To me the glaring issue is that the bulk of studio heads are now 50+ and we don't get as many original ideas from people in their 20s and 30s at the AAA level. Jaffe got to make his "college game" with a massive budget and the biggest videogame brand publishing. Younger creative game designers have to go the punk rock route, producing indies while working another job.
Santa Monica post-Jaffe did an incredible job with post-2018 God of War, a franchise that by rights should've died with Ascension. They've inexplicably managed to create a whole ensemble of cool characters in a universe where Kratos previously killed literally everyone who mattered. Ragnarok is sick, fuck the haters.
There's no rule that a character can't take a left turn or "grow", it's just a question of whether the creators do a good job with it. Bungie and 343 were never able to enrich Master Chief as a character and the franchise is totally stale now. Should they be praised that they stayed true to the character and didn't give him a family and shit?
The new indiana jones movies suck, harrison ford always sucked, and hollywood is in a particularly lazy era of flashing shiny objects at us, making reboots that are also sequels which only exist for nostalgia and don't deliver it. games are better.