While none of the half-dozen models compared by the X user appear to be 1:1 copies, they claimed that their proportions were nearly identical to Pokémon models exported from Switch’s Scarlet and Violet games.
According to two experienced AAA game artists who spoke to VGC, the model comparisons on X are likely evidence that Palworld’s character models were indeed based on Pokémon assets.
“You cannot, in any way, accidentally get the same proportions on multiple models from another game without ripping the models. Or at the very least, tracing them meticulously first,” one senior character artist told VGC anonymously, adding: “I would stand in court to testify as an expert on this.” They explained: “To give you an idea of how impossible this is, sometimes we have to copy one mesh to another when we make sequels to games, for example, redrawing an NPC from one game to another, and even when we rework those old models, they only SOMETIMES match this closely due to rigging changes that might need to happen. “There have been times when dozens of artists are given the same concept art to create a 3D model, for example, during art tests for jobs. I’ve seen 30 artists try to make the same horse using the exact schematics. “None were as close to each other as these Palworld models are to the Pokémon models. None. The silhouettes and proportions here are near-perfect matches.”
Text via VGC