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I've been playing a lot of Age of Barbarian lately and I must say for a 2D game it is my best photoreal game. It's using an offline render for the characters and the SSS is superb (of course). It just looks so good along with the ambient occlusion used to give the characters self-shadowing. Many 3D games fail at using self-occlusion for in-game characters and rendering SSS on characters in-game fails when they aren't hit with direct sunlight (i.e. devs forego using AO for the character).