Nominations for Icon-era game awards!

Yurinka

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You're a blast at parties, aren't ya?

/S

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I know you're being sarcastic/troll but yes, Karen:

In the past I was known for being a party animal and a very sociable person. This is one of the reasons of why I have many friends, in this case in the gaming industry too.

I'm getting old and I'm too busy with many projects ,so in recent times pretty rarely go out or to parties. I should go out more.

In fact, I organized a party where in a couple of weeks we'll rent some cool bungalows in the woods with BBQ and swimming pool to have there two dozen people and in theory make Mega Drive games during a weekend, some sort of a private retro game jam with a lot of beer for a few friends.
 

anonpuffs

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Personally, i would remove GOTY nomination whatsoever. Usually, that award is contradictory to other awards.

The best way, to split Goty award is to :

PC game of the year
Nintendo game of the year
Playstation game of the year
Xbox game of the year
I think there still should be an overall GotY category (also fuck xbox)
 
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Kokoloko

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I know you're being sarcastic/troll but yes, Karen:

In the past I was known for being a party animal and a very sociable person. This is one of the reasons of why I have many friends, in this case in the gaming industry too.

I'm getting old and I'm too busy with many projects ,so in recent times pretty rarely go out or to parties. I should go out more.

In fact, I organized a party where in a couple of weeks we'll rent some cool bungalows in the woods with BBQ and swimming pool to have there two dozen people and in theory make Mega Drive games during a weekend, some sort of a private retro game jam with a lot of beer for a few friends.
Yall make games with your friends too?
Sounds like a good weekend.

Because of travel, work and family stuff for my friends. We havent seen each other as a group all year. So we’re planning a retro game weekend too. I wont be drinking this time, but I will be smoking lol
 
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Yurinka

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Yall make games with your friends too?
Sounds like a good weekend.

Because of travel, work and family stuff for my friends. We havent seen each other as a group all year. So we’re planning a retro game weekend too. I wont be drinking this time, but I will be smoking lol
We're basically doing a gamejam: which is basically a big group of people split in small teams making tiny games during a weekend just for fun.

But in this case most of us are seasoned, experienced gamedevs (and well, there will be some girlfriends who aren't devs) instead of the newbies who traditionally participate in gamejams. There's even a guy who works in America who will fly to Europe mostly for this. This case instead of being a public and open gamejam is also a private closed thing where only participate friends, and friends of friends, and friends of friends of friends. And instead of being made online or in some place like in an university, we rented some cool location in the mountain that has some bungalows and a swimming pool.

The idea is just to have fun with friends during a weekend learning to make Mega Drive games.
 

Gediminas

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We're basically doing a gamejam: which is basically a big group of people split in small teams making tiny games during a weekend just for fun.

But in this case most of us are seasoned, experienced gamedevs (and well, there will be some girlfriends who aren't devs) instead of the newbies who traditionally participate in gamejams. There's even a guy who works in America who will fly to Europe mostly for this. This case instead of being a public and open gamejam is also a private closed thing where only participate friends, and friends of friends, and friends of friends of friends. And instead of being made online or in some place like in an university, we rented some cool location in the mountain that has some bungalows and a swimming pool.

The idea is just to have fun with friends during a weekend learning to make Mega Drive games.
do you need game testers who build the best game of the weekend?

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Kokoloko

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We're basically doing a gamejam: which is basically a big group of people split in small teams making tiny games during a weekend just for fun.

But in this case most of us are seasoned, experienced gamedevs (and well, there will be some girlfriends who aren't devs) instead of the newbies who traditionally participate in gamejams. There's even a guy who works in America who will fly to Europe mostly for this. This case instead of being a public and open gamejam is also a private closed thing where only participate friends, and friends of friends, and friends of friends of friends. And instead of being made online or in some place like in an university, we rented some cool location in the mountain that has some bungalows and a swimming pool.

The idea is just to have fun with friends during a weekend learning to make Mega Drive games.

Sweet. Enjoy man.
Would be cool to see some pics of anything made. Have you got anything in mind? Beat em or platformer haha

Me and my Destiny crew want to start on a project we’ve had in mind for years in 2025. We’re from a background of programming, 2D/3D art and QA/testing
 

Yurinka

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Sweet. Enjoy man.
Would be cool to see some pics of anything made. Have you got anything in mind? Beat em or platformer haha

Sure, we'll share them. In fact, our main pixel artist has over 1.3M Tik Tok followers, so pretty likely he'll make even videos. We're alredy doing a beat'em up outsde the event for modern platforms (it is on hold, we're busy with differnet other projects and business) and it requires a too large work of pixel art animation and gameplay design work to do it well.





For this event we'll make something simpler because we'll have a very limited amount of time and we neved did anything for Mega Drive, so I assume we'll spend a lot of time just making everything work.

It will depend of my team mates. If I had to choose, probably something like Bomberman or Bubble Bobble/Snow Bros may be more realistic.

As dev I'm mostly programmer and game designer, but also worked a lot in CM and production, project management / marketing areas in multiple published games. In that beat'em up I'm also doing character art & animation. Now I'm also running the indie team, teaching/mentoring/making conferences on a gamedev company incubator and sometimes in universities, researching and supporting on national game preservation (found out that the second game console ever made worldwide was made in my home city) and related museum exhibitions, and organizing conferences/round tables or gaming history/local industry releated conferences and round tables at museums or small local industry events. For the current team I also codesigned a couple of arcade sticks and an arcade cabinet that will be used for our games.

From time to time I also support as freelance indie teams of friends on short things that only require a few months for me (like helping them with a specific engagement marketing campaign in a project, or for business development or production of a prototype/vertical slide for others). I also do/did other things that I may be forgetting.

Me and my Destiny crew want to start on a project we’ve had in mind for years in 2025. We’re from a background of programming, 2D/3D art and QA/testing
Good luck. Aim for doing a tiny project for the first one, because the scope always keeps getting way bigger than expected and stuff always take longer than expected. There are always unpredicted issues that take time, even more in the first project of a team.

I mean, we the only two permanent devs of the beat'em up have around 20 years of gamedev experience each and worked on a few dozens of games, but even with that experience we got out of scope with the beat'em up and had to pause it and release other things before (we're working on a couple of Lumines/Tetris-like games that are almost ready while working in external projects and the other non-gamedev stuff) when started a new team.
 
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DarkLordOtaku

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For this event we'll make something simpler because we'll have a very limited amount of time and we neved did anything for Mega Drive, so I assume we'll spend a lot of time just making everything work.

It will depend of my team mates. If I had to choose, probably something like Bomberman or Bubble Bobble/Snow Bros may be more realistic.
Exciting! Have fun with your event! Sounds like a good time all around. :)
 
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Airbus

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Action game of the year : dragon age veilguard
Family game of the year : dustborn
Sports game of the year : dustborn
Studio of the year : firewalk
Best audio : concord
Best game direction : concord
Best game design : dragon age veilguard
Best expansion or dlc : mrs freeze suicide squad
Indie game of the year : concord
Best story : dragon age veilguard
Best gameplay : dragon age veilguard
Best GAAS/ live service : suicide squad
Most anticipated game : assasins creed shadow
GOTY : dragon age veilguard


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