Ties into what Remedy said about having to take into account the XSS from the beginning of development and if you don't, you may have bit more difficulty maintaining that features parity.
"This is Microsoft not really thinking through the concept of the Series S from the start. The feature parity demand actually does seem necessary, but the further we get into this generation, the more modern games are pushing the technical envelope, and the more Series S is straining to keep up, and developers are straining to meet Microsoft’s demands. As we can see in this example, Microsoft has essentially handed PlayStation a console exclusive for one of the biggest games of the year, without Sony even needing to make any kind of a deal. That’s a disaster."
"This is Microsoft not really thinking through the concept of the Series S from the start. The feature parity demand actually does seem necessary, but the further we get into this generation, the more modern games are pushing the technical envelope, and the more Series S is straining to keep up, and developers are straining to meet Microsoft’s demands. As we can see in this example, Microsoft has essentially handed PlayStation a console exclusive for one of the biggest games of the year, without Sony even needing to make any kind of a deal. That’s a disaster."