You're just using confirmation bias to support a POV you expressed in the immediate prior post:
When @Evilms literally said this right above even that:
(emphasis mine)
Meaning we don't know the splits post-2022, and the game being part of PS+ for a bit (or even prolonged; I know it was in the that 20-game collection SIE ended a while ago). So assuming all sales after that are coming from Steam is, well, not a sound take.
Again, you're not good at this.
The announcement from QD said 10 million paid players, so they're not counting PS+ collection players. My point in brining up PS+ collection is that it is hard to believe the game sold well on PlayStation after it was available for free for so many players. This game certainly didn't chart, so the idea that the lionshare of sales came from PlayStation is entirely unfounded.
Any evidence this game surged in sales on PlayStation after PS+ collection ended?
The reality is that games on PC sell considerable copies throughout their life cycle and not just at launch. The all time peak for DBH was less than a year ago on Steam and these trends happen because games on PC get 2nd, 3rd, 4th lives with price cuts.
You desperately need to get better at this.