[Opinion] April 2023 is the beginning of the end for Xbox as we know it.

KiryuRealty

Cambridge Dictionary High Priest of Grammar
28 Nov 2022
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Where it’s at.
Nah, wait until we find out if they actually lose the deal with AKB
They lost it.

CMA decisions can ONLY be appealed on procedural grounds, and the CMA was extremely careful with this one.

If, somehow, the appeals board were to decide the process was not proper, it begins again and the CMA goes through their research procedure a second time. Not once has this changed a result in a merger or acquisition process.

Contractually, the merger needs the CMA, FTC, EY competition board and China’s competition board to unanimously approve it, or the deal dies.

It’s done. MS may appeal the CMA decision, but only for optics.
 

Zzero

Major Tom
9 Jan 2023
3,285
1,998
I actually think MS might be closer to a withdrawal than most people think, too. Has nothing to do with Activision, nothing to do with selling boxes at a loss (that ship sailed a long time ago) and everything to do with streaming/cloud. Microsoft already declared the Xbox a WO, internally, a decade ago after the One flopped, but they repurposed it as a launch pad to a streaming future. If streaming turns out to be a white elephant then their legacy gaming stuff is also an easy cut.

Streaming was supposed to be easy money, with their ownership of existing Azure servers being able to undercut the competition and flex them between gaming and business use. But now the tv/film streaming companies are having trouble and the economics of funding games that will only be played ten or twenty hours are making me question the feasibility of non-mobile subscription services. Third party F2P games also have nothing to contribute to subscription sales since they are giving the game out to everyone anyway. Just, contrary to the initial pitch, a very restrictive sales plan that actually takes freedom away from the vendor, despite being pitched as doing the opposite.
 
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Cool hand luke

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14 Feb 2023
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I agree with everything except the idea they'll be able to buy publishers more easily. The precedent CMA created blocks Microsoft from purchasing any publisher, big or small, due to cloud market concerns, which aren't tied to Xbox as a hardware platform.

MS, as arrogant as they are, know the writing is on the wall. 3rd party subservience to Sony is where they're headed. It may be a combo of GP and actual releases or it may be a GP exclusive presence, but they have no future outside of the PlayStation, PC and Nintendo platforms.
 

John Elden Ring

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5 Jul 2022
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They lost it.

CMA decisions can ONLY be appealed on procedural grounds, and the CMA was extremely careful with this one.

If, somehow, the appeals board were to decide the process was not proper, it begins again and the CMA goes through their research procedure a second time. Not once has this changed a result in a merger or acquisition process.

Contractually, the merger needs the CMA, FTC, EY competition board and China’s competition board to unanimously approve it, or the deal dies.

It’s done. MS may appeal the CMA decision, but only for optics.

They can still appeal to it if they fill with the CMA's demands, but chances are low:

 

Nhomnhom

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25 Mar 2023
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They can still appeal to it if they fill with the CMA's demands, but chances are low:


If MS already owns ABK $3B as of the deal not being concluded in the first half of 2023, imagine how much more they'll have to pay for Bobby to go along with this for another year or more when it has very little chance of success? MS needs to take this L now or things will just keep getting worse.

Cancel the deal, fire Phil Spencer, update all Xbox Series so that they can run Windows, apologize and the get the fuck out.
 
24 Jun 2022
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Well-written OP. I've given thoughts on where MS could take Xbox in the future in the past, and I think we mostly agree on them solidifying their focus as an (actual) 3P publisher. However, where we diverge I feel is what they do with Xbox in hardware terms.

IMHO, especially with what looks to be a dead deal in ABK, there is less incentive for Microsoft to continue operating Xbox on the traditional console business model. At some point they're going to get tired losing money on the hardware, and will want to see some actual changes. They have faced constant comparison to Sony & Nintendo for 20+ years and for the better part of most of that, they have come out looking the weakest in almost all measurable aspects. I only imagine what that could do to the psyche of the employees within the division who have been there long-term.

So why keep going through that? Why not just adjust the Xbox hardware model into a mini PC NUC one, and move the hardware team and resources under the Surface division? Remember, Surface hardware sales also saw a drop last fiscal quarter, and I think MS value the Surface hardware team a LOT more than the Xbox hardware team or the entire Xbox division TBH. So any salvaging of the Xbox hardware would most logically be done by moving it under the Surface division, after all members of the Surface team helped in the Series S & X design process.

