None in this FUD article is new stuff, this should be included in the other threads that already talk about this.
Or even better, all the 'sony is doomed, MS has a monopoly and their execs should be fired' crazy conspiracy theory threads should be merged into a specific one to keep all the related garbage there instead of constantly spamming new threads about this nonsensical, childish and baseless Sony hate and FUD bullshit.
Mind you all of the live service games will also be on PC.
Some of them will and some maybe won't, as happens with Sony's non GaaS games. The ones released until now like Destruction All Stars, Gran Turismo 7 or MLB aren't on PC.
While MS is successfuly following its strategy of spending Sony of out the business, Sony is too busy trying to become Xbox lite.
Bullshit, Sony outperforms MS in most console and game subs metrics by 2:1 or more. And Sony does it being profitable, while MS gaming division continues being an unprofitable business.
TBF here, if the absolute funding in gaming budgets is growing by 2x or something like that between say FY23 and FY25, even if the relative budget for traditional games is smaller in FY25 than it was for FY23, and the percentage budget for traditional in FY25 is lower than the same for FY23, in absolute terms you'd be talking about an increase in traditional game funding from, say, $400 million in FY23 (out of $889.9 million) to $711.92 million in FY25 (out of $1.779 billion).
I don't think we know what Sony's funding allocation amount is for FY24 or FY25, vs FY23 in absolute dollar numbers. Hell, do we even know what it is for FY23 vs what it was for FY19?
From
the original Nikkei article (which doesn't add any new info, we have been talking about this for months), this is the gaming R&D allocation per FY:
- FY21 144.5 billion yen
- FY22 271.1 billion yen
- FY23 (current one) 300 billion yen (about $2.13 billion)
Sony plans to spend in the current fiscal year over twice the amount of money on making games that the amount they spent two years ago.
Using the FY23 $2.13B number doing some pixel counting with these graphs you can extrapolate their investment estimate for their R&D in gaming for FY25 and FY19:
Remember, this is amount of money invested and not amount of games under development. Meaning, in 2025 they already will have in the market several GaaS., so part of that 60% GaaS investment will be to also pay servers and post launch content being developed for games released that year or in previous years.
Remember that they had 12 GaaS (already released 2) in the works out of MORE THAN 25 games (some of us estimated more than 30 and depending what you include like 2nd party/ports/VR/remasters/mobile/etc, more than 40) under development at PS Studios. Meaning that the majority of their games under development aren't GaaS.
300B yen is around 40% of the total Sony R&D allocation. Now it's the biggest group, above electronics and semiconductors.
"Earnings before interest, taxes, depreciation and amortization for the company's game business was about 337 billion yen last fiscal year, up more than 60% from five years ago.". This means that after removing the taxes etc. part, they plan to spend this fiscal year in all the money they earned last fiscal year in that same division (so will spend it pretty likely on making more games, signing 3rd party deals, any upcoming hardware, hiring more people, etc.)