trash games mostly, no one is shaming them. or PC that they like mainly early access garbage, survival game, rts or brainless online games. somehow no one is demanding anything from them, no one is shaming those platforms.

it is always Playstation.

by the way, i don't say that Playstation doesn't need AA games, indie games or overall variety etc...

plus, talking about Astro, who ever said that Playstation gamers doesn't appreciating that game? i never seen any Playstation gamer who said anything bad about the game, except, worst thing - too short. Plus, it sold 60M ( you see what i did there :D )
people praised it highly and really praised Playstation for given it for free. Astro on PSVR also was highly praised.


whole tweet in nonsense. with few Astro exclusives on Xbox would have sold in ball part the same as PS5? stop using crack.

this is another Psyop on Playstation gamers by these xbots.
 
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Eternal_Wings

Eternal_Wings

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24 Jun 2022
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Playstation made the name with these kind of games. why they should change that? like why Playstation is shamed for that, but if others do what they do aren't?

like nintendo switch is low tier trash games mostly, no one is shaming them. or PC that they like mainly early access garbage, survival game, rts or brainless online games. somehow no one is demanding anything from them, no one is shaming those platforms.

it is always Playstation.

by the way, i don't say that Playstation doesn't need AA games, indien games or overall variety etc...

plus, talking about Astro, who ever said that Playstation gamers doesn't appreciating that game? i never seen any Playstation gamer who said anything bad about the game, except, worst thing - too short. Plus, it sold 60M ( you see what i did there :D )
people praised it highly and really praised Playstation for given it for free. Astro on PSVR also was highly praised.


whole tweet in nonsense. with few Astro exclusives on Xbox would have sold in ball part the same as PS5? stop using crack.

this is another Psyop on Playstation gamers by these xbots.
Disagree. Focusing only on cinematic & narrative adventures will only hurt PlayStation players capability to spend money on other games than said genre. PlayStation is known for having a great 3rd Party support and usually the biggest spending power for selling 3rds. We already see the effects taking in place, a large chunk already drifted away to Nintendo. Sony does very well care where gamers buy their 3rd party games. This is just a narrow minded view, for not seeing the consequences of for only supporting cinematic action-adventures. Sony needs to balance it or else they will suffer in the longterm. Especially if the Switch 2 is capable of 4K (or in general, to be equipped with rumoured specs) then Sony will have an uphill battle with Nintendo to not loose their already diminishing market share on 3rds.
 
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Yurinka

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The cinematic narrative adventures of Sony are blockbuster supersellers, they sell a lot. Outside Mario (plus related) and maybe Sonic, the mascot platformers nowadays aren't supersellers.

Ratchet games only sells some millions, and Astro Rescue Mission didn't sell a shit. But yes, it's important to have a diverse portfolio regarding genres, if possible covered by first party.

Sony knows that, and this is why it's part of their strategy:

image.png


But since Sony is running a company and not a charity, they have to keep their business profitable or at least sustainable.

So they obviously invest more in the genres that give them way more money (narrative action adventures, or now shooters) that in genres that don't, like platformers.

It isn't obsession with blockbusters, it's common sense.
 
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Gediminas

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Disagree. Focusing only on cinematic & narrative adventures will only hurt PlayStation players capability to spend money on other games than said genre. PlayStation is known for having a great 3rd Party support and usually the biggest spending power for selling 3rds. We already see the effects taking in place, a large chunk already drifted away to Nintendo. Sony does very well care where gamers buy tvrir 3rd. This is just a narrow minded view, for not seeing the consequences of for only supporting cinematic action-adventures. Sony needs to balance it or else they will suffer in the longterm. Especially if the Switch 2 is capable of 4K then Sony will have an uphill battle with Nintendo to not loose their already diminishing market share on 3rds.
you need to learn how to read and understand. where did i wrote that focusing only on those games?

PS5 can't do 4k but Switch 2 will. sure Jan :ROFLMAO:
 

shrike0fth0rns

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This is what happens when you get too absorbed in cinematic action-adventures.


These graphic & narrative absorbed folks don't appreciate other games in different variety or scale than said genre. It's actually frustrating seeing this newer generation not being open-minded for exploring new genres. This new generation came along with the beginning of the PS4 gen.

What happened to all the PS players who loved to play colorful platformers and (even niche) Japanese games overall?
Did this people all leave for Nintendo Switch?

The balance should be restored, the cinematic narrative crowd has overtaking the PlayStation base. That’s not healthy in the longterm. Sony needs to find new ways to appeal more genre variety to new players and als attractiong back players who left for Nintendo Switch.

If ppl want to play games with crap grape an bad or no story they can go play trash Nintendo games. Sony is a audio-visual corporation visuals and showing the power of how their tech synergies with good story telling us what their business is about.
 
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Nhomnhom

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I disagree completelly, they just need to stop making everything openworld semi openworld.

More games like TLoU or Uncharted are a great way to expand the market. Sony strength for a long time has been production vale and artsy games.

Low/Mid budget games are even more likelly to bomb completelly.

PlayStation players are not Nintendo players, Astro is great but it gets nowhere near the hype of Mario.

FFVII Remake and Rebirth are colorfull and very japanese, yet people go out of their way to try and frame it as a flop.
 
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Eternal_Wings

Eternal_Wings

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you need to learn how to read and understand. where did i wrote that focusing only on those games?