Shifting Xbox hardware to a mini-PC NUC style business model affords Microsoft many things. First, it allows them to price the Xbox hardware at a healthy profit margin. No more losses on hardware being sold. Second, having it handled through the Surface division will benefit the hardware with Surface brand association and provide crossover of the Xbox hardware to buyers in the Surface market. Third, it would allow Microsoft to comfortably reduce the volume of annual hardware production. Instead of needing to manufacture and ship out say 8-10 million Xbox consoles a year (that are costing them revenue on each unit sold), they can instead ship out 2-3 million Xbox NUC-style devices a year with big profit margins on each unit, and more built-in value simply through virtue of also running the latest Windows on them (currently due to multiple reasons Series S & X cannot run full-on Windows, that would conflict with their current business models for those systems).

Fourth, it helps Microsoft focus on their ACTUAL gaming roots, which is PC, not console. While they've been trying and failing to dethrone Sony in the living room the past 20+ years, they let Valve sneak up on them and seize the PC gaming market with Steam. Microsoft have made the same mistake in gaming that they made in ignoring the mobile market when they could have focused on it in its infancy (focused instead on winning the PC OS and app/plug-in wars against Netscape, Real, Java etc.). But they have an advantage when it comes to turning back focus on PC gaming: they own Windows. So, double-down on your PC gaming footprint and take your Xbox console experience with you. Built out sleek Surface-influenced NUC mini-PCs with console-like form factors and console-like R&D on some customized specs, that you can put at volume larger than competing OEMs and price competitively to boot, at healthy profit margins that tightly integrate and optimize PC gaming performance from the hardware to the OS and still allow for some of the upgradability unique to the PC space.

That is what I think Microsoft should do going forward with the Xbox hardware. They can even transition to it with the current systems; just offer a $200 or so upgrade fee to a full Windows 11 install. I'm sure quite a few Series S & X owners would bite, and it'd get them wanting similar functionality out of the box with the next Xbox. You could even use that as a means to gauge (in part) the size of such a market so you get a feel for what volumes can be realistically put out annually.

Meanwhile, if they move Xbox hardware under the Surface division, they could probably splinter Game Pass off into its own division or make a new division with it and other "entertainment services", or just shift it under their current services division. Main point being, Game Pass should have the autonomy to make its own deals with other companies, and maybe also focus on providing a subscription and cloud streaming service backbone for client companies looking to make their own sub & streaming services. I'm sure they've put the iD Origin tech to good use by now; FWIW I've suggested similar in terms of something Google should do with Stadia tech (specifically with Sony, but really any other company as well).

Alongside such, the Game Pass (& entertainment services) division could continue to offer Microsoft Gaming content on PC and mobile the way they currently do via Xbox Game Pass & PC Game Pass, though just with 1P content. I imagine they would make it functionally closer to an EA Play rather than how it currently is, though. It may also make sense to use this as a chance to restructure at least a part of the Windows Store on PC into something with Game Pass branding, so now Game Pass would be seen as not simply a subscription service but also a storefront for buying 1P & 3P PC games.

Speaking of which, Microsoft Gaming in such a restructuring, would just keep the XGS and Zenimax teams, and focus on making the actual gaming software. And, yes, focus on bringing their games to multiple platforms in the truest sense. PC/Windows (so, by extension, Xbox devices), PlayStation, Nintendo (at least for the games that can realistically run on the hardware), as well as iOS & Android, though in those cases perhaps as through their own storefront. There will still be outliers of games that are temporarily PC exclusive, like the Flight Sims and AoEs, but eventually those would go to consoles like PlayStation. Funny enough, in that sense Xbox would have some actual (timed) 1P exclusives, since this is now an Xbox that is effectively running normal Windows.

Should Microsoft make these changes? I genuinely think so. PC gaming is a mess right now between GPU cards that are pricing out the lower end, and various stutter issues plus slow adoption of MS's own DX12U gaming features like DirectStorage. If by making a console-like gaming NUC mini-PC at good enough volumes, Microsoft could tailor a tightly integrated hardware & software package that is fully optimized for PC gaming with none of the growing drawbacks, and offers a full package that can actually appeal to the lower end, then I think they have a healthy, decently sized audience of customers. It would also allow them to diversify Xbox hardware with periodic refreshes, actually giving some extra use of that All-Access program, and try some form factors for truly innovating PC gaming that they cannot do with Xbox as it currently is.

And I think that future, where they're doing maybe 21 million Xbox devices lifetime over a course of seven years (with hardware refreshes every two years), is a LOT more profitable and better for their optics as well as securing & growing/innovating the Windows/PC space than floundering to sell 45 million or so Xbox consoles on the current console business model. Where they don't have to be compared constantly to Sony & Nintendo anymore, and be mocked and looked down upon as inferior because of such. Where they have no inhibitions to let their games actually reach their audiences regardless of where they are, or what platform they're on.

That is an Xbox with an actual sustainable future.
 

