they're Sony's most incompetent studio, probably gonna be closed very soon if their new IP is a flop, the right thing would be to bet on what they know they can make a success, a LittleBigPlanet 4 would be the obvious game to do after the failure of Dreams
Yeah, one of the few games that made sense for a PC portTheir biggest regret should be not launching it on PC day and date and making it PlayStations version of Roblox
Which makes me question exactly what they dissected from the failure of dreams postpartum, if they think not focusing on multiplayer was their biggest mishap.Yeah, one of the few games that made sense for a PC port
Just look for that big logo starting with an N.I can't even call the PC port beggars, port beggars anymore. One look at SIE's trajectory and it's no reason they feel these games are a guarantee and should be Day 1 in all cases.
Happy to hop off the (console) ship before it sinks. Now, where's my lifesaver vest....
Just look for that big logo starting with an N.
Yes!"More of a game" doesn't inspire confidence. Just make a normal game!
So creative but so boneheaded in so many ways
Dreams animation system was junk so it made most the games feel junk. Having interesting ways to make interesting gameplay should have been priority 1 and the easiest part of making a game
Didn't see the big picture with multiplayer. That was 90% of LBPs appeal. How did they not know that?
Didn't see the big picture with monetisation. You really expect people to make games for free? Beyond experimenting. Roblox stole their lunch cause you can make money in it and it came out way earlier. They made a YouTube for games that you can't make money on....
Missed the opportunity to relaunch with all those features in place with a PC port. Probably one of the few games on PS that completely make sense for a PC port
Never made a native PS5 version
Instead of doing the above they fucked around with VR functionality. Who used that in the cross section of Dreams users and PSVR users? I doubt even 100 people
Hopefully their change of staff can retain the creativity but make wiser project decisions
I don't think Thyll just them down. I think if tht was the case thy would have been done it. They keep them around for reasons but who knows.Sadly it's more likely that Sony will shut down MM before giving them the chance to do so
I can't even call the PC port beggars, port beggars anymore. One look at SIE's trajectory and it's no reason they feel these games are a guarantee and should be Day 1 in all cases.
Happy to hop off the (console) ship before it sinks. Now, where's my lifesaver vest....
It doesn't make sense when they always have been a profitable studio every single year (I posted the receipts in this forum a few days ago) and earned a ton of awards.Sadly it's more likely that Sony will shut down MM before giving them the chance to do so
This are totally false fake news. They released countless game updates, post launch Media Molecule post launch content, added VR support, periodically highlighted community creations, made streams to showcase them and even had a yearly awards gala.Sony didn't support Dreams at all, I dont think it was ever advertised or pushed by them in anyway after initial launch. There were a lot of cool creations they could've showcased, but they just pretended like the game didn't exist