Rise of Ronin Review and |OT| "Discipline first, discipline forever" |UP| Demo now available.

What do you think will be the metacrituc average?

  • 50-60

    Votes: 0 0.0%
  • 61-70

    Votes: 0 0.0%
  • 71-80

    Votes: 16 43.2%
  • 81-90

    Votes: 20 54.1%
  • 91-100

    Votes: 1 2.7%

  • Total voters
    37

Eternal_Wings

Dein Nomos
24 Jun 2022
3,013
3,988
Scoring it with a 7 is still understandable, but giving a 5 or 6 for such an extensive game like Ronin is not in any way to justify. Sony should refrain from giving other Review Codes to the likes of Push Square and VGC for the future.
 

Loy310

Veteran
14 Aug 2022
1,568
1,840
I just use 1 reviewer i tend to agree with and thats it. I dont need 30 reviewers to tell me the same shit i got from my go to. From what i can see the game is right up my alley. Getting it when done with FF7RB.
 
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Gods&Monsters

Banned
21 Jun 2022
5,607
11,467
Of course the agenda is out to downplay Rise of the Ronin and compare it directly with Dragons Dogma. Blame Sony for choosing this terrible release date.

I was 100% sure they were going to change it months ago. Sega changed the date for SMTV and that's coming closer than when Ronin/DD2 were announced. Sony are masochists and dumb.

I have both fully paid but I will play Rise of The Ronin first because the value will tank faster. The game is totally overshadowed by DD2 😥
 

Kokoloko

Veteran
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21 Jun 2022
6,002
4,721
Scoring it with a 7 is still understandable, but giving a 5 or 6 for such an extensive game like Ronin is not in any way to justify. Sony should refrain from giving other Review Codes to the likes of Push Square and VGC for the future.
Yes.
It deserves more than a 5 or 6 for sure. Combat is good, open world is more engaging than alot of open world games.

You do missions and side quests with characters to build relationships, which give you fighting styles, moves, weapons, items etc. Your choices also affect small things. Like letting a certain character live or die
There are also story choices and which fractions to side with.

You can also gift NPC items they like etc. Like Persona or Fire Emblem etc.
Thats more than AC, Horizon, Ghost of Tsushima or alot of other open world games other when it comes to NPC interaction.

Sony should not send games to PushSquare and VGC
 

Gediminas

Boy...
Founder
21 Jun 2022
7,577
9,290
Yes.
It deserves more than a 5 or 6 for sure. Combat is good, open world is more engaging than alot of open world games.

You do missions and side quests with characters to build relationships, which give you fighting styles, moves, weapons, items etc. Your choices also affect small things. Like letting a certain character live or die
There are also story choices and which fractions to side with.

You can also gift NPC items they like etc. Like Persona or Fire Emblem etc.
Thats more than AC, Horizon, Ghost of Tsushima or alot of other open world games other when it comes to NPC interaction.

Sony should not send games to PushSquare and VGC
i keep seeing same faces with same scores for different PS games. some reviewers pick and choose what narrative to spin.
like accessibility, if Sony game wouldn't do it, it would be as negative, if they do, it is also a negative in their books. you never win with some individual.
just ignore them, buy a game and recommend, least what we can do as gamers.

VG247 too.
 
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voke

Veteran
10 Jan 2023
2,641
3,440
75 meta is rough considering this is a Nioh follow up. They just went in the wrong direction honestly, it's either you get the best diablo-like of all time or an ubisoft game... I'll still buy it but i cant really say im hyped.
 

AshHunter216

Banned
8 Jan 2023
4,556
7,628
75 meta is rough considering this is a Nioh follow up. They just went in the wrong direction honestly, it's either you get the best diablo-like of all time or an ubisoft game... I'll still buy it but i cant really say im hyped.
That's the thing, it's not really meant to be like Nioh and some people didn't like that. Apparently, the challenge is still there on hard mode, but I would like to see what an open-world Nioh 3 looks like in the future. 76 meta isn't terrible Imo and the main ones who would try to ridicule the score don't really have a leg to stand on with their favorite console.
 
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Kokoloko

Veteran
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21 Jun 2022
6,002
4,721
75 meta is rough considering this is a Nioh follow up. They just went in the wrong direction honestly, it's either you get the best diablo-like of all time or an ubisoft game... I'll still buy it but i cant really say im hyped.
Ubisoft combat doesnt compare to this though
 
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Fenton

Veteran
22 Feb 2023
1,187
2,734
The game’s time-saving touches may spare me just a few minutes or even just a second here or there, but they nevertheless feel like a kindness from Rise of the Ronin’s developers.