Johnic

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24 Mar 2023
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They lost it.

CMA decisions can ONLY be appealed on procedural grounds, and the CMA was extremely careful with this one.

If, somehow, the appeals board were to decide the process was not proper, it begins again and the CMA goes through their research procedure a second time. Not once has this changed a result in a merger or acquisition process.

Contractually, the merger needs the CMA, FTC, EY competition board and China’s competition board to unanimously approve it, or the deal dies.

It’s done. MS may appeal the CMA decision, but only for optics.
I need to quote this just to make sure people read it. The appeal, even if it goes through, still reverts back to the CMA. This isn't the FTC where the deal goes through a court. The CMA is the only one with authority to make a decision.
 

ksdixon

Dixon Cider Ltd.
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22 Jun 2022
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Well-written OP. I've given thoughts on where MS could take Xbox in the future in the past, and I think we mostly agree on them solidifying their focus as an (actual) 3P publisher. However, where we diverge I feel is what they do with Xbox in hardware terms.

IMHO, especially with what looks to be a dead deal in ABK, there is less incentive for Microsoft to continue operating Xbox on the traditional console business model. At some point they're going to get tired losing money on the hardware, and will want to see some actual changes. They have faced constant comparison to Sony & Nintendo for 20+ years and for the better part of most of that, they have come out looking the weakest in almost all measurable aspects. I only imagine what that could do to the psyche of the employees within the division who have been there long-term.

So why keep going through that? Why not just adjust the Xbox hardware model into a mini PC NUC one, and move the hardware team and resources under the Surface division? Remember, Surface hardware sales also saw a drop last fiscal quarter, and I think MS value the Surface hardware team a LOT more than the Xbox hardware team or the entire Xbox division TBH. So any salvaging of the Xbox hardware would most logically be done by moving it under the Surface division, after all members of the Surface team helped in the Series S & X design process.

Shifting Xbox hardware to a mini-PC NUC style business model affords Microsoft many things. First, it allows them to price the Xbox hardware at a healthy profit margin. No more losses on hardware being sold. Second, having it handled through the Surface division will benefit the hardware with Surface brand association and provide crossover of the Xbox hardware to buyers in the Surface market. Third, it would allow Microsoft to comfortably reduce the volume of annual hardware production. Instead of needing to manufacture and ship out say 8-10 million Xbox consoles a year (that are costing them revenue on each unit sold), they can instead ship out 2-3 million Xbox NUC-style devices a year with big profit margins on each unit, and more built-in value simply through virtue of also running the latest Windows on them (currently due to multiple reasons Series S & X cannot run full-on Windows, that would conflict with their current business models for those systems).

Fourth, it helps Microsoft focus on their ACTUAL gaming roots, which is PC, not console. While they've been trying and failing to dethrone Sony in the living room the past 20+ years, they let Valve sneak up on them and seize the PC gaming market with Steam. Microsoft have made the same mistake in gaming that they made in ignoring the mobile market when they could have focused on it in its infancy (focused instead on winning the PC OS and app/plug-in wars against Netscape, Real, Java etc.). But they have an advantage when it comes to turning back focus on PC gaming: they own Windows. So, double-down on your PC gaming footprint and take your Xbox console experience with you. Built out sleek Surface-influenced NUC mini-PCs with console-like form factors and console-like R&D on some customized specs, that you can put at volume larger than competing OEMs and price competitively to boot, at healthy profit margins that tightly integrate and optimize PC gaming performance from the hardware to the OS and still allow for some of the upgradability unique to the PC space.

That is what I think Microsoft should do going forward with the Xbox hardware. They can even transition to it with the current systems; just offer a $200 or so upgrade fee to a full Windows 11 install. I'm sure quite a few Series S & X owners would bite, and it'd get them wanting similar functionality out of the box with the next Xbox. You could even use that as a means to gauge (in part) the size of such a market so you get a feel for what volumes can be realistically put out annually.

Meanwhile, if they move Xbox hardware under the Surface division, they could probably splinter Game Pass off into its own division or make a new division with it and other "entertainment services", or just shift it under their current services division. Main point being, Game Pass should have the autonomy to make its own deals with other companies, and maybe also focus on providing a subscription and cloud streaming service backbone for client companies looking to make their own sub & streaming services. I'm sure they've put the iD Origin tech to good use by now; FWIW I've suggested similar in terms of something Google should do with Stadia tech (specifically with Sony, but really any other company as well).

Alongside such, the Game Pass (& entertainment services) division could continue to offer Microsoft Gaming content on PC and mobile the way they currently do via Xbox Game Pass & PC Game Pass, though just with 1P content. I imagine they would make it functionally closer to an EA Play rather than how it currently is, though. It may also make sense to use this as a chance to restructure at least a part of the Windows Store on PC into something with Game Pass branding, so now Game Pass would be seen as not simply a subscription service but also a storefront for buying 1P & 3P PC games.