PS5 can't do 4k but Switch 2 will. sure Jan :ROFLMAO:
Bro you literally said this:
Playstation made the name with these kind of games. why they should change that?
The Switch 2 will probably can play games at 4K. Data miners found 4K settings in the source code of Paper Mario TTDY remaster.
 
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Eternal_Wings

Eternal_Wings

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FFVII Remake and Rebirth are colorfull and very japanese, yet people go out of their way to try and frame it as a flop.
There is a clear pattern:

FF7R sold 3.5m copies in 3 days. It sold 5m copies until the end of the year 2020.

FFXVI sold 3m copies in a week.

FF7 Rebirth sold approximately (based on PSN players) 2.5m copies.

Idk how people can still be in denial. If you train your audience to only love Cinematic adventures, then Sony shouldn't wonder why the 3rd party sales for other genre are tanking.
 

Nhomnhom

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There is a clear pattern:

FF7R sold 3.5m copies in 3 days. It sold 5m copies until the end of the year 2020.

FFXVI sold 3m copies in a week.

FF7 Rebirth sold approximately (based on PSN players) 2.5m copies.

Idk how people can still be in denial. If you train your audience to only love Cinematic adventures, then Sony shouldn't wonder why the 3rd party sales for other genre are tanking.
They are not tanking, that is the audience for those games. It is still by far the biggest JRPG series outside of Pokemon.

If Sony was to follow people's recomendation here they would end up like Sega. Sony needs to double down on their strengths not become afraid and try to pivot.

If they decide they need to be more diverse their best bet is leaving their current studios alone and buy another publisher like Capcom.

Sony despite everything is one of the best and most consistent publishers and they are able to operate on a segment most other publishers strugle to find success in.

Just like Sony couldn't make a success loki Mario Kart or Smash if they wanted, Nintendo could not make something like TLoU or GoW.
 
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Uh games like Astro aren't going to help Xbox get comparable sales to PS5. That Twitter poster is on some crack for saying such a thing.

However, I would agree that games like Astro (or the seemingly oft-delayed DokeV) are very important to platforms like PlayStation, and that's something certain people obsessed with only the mature Hollywood-style epics can't understand. People who have been into PlayStation since before the 2nd half of PS3 era, when games like Uncharted 2 and TLOU started taking center stage, have a big appreciation for stuff like Astrobot, Motorstorm, Rachet & Clank etc. Yes maybe individually those games don't do Spiderman or TLOU numbers, but we've already seen stuff like Rift Apart do 4+ million.

What's more, I don't think a lot of people understand the importance of these types of games in catering to specific niches that make up slices of the overall install base. You might push say only 5 million hardware sales lifetime because of games like an Astro, R&C, Motorstorm etc. collectively...but that's still 5 million console sales you wouldn't have gotten otherwise if you didn't have those games! Sure that looks lesser than the maybe 20+ million consoles you can sell with a Spiderman 2, GOW Ragnarok etc., but it still counts for something.

And, it's part of how you get that bigger install base with a variety of games appealing to all types of gamers.
 

Bryank75

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There is a clear pattern:

FF7R sold 3.5m copies in 3 days. It sold 5m copies until the end of the year 2020.

FFXVI sold 3m copies in a week.

FF7 Rebirth sold approximately (based on PSN players) 2.5m copies.

Idk how people can still be in denial. If you train your audience to only love Cinematic adventures, then Sony shouldn't wonder why the 3rd party sales for other genre are tanking.

Game prices are too high and cost of living is also very high.

If prices were 60, like when Remake launched, they'd be close to 3 million or even higher IMO.

Even if they just hit 3 million at 60, it would mean they made more money than 2.5 at 70 and they would have also spread the popularity of the game. In a more extreme example Mario was a free pack-in with the NES, that made it a household name.
 

arvfab

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I don't understand where this narrative that Sony only makes "cinematic action-adventure" games comes from. Astro's Playroom is on 54+ mio. PS5, they released Ratchet, Returnal, GT7, Destruction All-Stars, Helldivers 2 and the Demon's Soul Remake. Plus whatever little effort they put in VR2. Seems like a good mix of genres.

And even their "cinematic action-adventure" games are very different from each other.

The current problem is, we don't know much about what's coming. Wolverine and Death Stranding 2, and then it's rumors or GaaS galore.
 

Gediminas

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Bro you literally said this:

The Switch 2 will probably can play games at 4K. Data miners found 4K settings in the source code of Paper Mario TTDY remaster.

Yes, i literally wrote this
by the way, i don't say that Playstation doesn't need AA games, indie games or overall variety etc...
Yes, we gonna get GTA6 4K on Switch 2 etc 😂
 
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anonpuffs

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Something gamers don't realize is that Playstation doesn't begin at the start of a gen and end when a new console comes out.

It has generations. And Playstation needs generations of people to come into the ecosystem to remain healthy. You aren't going to get 6-10 year old gamers with The Last of Us part 10. You arent going to get the majority of 15 year olds with narrative single player games. Even if Playstation has a core identity of having prestige games, it needs a little bit of everything to stay relevant into the future.
 

Systemshock2023

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No. Maybe modern Playstation specially after the last of us but it wasn't always the case.

My favourite PS were the first 3 consoles, PS1, PS2 and PSP they had lots of variety. The "prestige" era is something relatively new. But there might be gamers in their 20s that aren't as familiar with that era that might think PS deviating from prestige/sad dad is an oxymoron.

They have to start pivoting to other genres, specially since MCU is now dead, you can't keep releasing these marvel games and expect them to work. And extremely expensive licensing for those does hurt as well.