Enthusiasm for the PS5 Pro seems to be non-existent amongst most video game developers, with most claiming there is no need for it

Gamernyc78

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Enthusiasm for the PS5 Pro seems to be non-existent amongst most video game developers, with most claiming there is no need for it.

The PlayStation 5 will be celebrating it’s fourth birthday this autumn, but it really doesn’t feel like the mid-point of the generation – given the stock problems that marred the first two years and the recent paucity of first party releases.

That’s just one reason why rumours about the PS5 Pro being released this year have enjoyed such a muted response, with few gamers feeling a mid-generation upgrade is necessary. And it seems most developers agree with them.

According to reports from GDC (Game Developers Conference) in San Francisco last week, there were two main topics of conversation: rapidly decreasing hardware sales for the Xbox and bewilderment as to why Sony is pushing ahead with plans for the PS5 Pro.

Shortly after returning from GDC, GamesIndustry.biz editor Christopher Dring appeared in a podcast, in which he claimed that when speaking to developers, ‘I’ll be honest, I didn’t meet a single person that understood the point of it.’

‘Developers didn’t seem to feel they needed it’, he said. ‘They weren’t really making the most of the PS5 in the first place,’ he added.

That’s pretty much exactly what most gamers have said, but while Sony has not made any official announcements the new console model has been rumoured for over a year now. Detailed technical specifications also recently leaked, which suggested it would be a smaller upgrade than from the PlayStation 4 to PS4 Pro.

Considering how obsessed publishers have become with growth recently, Dring also added that, ‘A couple of companies said: ‘This isn’t going to grow the market. This isn’t going to move the needle.’

‘This generation doesn’t even seem to have got started, let alone needs a mid-generation upgrade,’ he concluded.

The PS4 Pro was relatively popular because it came out at a time when 4K TVs were becoming commonplace and so its ability to run games at a higher resolution seemed an important benefit. As However, as Dring points out, there is no obvious selling point for the PS5 Pro, for anything other than hardcore gamers

Even then, the PS4 Pro accounts for less than 15% of the PlayStation 5 userbase, ensuring that the PS5 Pro will only ever be a niche product.

The only real question about the PS5 Pro is whether it’ll launch alongside new first party games, but if that is the case then, unlike the console itself, it is being kept very secret.
 

Nhomnhom

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Funny how the media loved to crown the Series S and Series X as a genius move but the PS5 Pro makes no sense (all along it was easy to see that the inevitable PS5 Pro would be a huge challenge for Xbox).

PS5 Pro makes as much sense as the PS4 Pro and the only thing that takes a lot of the impact out of it is the fact that all games are not being released on PC.
 
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balrogboy

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This generation doesn’t even seem to have got started, let alone needs a mid-generation upgrade,’ he concluded.
This is mostly an issue because of the Series S, it forces devs to focus on weaker hardware when developing games, so that there isn't much to gain other than graphical fidelity and framerate when making versions of the game for stronger hardware.
Just look at how RE7 has some design choices that were made with last gen consoles in mind, and apply that to something like The Series S vs a PS5 Pro. it holds back what devs can make because the lowest common denominator is so far behind.
 
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balrogboy

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And its not JUST a Series S issue, its also the ps4 and Xbox One. Devs should forget these exist and move forward.
 

J_Paganel

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Funny how the media loved to crown the Series S and Series X as a genius move the PS5 Pro makes no sense.

PS5 Pro makes as much sense as the PS4 Pro and the only thing that takes a lot of the impact out of it is the fact that all games are not being released on PC.
PS4 PRO made sense because at that time, the 4K TV boom began. It also didn't affect the policy of most publishers at the time, as the main target was PS4 FAT\Slim.

Now it's a very bad idea...
 
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Enthusiasm for the PS5 Pro seems to be non-existent amongst most video game developers, with most claiming there is no need for it.

The PlayStation 5 will be celebrating it’s fourth birthday this autumn, but it really doesn’t feel like the mid-point of the generation – given the stock problems that marred the first two years and the recent paucity of first party releases.

That’s just one reason why rumours about the PS5 Pro being released this year have enjoyed such a muted response, with few gamers feeling a mid-generation upgrade is necessary. And it seems most developers agree with them.

According to reports from GDC (Game Developers Conference) in San Francisco last week, there were two main topics of conversation: rapidly decreasing hardware sales for the Xbox and bewilderment as to why Sony is pushing ahead with plans for the PS5 Pro.

Shortly after returning from GDC, GamesIndustry.biz editor Christopher Dring appeared in a podcast, in which he claimed that when speaking to developers, ‘I’ll be honest, I didn’t meet a single person that understood the point of it.’

‘Developers didn’t seem to feel they needed it’, he said. ‘They weren’t really making the most of the PS5 in the first place,’ he added.

That’s pretty much exactly what most gamers have said, but while Sony has not made any official announcements the new console model has been rumoured for over a year now. Detailed technical specifications also recently leaked, which suggested it would be a smaller upgrade than from the PlayStation 4 to PS4 Pro.

Considering how obsessed publishers have become with growth recently, Dring also added that, ‘A couple of companies said: ‘This isn’t going to grow the market. This isn’t going to move the needle.’

‘This generation doesn’t even seem to have got started, let alone needs a mid-generation upgrade,’ he concluded.

The PS4 Pro was relatively popular because it came out at a time when 4K TVs were becoming commonplace and so its ability to run games at a higher resolution seemed an important benefit. As However, as Dring points out, there is no obvious selling point for the PS5 Pro, for anything other than hardcore gamers

Even then, the PS4 Pro accounts for less than 15% of the PlayStation 5 userbase, ensuring that the PS5 Pro will only ever be a niche product.

The only real question about the PS5 Pro is whether it’ll launch alongside new first party games, but if that is the case then, unlike the console itself, it is being kept very secret.
I don't understand; these people go crazy every time a new GPU is released but not a new console.

I get developers might not want the extra work, but the new tech in it, like that upscaling stuff, as a developer would you not want to see your game looking the best it can.
 

Nhomnhom

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PS4 PRO made sense because at that time, the 4K TV boom began. It also didn't affect the policy of most publishers at the time, as the main target was PS4 FAT\Slim.

Now it's a very bad idea...
PS5 has plenty of non 4K games. It's also completely incorrect to assume only resolution impacts image quality.

The PS5 Pro is a completely optional hardware and makes perfect sense. From the info we got it also seems like Sony put a lot of effort in solving the shortcoming of the base PS5 with improved RT performance, ML hardware, PSSR, etc.

If you don't care about, don't buy it, there is zero reason for anyone to complain.

Contrary to what happened to the Xbox One and Series S, the base PS4 was always properly supported and the same will be true for the base PS5.

Out of every mistake Sony is making, the PS5 Pro certainly isn't one of them.

I don't understand; these people go crazy every time a new GPU is released but not a new console.

I get developers might not want the extra work, but the new tech in it, like that upscaling stuff, as a developer would you not want to see your game looking the best it can.
Then the same devs go and support and praise NVidia proprietary tech that requires hardware that far more expensive than a PS5 Pro.
 
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ethomaz

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Funny how the media loved to crown the Series S and Series X as a genius move the PS5 Pro makes no sense.

PS5 Pro makes as much sense as the PS4 Pro and the only thing that takes a lot of the impact out of it is the fact that all games are not being released on PC.
Yeap, but after launch they started be disappointed and blame Series S for the issues happening with Series.
Even hardcore Xbots blames Series S nowdays.
 

Yurinka

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I agree, multiplatform devs already have a lot of costs and specially the big games take a while to be made. Another SKU, more powerful than the current consoles, would increase the costs and time required to make games. In addition to this, there are cool stuff coming that would make better usage of the current hardware and make games look way better there.

In addition to drop the previous gen versions they may consider to drop Xbox Series before considering if properly supporting PS5 Pro beyond having the same game with just slightly better fps/loading times/dynamic resollution.
 
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ethomaz

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I don't understand; these people go crazy every time a new GPU is released but not a new console.

I get developers might not want the extra work, but the new tech in it, like that upscaling stuff, as a developer would you not want to see your game looking the best it can.
There is a difference here...

In a new GPU case the devs does nothing... the new GPU basically brute force using the options tested by the gamer in the game.
In a new console you can't do that... you need to test a new profile and make sure it is working fine.

The second case add work/cost to the developer.
The first not.
 

J_Paganel

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PS5 has plenty of non 4K games.

It's a completely optional hardware and makes perfect sense.
They will only dilute the audience, and with the current approaches to game release, there will be an even greater drop in quality for PS5 FAT\Slim.

And this is all happening against the backdrop of ports of Sony games to PC. If a relatively affordable PC hardware with similar performance suddenly comes out at this time, then only PC hardware and Steam will benefit.
 
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arvfab

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I agree, multiplatform devs already have a lot of costs and specially the big games take a while to be made. Another SKU, more powerful than the current consoles, would increase the costs and time required to make games. In addition to this, there are cool stuff coming that would make better usage of the current hardware and make games look way better there.

Exactly. Sony should reconsider Pro consoles and especially PC ports, it's too much for their devs.
 

ethomaz

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I just remembered...

Developers were against Series S too.
Microsoft gone against the wishes of most developers to release the Series S.
 

Nhomnhom

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They will only dilute the audience, and with the current approaches to game release, there will be an even greater drop in quality for PS5 FAT\Slim.

And this is all happening against the backdrop of ports of Sony games to PC. If a relatively affordable PC hardware with similar performance suddenly comes out at this time, then only PC hardware and Steam will benefit.
Incorrect as that never happened to PS4. That is a completely unfounded fear, already proven wron last gen. Base PS5 will always be the focus of development and that is fine.

The PS5 Pro is a midgen console not the start of a new gen.

Third party devs already have to support the Series S, Series X, PS5 and countless combinations of PC hardware yet PS5 Pro is the breaking point? Nonsense.

Also if you are that into PlayStation and that into graphics to care that much, why would you not just pay the 200~300$ to upgrade anyway and enjoy much better visuals? This seems like people trying to find reasons to complain.
 
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Darth Vader

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Shortly after returning from GDC, GamesIndustry.biz editor Christopher Dring appeared in a podcast, in which he claimed that when speaking to developers, ‘I’ll be honest, I didn’t meet a single person that understood the point of it.’

Well that makes sense.
 

Danja

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Well I agree. PlayStation themselves haven't even done a good job as to why the PS5 exists 4 years after launch. It's just a machine that plays PS4 games better
 

Nhomnhom

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Well I agree. PlayStation themselves haven't even done a good job as to why the PS5 exists 4 years after launch. It's just a machine that plays PS4 games better
Same can be said about PC, yet people can't stop talking about how superior it is to the PS5.

PS5 Pro as a product makes perfect sense, if devs can't make games that take advantage of the base PS5 that is another problem.
 

arvfab

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Same can be said about PC, yet people can't stop talking about how superior it is to the PS5.

PS5 Pro as a product makes perfect sense, if devs can't make games that take advantage of the base PS5 that is another problem.
The problem is, with Sony's own studios facing difficulties with cross-gen before and multiplatform development now, who will actually make use of the extra power if not for "brute forcing" games to run properly, while struggling on base console?
 
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