Update 3/6/24 Insider believes it's coming too
Update 2/26/24
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"It is a title we hold very dear and just as much as our fans," Miyazaki told Eurogamer when questioned about the possibility of a Bloodborne remake. "It does make me very happy to see that there are still so many people passionate about it."
But would a remake benefit from newer hardware to make the release worthwhile? FromSoftware's Demon's Souls, for example, was remade as a PS5 launch title after originally launching on PS3 - a double console generation leap that meant the re-release felt more significant
Also creating Souls like genre and
Although many rivals have emerged over the years, FromSoftware doesn't seem to be too worried about following the trend of other studios. In an interview, director Hidetaka Miyazaki said that he doesn't feel pressured by what other companies are doing with the genre.
Hidetaka Miyazaki didn't envision originating an entire genre. Yet such is the popularity of the Dark Souls games - right up to the more recent Elden Ring - that they've become collectively known in the gaming community as Soulslikes. That's shorthand for games with calculating combat, high levels of challenge and repeated death, though this is of course reductive of the awe and grim majesty Miyazaki's games evoke.
Update 2/25/24...
Key points:
The article suggests a reevaluation of Dark Souls 2 and its role in FromSoftware's evolution, with Miyazaki himself defending its importance and praising its influence. It also hints at a shift towards empowering other directors within the studio.
Update 2/26/24
Elden Ring sees 78% spike in Xbox players after DLC trailer drop
Elden Ring sees 78% spike in Xbox players after DLC trailer drop
One proof of Elden Ring's excellence is that even though the DLC isn't out yet, the Elden Ring Xbox player count has spiked considerably.
www.trueachievements.com
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Elden Ring Is Back With 108K Steam Players For First Time Since Early 2023
Elden Ring Is Back With 108K Steam Players For First Time Since Early 2023
In an exciting turn of events, Elden Ring is back on the radar after an explosive DLC reveal and various new details from the developers.
tech4gamers.com
Elden Ring boss discusses Bloodborne remake, benefits of waiting for new hardware
FromSoft boss Hidetaka Miyazaki has discussed the possibility of a Bloodborne remake, and the benefits of waiting for n…
www.eurogamer.net
"It is a title we hold very dear and just as much as our fans," Miyazaki told Eurogamer when questioned about the possibility of a Bloodborne remake. "It does make me very happy to see that there are still so many people passionate about it."
But would a remake benefit from newer hardware to make the release worthwhile? FromSoftware's Demon's Souls, for example, was remade as a PS5 launch title after originally launching on PS3 - a double console generation leap that meant the re-release felt more significant
Also creating Souls like genre and
doesn't feel pressured by other soulslikes
Elden Ring creator Hidetaka Miyazaki doesn't feel pressured by other soulslikes
Although many rivals have emerged over the years, FromSoftware doesn't seem to be too worried about following the trend of other studios. In an interview, director Hidetaka Miyazaki said that he doesn't feel pressured by what other companies are doing with the genre.
Hidetaka Miyazaki didn't envision originating an entire genre. Yet such is the popularity of the Dark Souls games - right up to the more recent Elden Ring - that they've become collectively known in the gaming community as Soulslikes. That's shorthand for games with calculating combat, high levels of challenge and repeated death, though this is of course reductive of the awe and grim majesty Miyazaki's games evoke.
"We certainly didn't come up with the term Souslike and we didn't envision it as a new genre or a new term for the industry," he tells me. "So of course when it first started cropping up... we were very surprised.
says Miyazaki."The term Souslike is, as I'm sure you understand, very vague,"
"And there are lots of ways that can be interpreted... and I don't think any of them are wrong."
"There are many fantastic games out there and we don't like to see that as a sort of pressure," he says. "We don't like to feel pressured by what other studios are creating, or what is considered the next big game, or the next big Soulslike. We simply want to continue to make games that we enjoy in our own way.
Elden Ring creator Hidetaka Miyazaki on originating the Soulslike genre
Eurogamer's interview with FromSoftware boss and Elden Ring's legendary director, Hidetaka Miyazaki.
www.eurogamer.net
Update 2/25/24...
Vindication for Dark Souls 2 defenders as Hidetaka Miyazaki says many of its ideas 'carried the rest of the series'
Miyazaki was chatting about the black sheep of the Soulsborne family in a recent interview.
www.pcgamer.com
Summary from Google Gemini: Dark Souls 2 gets vindication from Miyazaki
The article challenges the negative perception of Dark Souls 2, highlighting its influence on future FromSoftware games and Hidetaka Miyazaki's personal appreciation.Key points:
- Miyazaki believes Dark Souls 2 was a valuable project, influencing design choices in later games like Sekiro and Elden Ring.
- He credits the game's directors, Tomohiro Shibuya and Yui Tanimura, for bringing fresh ideas and impetus to the series.
- While not directing future projects himself, Miyazaki supports handing directorial control to other developers.
- He acknowledges some regret over his supervisory role in Dark Souls 2, preferring full directorial control.
The article suggests a reevaluation of Dark Souls 2 and its role in FromSoftware's evolution, with Miyazaki himself defending its importance and praising its influence. It also hints at a shift towards empowering other directors within the studio.
According to Miyazaki, there is still a secret in Elden Ring that has not been discovered.
Two Years After Elden Ring, Miyazaki Trusts the Players to Figure It All Out - IGN
With the first trailer for Elden Ring Shadow of the Erdtree revealed, director Hidetaka Miyazaki reflects on future Souls games, remaining secrets, and Bloodborne.
www.ign.com
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