Hi-Fi Rush on PS5 and the Xbox multi-platform story so far
Hi-Fi Rush recently arrived on PlayStation 5 and as contentious as the idea of Xbox going 'multi-plat' in any way may b…
www.eurogamer.net
Focusing on Hi-Fi Rush today, something unusual caught our eye. For the most part, PS5 gets a carbon copy of the existing Series X game, as it should be. They sport matching textures, anisotropic filtering, and world detail. However, the shadow quality on PS5 is improved compared to the original Xbox Series X version. It's not a one-off case; it applies across all of the game's dynamic shadows encompassing environments and characters
Performance Summary:Hi-Fi Rush has arrived on PlayStation 5 and it's an excellent port of the original Xbox Series X and PC games... with slightly improved shadows. Tom Morgan reminds us of how great this game is, and examines Xbox's multi-platform record so far. From Ghostwire: Tokyo's Xbox issues to Pentiment receiving 120Hz support on PS5 first, surely Microsoft's flagship console should automatically be the best place to play its games and the first platform to receive new features? Great games get a wider audience now and that's a great thing - but Xbox needs to dot all the Is and cross all the Ts a little more carefully.
-PS5 uses a higher resolution shadow quality.
-Everything else is the same as the Series X version.
Last edited: