FF16 Director: “think it's possible – probably even likely," future FF games will be day 1 PC release

ethomaz

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If staggered releases were more effective, all 3rd parties would do it. Rockstar prefers to work on the console version first, probably to make the development process easier, and then do the PC port later.
They do it because it sells more…
More copies…
More revenue…

You see Rockstar doing the same with GTA6.
Millions of copies on console.
A year late millions of copy on PC.
Some years late millions of copy on PS6.

Maximin the userbase revenue.

Printing money.
 

On Demand

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Not likely if the development team wants the games out on time and completely polished.
 

BillyZ

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I didnt know FF7 Rebirth is coming to PC so soon?
I predict we will see it in a year. First they're gonna launch Remake on Switch 2 at launch and then in the summer Rebirth on PC and Switch 2. Xbox too? Maybe but it doesn't matter. What matters is that Sony lost another series.
 

FatKaz

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I predict we will see it in a year. First they're gonna launch Remake on Switch 2 at launch and then in the summer Rebirth on PC and Switch 2. Xbox too? Maybe but it doesn't matter. What matters is that Sony lost another series.
How did they lose another series?

Ff hasn't been exclusive in years, nothing new.
 

Polyh3dron

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I dont think they will be able to pull it off. Over a year working on the pc port and it came out somewhat half baked. Now imagine this was on the same day as the Ps5 version. A disaster. Square's pc ports are rarely good.
It couldn't have been a year of super hard, all-hands-on-deck work on the PC port. I'll bet you dollars to donuts it was done in parallel and mostly finished at the same time as the console release, and the release timing was purely up to the suits for whatever cockamamie marketing reasons they cooked up to justify their fat paychecks.
 
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ToTTenTranz

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I'm fine with FF games getting day-1 multiplatform and I'm getting FF16 for PC myself, but I doubt FF7 Episode 3 is one of those games.


Sony has had a stranglehold on the FF7 franchise since forever, as they've adopted it as a 1st-party franchise since its PS1 release. There are probably a bunch of clauses at hand.


Man they're gonna go bankrupt aren't they?
I doubt it. Remember they went on a sales spree a couple years ago, so the company is a lot leaner now.

And even if things do go horribly bad, they'll probably be acquired by a bigger Japanese company like Softbank or even Sony before they go bankrupt.
Square Enix also has a merchandise and a manga magazine business to keep afloat. IIRC Goblin Slayer belongs to it.
 

BillyZ

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Sony has had a stranglehold on the FF7 franchise since forever, as they've adopted it as a 1st-party franchise since its PS1 release. There are probably a bunch of clauses at hand.
Someone forgot about Crisis Core Reunion.
 

peter42O

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As they should be. This is common sense and a no brainer for a third party multi-platform publisher. If you want your IP's to grow, you can't lock them down to any single platform because first, 90% of people on that platform don't give a shit and those on other platforms aren't going to give a shit 12+ months later.
 
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Systemshock2023

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GTA is GTA. No other game has that brand power. Also sales don't mean much when the big money is in the shark cards. Rockstar seems to believe that revenue from double dippers will offset a year of MTX from PC gamers.
 

On Demand

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As they should be. This is common sense and a no brainer for a third party multi-platform publisher. If you want your IP's to grow, you can't lock them down to any single platform because first, 90% of people on that platform don't give a shit and those on other platforms aren't going to give a shit 12+ months later.

Multiplatform games doesn’t guarantee sales explosion. All it does it add more development time and limits the games technological potential.

People keep pushing this multiplatform utopia and ignore the other disadvantage realities. Exclusives games are more beneficial to game development.

“As they should be.”

No it should not. Leave it up to the developer’s choice and goals for the game.

FF7 remake and FF16 developers were more than happy the games were exclusive to PS5.
 

TrishaCat

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Multiplatform games doesn’t guarantee sales explosion. All it does it add more development time and limits the games technological potential.

People keep pushing this multiplatform utopia and ignore the other disadvantage realities. Exclusives games are more beneficial to game development.

“As they should be.”

No it should not. Leave it up to the developer’s choice and goals for the game.

FF7 remake and FF16 developers were more than happy the games were exclusive to PS5.
It is really absurd to me that nearly every square enix game is on PC, many are on Switch and Xbox, but people like you somehow find ways to take this as some personal strike or worry about developer wishes

Whatever you say bro, now if you'll excuse me I have to finish playing my PC copy of Neo The World Ends With You
 

On Demand

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It is really absurd to me that nearly every square enix game is on PC, many are on Switch and Xbox, but people like you somehow find ways to take this as some personal strike or worry about developer wishes

Whatever you say bro, now if you'll excuse me I have to finish playing my PC copy of Neo The World Ends With You

I don’t know why you came to this silly conclusion.

I’m pointing out the false narratives that games being on every platform means automatic success. It does not. Sony’s first party games regularly outsell multiplatform games.

I am glad though you do notice Square Enix is already a multiplatform developer, and there’s not this magical change of strategy caused by Phil Spencer being on stage with the ceo, or Sony exclusive deals so called failing in sales.
 

64bitmodels

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Multiplatform games doesn’t guarantee sales explosion. All it does it add more development time and limits the games technological potential.

People keep pushing this multiplatform utopia and ignore the other disadvantage realities. Exclusives games are more beneficial to game development.
You know what, fair point. Let's make all future SE games exclusive to Switch then- biggest market and multiplat is detrimental after all. Or PC?
 

On Demand

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You know what, fair point. Let's make all future SE games exclusive to Switch then- biggest market and multiplat is detrimental after all. Or PC?

Switch nor Switch 2 can handle the scope of Square Enix AAA games.

Nintendo has the most exclusives of SE AA games. So there you go.
 
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Killer_Sakoman

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Speaking to GamesRadar+, Hiroshi Takai reflects on the decision to launch Final Fantasy 16's PC version out of step from the PS5 version and whether that's something we'll see going forward.
He is just talking as if his game already sold 1 trillion copies on Steam. At this stage, this is just a PR to market his game. The fact is that upcoming games will come day 1 on PC only if FFXVI sells hot on PC.
 
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peter42O

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Multiplatform games doesn’t guarantee sales explosion. All it does it add more development time and limits the games technological potential.

People keep pushing this multiplatform utopia and ignore the other disadvantage realities. Exclusives games are more beneficial to game development.

“As they should be.”

No it should not. Leave it up to the developer’s choice and goals for the game.

FF7 remake and FF16 developers were more than happy the games were exclusive to PS5.

The consoles are form factor PC's running x86 tech. Games are developed on high end power PC's and then ported to consoles. Dev kits are literally used just to optimize them and not brick the box. There are no major advantages unless you're an internal studio because no third party publisher is going to waste more money, time and resources trying to squeeze out an extra 2% of what the console offers for minimal return. Also, both PlayStation 5 and Xbox Series X are basically identical. One has a slightly better GPU/CPU at set speeds while the other has a faster SSD. The ONLY advantage for the exclusivity is for the platform holder, period. It does not benefit the consumer/player at all. Wow, I get to play it on my PlayStation 5 before Xbox, yay!! Wait, I still have to pay for it??? WTF is the difference then? The only difference is that 30% of the money goes to Sony instead of Microsoft. Big deal, who cares. And since so many games usually require multiple patches, you're not even getting your money's worth in the first place. I played FF XVI on PS5 day one in performance mode you know running at like 720P. Is that what my exclusivity buying me in 2024? 720p? LMAO

Also, developer's choice my ass. EVERY developer wants more people to play their game(s) that they spent years working on, NOT less. Publishers make the decisions, not the developers. And they usually make money oriented decisions. Problem is that most deals like Square Enix FF deal with Sony is a decade old and what looked like a great deal in 2015 probably looks like shit now a decade later. It's also NOT about just the sales. It's about getting the IP out there to see if you can interest others in your games. To get those who weren't interested before like me. Also, when you release your games everywhere, you may get people into your other franchises and what games you've released.

I'll sometimes get a publisher that releases a game im into and will then research what that publisher and development studio have previously released. While it's not all the time, I will at times find other games (obviously older) that im now interested in playing. If you limit your IP's to one audience of consumers, you'll never grow it which means eventually, the publisher will get turned off to that IP especially if it's under-performing in sales and engagement which means you may not get another one.

I want more games and them to be everywhere because it increases the chances of them being successful and in turn, gives me more of them later on. It's that simple for me.
 
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