I ask because I have a 4K TV and I never even noticed it happen while playing. I think low res is only noticiable on cutscenes. I’m playing Yakuza like a dragon and the lower res is perceptible on the cutscenes because of the aliasing to the point that game would’ve benefitted from dynamic res because the game surely would run at max res or close to max on cutscenes while maintaining the fps and drop the res on demanding gameplay scenes, like effects on spells, for example and we would not notice. Why some games don’t use it?