Kingdom Come Deliverance 2's scope was impacted by the Xbox Series S hardware limitations, as developers could only make a game that was 25% bigger than its predecessor.
As reported on the Czech website Zing.cz, during the ongoing Game Access event in Brno, Czech Republic, producer Martin Klíma confirmed that the Xbox Series S technical limitations, namely the 10 GB of RAM, have impacted Kingdom Come Deliverance 2's scope. As the weakest current generation console has only 25% more RAM, Warhorse Studios decided to make the game only 25% bigger than its predecessor. This isn't the first time we have heard how Microsoft's console impacted the development of multiplatform games, but it is still disappointing.
During the event, the Kingdom Come Deliverance 2 producer also revealed that on PlayStation 5 and Xbox Series X, the game will run at 4K resolution and 30 frames per second, although it wasn't specified if it will be 4K native resolution or upscaled. On Xbox Series S, the game will run at 1440p resolution and 30 FPS mode. The lack of multiple display modes suggests the game will be CPU-intensive, which is expected for an open-world role-playing game.
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