In an Interview with Christopher Dring
Seems Team Asobi hasn't grown in the last 2 years and have kept to 60-65 employees, despite the goal of around 100:
Everyone loves Astro Bot:
Also sounds like Astro probably won't come to PC:
Inside the making of Astro Bot
During Summer Games Fest last week, I frequently asked our friends in the games media what they've seen or played that'…
www.gamesindustry.biz
Seems Team Asobi hasn't grown in the last 2 years and have kept to 60-65 employees, despite the goal of around 100:
Back in 2022, Asobi was around 60 employees, with Doucet expecting it to grow to 100. Instead, they've just added "a handful more" in the two years since.
"We've kept it quite tight," he says. "Even though this game is obviously bigger, it really comes down to people knowing the game well. It's a good size."
Everyone loves Astro Bot:
During Summer Games Fest last week, I frequently asked our friends in the games media what they've seen or played that's impressed them. We don't get to play as much as we'd like at GamesIndustry.biz, and so it's useful intel to hear what the journalists think.
In almost every conversation, one game would come up again and again: Astro Bot.
Also sounds like Astro probably won't come to PC:
And indeed, it was this that seemed to excite many of the journalists we spoke to in Los Angeles. In an era where most games, even first-party games, have been built so that they can be played across all sorts of devices – mobile, consoles and PC – it's exciting to find something that has been very purposefully created for one platform.
Doucet concludes: "Very often we have this conversation. There are so many things that are bound to the essence of PlayStation with this game, that it is difficult to imagine it elsewhere. It is really built for PlayStation."