Digital Foundry: The Finals - PS5/Xbox Series X/S -Tech Review. Also patch updates and changes regularly updated.

Gamernyc78

MuscleMod
Moderating
28 Jun 2022
18,790
15,643


Built on Unreal Engine 5
- Lots of physics based destruction with a lot of vertical scalability in environments
- RTGI is included on all 3 console versions (PS5/SX/SS)
- Quality is lower than on PC and it can take a few seconds for the light probes to solve themselves (can take 10~ seconds after destroying a ceiling for example)
- All consoles target 60 FPS out of the box with DRS.

Visuals:

PS5 / Series X:

- 1440p to 2160p DRS with up-scaling to reach 4K.
- Visual features are a match between the two

Series S:
- 720p to 1512p DRS
- Drops terrain quality compared to SX, but this is a minor issue
- Texture filtering is lower, which is more notable, at oblique angels
- Texture asset quality is the same as Series X tho.
- Shadow quality and filtering uses lower pre-sets

Performance:

- Series S:

-The visual cut-backs justify the means.
- 60 FPS very closely locked in DF's testing
- Only able to see minor drops when shifting camera from sky to ground (trigger highest DRS)

- Series X:
- Water-tight 60 FPS 99.9% of the time with only one-off drops in physics heavy explosions

- PS5:
- Much like Series X but when it drops, it drops harder and longer stretches than Series X
- Drops also don't resolve back to 60 FPS as quickly as on Series X
 
OP
OP
Gamernyc78

Gamernyc78

MuscleMod
Moderating
28 Jun 2022
18,790
15,643
New patch out...


Welcome to Update 1.5

Today we are introducing our very first limited-time mode (LTM): Solo Bank It!

This experimental twist on Bank It pits contestants against each other in a fight for individual glory in a 12-player arena. Just like Bank It, the first to amass 40,000 and deposit in the cash-out station wins. Solo queuers, rejoice!

We’re putting this mode out there to learn more about your experience, so we’ll open a channel in Discord to gather feedback for as long as the mode stays up.

Outside the new mode, Update 1.5.0 comes with a litany of balance changes, tweaks, and bug fixes — all laid out below — to help improve the overall experience.

In addition, with Update 1.5.0 we’re introducing our fair play guidelines, with revamped and improved detection methods for unfair play. From now on, we’ll restrict cheaters with more confidence and will be able to stand firmly behind our bans. Our goal, as always, is to make the game safe, fair, and fun

Finally, we’ve decided to expand the size of our store, with an even bigger and more diverse range of items at any given time.

 

nongkris

Veteran
14 Feb 2023
1,325
2,158
This game was so much fun with the original aim assist. So sick of devs listening to the vocal minority on PC and hurting console players in the process.
 
  • Like
Reactions: Gamernyc78
OP
OP
Gamernyc78

Gamernyc78

MuscleMod
Moderating
28 Jun 2022
18,790
15,643
This game was so much fun with the original aim assist. So sick of devs listening to the vocal minority on PC and hurting console players in the process.
Yeah I hate when thy change things like tht ppl like and get use to. Few changes in Lords if The Fallen pissed me off to recently.
 
OP
OP
Gamernyc78

Gamernyc78

MuscleMod
Moderating
28 Jun 2022
18,790
15,643

Welcome to Update 1.5.5
Today’s update comes with a number of balance changes for weapons and gadgets, including a decrease in the length of invulnerability after revival. We’ve also implemented crash fixes, and an adjustment to tournament matchmaking that will lead to tighter player skill-gap in tournaments. There is also a fix to the crossplay settings so it can be turned off successfully.
On top of all of this, we have some new content in the store!

We have a survey available now in Embark ID that focuses on Solo Bank It and we’d appreciate it if you have the time to give us some feedback on this experimental mode.
A note about the future: based on your feedback and our own telemetry evaluation, we recognize that the Recon Senses ability for the Medium build needs an overhaul and we’re working on that right now. You can look forward to that change and more in next week’s update!

Balance Changes

Gadgets
Defibrillators

  • Decreased the length of invulnerability applied after a revive to 0.75s from 1.5s
Revives
  • Decreased the length of invulnerability applied after a revive to 0.75s from 1.5s

Weapons
.357 Revolver

  • Decreased the amount of bullet dispersion applied when aiming down sights
  • Reduced damage fall-off start range to 23m from 35m
  • Reduced damage fall-off end range to 40m from 50m
CL-40
  • Increased player damage to 110 from 100
FCAR
  • Decreased damage to 25 from 26
Guardian Turret
  • Decreased health to 280 from 300
MGL32
  • Increased player damage to 83 from 80
Throwing Knives
  • Decreased the amount of projectile dispersion applied when falling
  • Decreased the amount of projectile dispersion applied when sprinting

Content And Bug Fixes
Crashes

  • Fixed an issue where certain GPUs would sometimes crash
Matchmaking
  • Fixed an issue where crossplay settings would not be respected when the player was in a party
  • Updated matchmaking configuration in Tournament and Ranked Tournament modes, to help ensure closer matches by skill-rating
 

Shmunter

Veteran
22 Jul 2022
2,238
2,678
How are the player numbers looking for this? All I hear about these days is Helldivers.
 

PlacidusaX

Veteran
Icon Extra
24 Oct 2022
694
506
Assuming they haven't fixed the aiming with controllers,terrible time to kill and haven't added less goofy looking characters.