These changes would be "easy" and "quick", with the exception of making it F2P.
I'd add to the list to include proper single campaign and specially to remove everything related to wokism.
To turn a game F2P would require many huge and complex changes: to highly change the design and progression of the game, unlockables and would need to create appealing enough monetization plus tons of extra related content. So I think they won't make it F2P.
As far as I know this guy is lying because we can't know the sizes of the updates.
We only know they modified branches of their repository with these names:
The names of the branches modified after launch seem to refer to:
- "QA" (so pretty likely builds for internal testers)
- "playtest" (meaning, small tests for external players, normally representing their target user)
- "S1" (which may refer to "season ") with the variants:
- "test nightly"
- "shipping nightly"
- nightly normally refers to frequent newer, smaller, unstable, versions with minor changes that kept released before they releasethe next major 'oficial' version
- "PvE mode": this is the most interesting one
So these changes only say that after launch they have been testing (or preparing to test) stuff related to their "Season 1" (first 3 months of post launch content), and maybe the PvE mode (which as shipped was a little thing, barely a tutorial).
But well, what we have is a nothing burger, it can be just some small internal changes and tweaks and related testing.
We also know that they have been making these changes multiple times per day since launch:
I find these changes funny: