He was out in 2019 and game released in 2020. maybe he greelighted it and watched it to be released. but release and support is up to Hulst-Jimbo.Seems to be more of a Shawn Layden pet project. The business model didn't really make sense from the get go.
One of the mismanaged sony studios. Like ms studios. They spent fkin decade on closed engine. I could have told them it ll fail back in 2014. Also they re given too much freedom. Time to put some pressure.I don't care it's ending
My question is wtf have they been doing for 3 years if they are only starting a new project now?
They have only about 50 people and have a lot of prestige, so they are safe for not but my guess is Sony don't care that much since they won't be making any AAA game anytime soon. Doesn't seem like the type of stuff Jim Ryan and Hermen Hulst value.One of the mismanaged sony studios. Like ms studios. They spent fkin decade on closed engine. I could have told them it ll fail back in 2014. Also they re given too much freedom. Time to put some pressure.
Hulst put them on some real project asap. 2 hugh quality games re must this gen. Even smaller.
first thing I would've done if I was Hulst would be shitcan MmThey have only about 50 people and have a lot of prestige, so they are safe for not but my guess is Sony don't care that much since they won't be making any AAA game anytime soon. Doesn't seem like the type of stuff Jim Ryan and Hermen Hulst value.
To me it doesn't make any sense how they handled Dreams, high quality game with a lot of potential squandered by weird business decisions.
No PS5 version, no PSVR2 version, no PC version, never included on PS+ and then they quit before even attempting to adapt the game to fit a more suitable business model.
The game is such a great tool, it pisses me off that this is what it comes down to. To not even partner with a few indie studios to launch some games made on Dreams is outrageous.
I would shitcan Hulst put a stop to all his milking of Horizon and PC/GaaS focus and then turn Guerrilla Games into a support studio.first thing I would've done if I was Hulst would be shitcan Mm
useless studio. waste of money
They said 'shift their focus to', not 'starting'. And they have been updating Dreams with new stuff, changes and improvements plus adding VR support and many other things, plus making events and so on.My question is wtf have they been doing for 3 years if they are only starting a new project now?
I agree, the main thing I missed in Dreams is a proper traditional full campaign with some iconin main character. I'd like them to do now something like Sackboy, Tearaway or the LBP1 campaign.Sackboy Adventure is so good. Media Molecule needs to something more like it instead of Mario Maker for Playstation.
Sackboy is their IP, don't waste it.
It runs at 60fps with less strict creation limits on the PS5. It already has better BC than most PS4 games as it is.No ps5 support is bullshit
Yeah but the thermo and gameplay still limited to ps4It runs at 60fps with less strict creation limits on the PS5. It already has better BC than most PS4 games as it is.