PlayStation is strongly associated with impressive single player exclusive releases AND it's been extremely positive for them.
Ever since Uncharted, TLOU and God of War, the platform as been dominating, seeing success after success.
So my problem is.... Why distance themselves from that?
Why make these games only timed exclusive? Why don't they make more of them? Why pivot teams to GAAS?
Why ignore your consumer bases preferences and instead choose things based on a few GAAS out of thousands that failed badly?
And also...why try to compete with these massive GAAS that are already on PlayStation? That they already make 30% on anyway....
Why? Why? Why?
Ever since Uncharted, TLOU and God of War, the platform as been dominating, seeing success after success.
So my problem is.... Why distance themselves from that?
Why make these games only timed exclusive? Why don't they make more of them? Why pivot teams to GAAS?
Why ignore your consumer bases preferences and instead choose things based on a few GAAS out of thousands that failed badly?
And also...why try to compete with these massive GAAS that are already on PlayStation? That they already make 30% on anyway....
Why? Why? Why?