-PC spec requirements for current gen-exclusive console games might be impacted by the lack of sufficient PC I/O setup compared to the consoles
-Infer that the difference in performance for both Hogwarts and Dead Space on PS5 vs Series X are down to different design goals between Sony & Microsoft, and Sony putting more resources and focus on programming & design pipelines focused on a very specific closed box spec that is heavily gaming-focused.
-Tom has heard some really troubling word on Starfield development from contacts, but won't get into specifics for now. Suggests that some of the Zenimax/Bethesda layoffs of recent are tied to the development issues with Starfield. NX Gamer has heard similar.
-Both feel that 4K30 being the only option for Starfield on Series X is due to the game being CPU-heavy
-Speculate that IF either company is forced to increase price in the US, Microsoft would likely be the first
-Infer that Sony may lower PS5 price down to pre-increase levels with the rumored Revision D PS5 model (to launch in September)
-NX Gamer is of the opinion that MS's publisher acquisition strategy revolves around getting the market away from competitors and owning the content so that it can be leveraged in Game Pass
[UPDATED]
-NX Gamer is bearish on mid-gen Pro refreshes; for Sony, cites them not really wanting to do a PS4 Pro to begin with, Sony not wanting to fracture their console market, increase in costs. Is slightly more bullish on an Xbox Series Pro mid-gen refresh, but feels that's changed due to Xbox market performance the past year
-MLiD thinks MS could do a Pro upgrade for Series X that increases RAM to 20 GB, increases RAM bandwidth by maybe 50%; NX Gamer & MLiD speculate on a hypothetical Series S upgrade that could be introduced to bridge the S & X, and phase out the S & X replaced with an S upgrade with more performance and a price between the current S & X
-MLiD & NX Gamer say that MS have probably shifted to 6nm for Series S by now, but could be sitting on systems because the channels are stuffed with the current (older) Series S units on 7nm. And retailers would not put in more orders until current stock clears (I think @KiryuRealty 's mention of MS selling hardware to retailers for upfront payment and not buying back unsold stock would also compound this and have them sit on 6nm Series S systems if they've actually made the shift to that node).
There's a lot more but those are some main points from the first hour. The rest of the video is focused on PSVR2, Meta Quest 3, 6nm Series X & PS5 Pro speculation, Switch 2 and Steam Deck. So yeah, very gaming-heavy episode, I thought some of y'all would be interested to give it a watch/listen.
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