+ Nice framerate and frame-pacing
+ Main character design
+ Very impressive particle effects
= Combat moves/combat system (so far, based on footage)
= Environmental detail
- Empty environment
- Sparse number of enemies
- Not much to do in the environment itself but travel to spawn points for spread-out enemies
- Seems pretty linear (not a negative in and of itself, but need set-piece event moments, maybe some scripted moments etc. to compensate)
So far I think it looks good, based off solely this footage. Get quite a few vibes of Forspoken from what's here so far. And I mean that in a good way combat/particle effects-wise, potentially negative way regarding empty environments though.. There might seem to be a bit less of RPG elements, however.
It's one to keep an eye out for.