Speaking of which, Microsoft Gaming in such a restructuring, would just keep the XGS and Zenimax teams, and focus on making the actual gaming software. And, yes, focus on bringing their games to multiple platforms in the truest sense. PC/Windows (so, by extension, Xbox devices), PlayStation, Nintendo (at least for the games that can realistically run on the hardware), as well as iOS & Android, though in those cases perhaps as through their own storefront. There will still be outliers of games that are temporarily PC exclusive, like the Flight Sims and AoEs, but eventually those would go to consoles like PlayStation. Funny enough, in that sense Xbox would have some actual (timed) 1P exclusives, since this is now an Xbox that is effectively running normal Windows.

Should Microsoft make these changes? I genuinely think so. PC gaming is a mess right now between GPU cards that are pricing out the lower end, and various stutter issues plus slow adoption of MS's own DX12U gaming features like DirectStorage. If by making a console-like gaming NUC mini-PC at good enough volumes, Microsoft could tailor a tightly integrated hardware & software package that is fully optimized for PC gaming with none of the growing drawbacks, and offers a full package that can actually appeal to the lower end, then I think they have a healthy, decently sized audience of customers. It would also allow them to diversify Xbox hardware with periodic refreshes, actually giving some extra use of that All-Access program, and try some form factors for truly innovating PC gaming that they cannot do with Xbox as it currently is.

And I think that future, where they're doing maybe 21 million Xbox devices lifetime over a course of seven years (with hardware refreshes every two years), is a LOT more profitable and better for their optics as well as securing & growing/innovating the Windows/PC space than floundering to sell 45 million or so Xbox consoles on the current console business model. Where they don't have to be compared constantly to Sony & Nintendo anymore, and be mocked and looked down upon as inferior because of such. Where they have no inhibitions to let their games actually reach their audiences regardless of where they are, or what platform they're on.

That is an Xbox with an actual sustainable future.
Oh thank god someone else gets it and can articulate my own thoughts. Especially in terms of leveraging Surface and Xbox branding together.
 

Yurinka

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21 Jun 2022
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Yes, I think they'll drop their Xbox hardware maybe at the end of this generation or at the end of the next one maximum, and they'll complete their transition to becoming a 3rd party multiplatform publisher.

I also think that at the end of this generation or before they'll stop focusing on gamepass, they'll stop including their games day one there and will go back to focus on game sales again like everybody else.

I also think they may fire Phil Spencer by the end of this generation if not before.
 
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Killer_Sakoman

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Yes, I think they'll drop their Xbox hardware maybe at the end of this generation or at the end of the next one maximum, and they'll complete their transition to becoming a 3rd party multiplatform publisher.

I also think that at the end of this generation or before they'll stop focusing on gamepass, they'll stop including their games day one there and will go back to focus on game sales again like everybody else.

I also think they may fire Phil Spencer by the end of this generation if not before.
End of generation it too far. I believe these transitions will happen faster than we think. I expect it around mid 2024 if not before.
 
OP
OP
Heisenberg007

Heisenberg007

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21 Jun 2022
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Great OP @Heisenberg007

However I disagree that MS will go third party. even if they try to do so, what games and pedigree can they offer? They ruined Rare, Halo, Gears, Forza, Ryse, Dead Rising and everything else they've touched. Their own support studios make games worse (Ghostwire Tokyo) and none of the games they own carry much weight - save from TES. Starfield doesn't look to be bucking the trend.

The best way for Xbox to continue forward is a complete culture change and gutting of Greenberg and Spencer at minimum. Make a new console, launch a new console or refresh of the Series consoles and ditch both the S and X and turn them into emulation/streaming machines.

Other than that, they should sell the studios they have bought, recoup what little they can and forget that they ever tried to enter the gaming market.
Microsoft makes reasonably good and successful AA games. They can be a publisher like Annapurna or Focus Entertainment.
 
D

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Microsoft makes reasonably good and successful AA games. They can be a publisher like Annapurna or Focus Entertainment.
I agree and I'll sound like a broken record but Gamepass should be a nursery for new talent, B-tier games and AA games. MS AAA games should only be sold and not put gamepass.

Some of my favourite games from last gen were B-tier, A and AA games that were on Gamepass and I played them because they were 'free' on gamepass. I will purchase future games form those devs because they were bloody awesome games.
 
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PropellerEar

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21 Jun 2022
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Today, Phil Spencer took a huge step towards killing off the Xbox hardware console. He set the foundation today.



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