Some of the best I’ve spotted so far:

  • Automated loot disposal: You pick up a lot of weapons, outfits and items in Rise of the Ronin, most of them color-coded to indicate rarity. Like the best loot games (but, sadly, not all), Team Ninja’s game will automatically disassemble (or sell) any loot I pick up that’s below a certain level of rarity (I can pick the level). That spares me from spending precious minutes clearing out weak items from my inventory.

  • Automatically getting on your horse: Many, many open-world games give you a horse that you can summon with a whistle. Too few of them make your character automatically jump into the saddle when the horse trots over. Rise of the Ronin does. It saves a second and has a nice flow to it.

  • Self-guided horses: Once you’re on your horse, you can pick any spot on the game’s map and, with a press of a button, command your steed to gallop there. Rise of the Ronin’s virtual Japan is full of cliffs and valleys and plenty of opportunities to waste time running the wrong way. But my horse knows the right path and can always take me along for the ride.

  • Endless running outside of combat: Stamina meters in video games force players to ration their character’s actions lest they exhaust themselves. That’s a good system during combat, but can be aggravating when just trying to travel somewhere (For example: I want to sail across the Indian Ocean in Ubisoft’s Skull & Bones pirate game, but I keep having to slow down when my ship’s stamina meter gets low. Annoying!). Rise of the Ronin’s stamina meter keeps players in check during combat, but the meter turns infinite when the fighting is done, allowing our in-game hero to sprint across the map forever. It’s unrealistic, but who cares?

  • Lots of fast travel: Yes, Rise of the Ronin’s map is freckled with activity icons. Many of them are checkpoints that can be fast-traveled to at just about any moment.

  • Never see a cutscene twice: If you see a cutscene in Rise of the Ronin, then fail the mission that follows it, you don’t have to watch the cinematic again. You don’t even have to watch the start of it while holding down a button to skip it, as is common in many games. Rise of the Ronin has a setting that will automatically skip any cutscene you’ve seen before. Thank you!

  • Frame-skip photo mode: Just about every mega-game has a photo mode these days. You freeze the game and can then adjust the camera to line up a perfect screenshot. Sometimes you’ve paused at just the wrong time. To fix that, you usually need to unpause and try again, which takes time. That’s less of an issue in Rise of the Ronin, because its photo mode lets the player advance the frozen scene’s in-game animations one frame at a time to get to a better moment for a better screenshot.
 
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AshHunter216

Banned
8 Jan 2023
4,556
7,628
reddit has a hate circlejerk for this game in the usual subreddits and some even argue that a score of 7 may as well be a 0 out of 10, lmao.
 
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Sircaw

Pro Flounder
Moderating
20 Jun 2022
6,952
12,205
The game’s time-saving touches may spare me just a few minutes or even just a second here or there, but they nevertheless feel like a kindness from Rise of the Ronin’s developers.

Some of the best I’ve spotted so far:

  • Automated loot disposal: You pick up a lot of weapons, outfits and items in Rise of the Ronin, most of them color-coded to indicate rarity. Like the best loot games (but, sadly, not all), Team Ninja’s game will automatically disassemble (or sell) any loot I pick up that’s below a certain level of rarity (I can pick the level). That spares me from spending precious minutes clearing out weak items from my inventory.

  • Automatically getting on your horse: Many, many open-world games give you a horse that you can summon with a whistle. Too few of them make your character automatically jump into the saddle when the horse trots over. Rise of the Ronin does. It saves a second and has a nice flow to it.

  • Self-guided horses: Once you’re on your horse, you can pick any spot on the game’s map and, with a press of a button, command your steed to gallop there. Rise of the Ronin’s virtual Japan is full of cliffs and valleys and plenty of opportunities to waste time running the wrong way. But my horse knows the right path and can always take me along for the ride.

  • Endless running outside of combat: Stamina meters in video games force players to ration their character’s actions lest they exhaust themselves. That’s a good system during combat, but can be aggravating when just trying to travel somewhere (For example: I want to sail across the Indian Ocean in Ubisoft’s Skull & Bones pirate game, but I keep having to slow down when my ship’s stamina meter gets low. Annoying!). Rise of the Ronin’s stamina meter keeps players in check during combat, but the meter turns infinite when the fighting is done, allowing our in-game hero to sprint across the map forever. It’s unrealistic, but who cares?

  • Lots of fast travel: Yes, Rise of the Ronin’s map is freckled with activity icons. Many of them are checkpoints that can be fast-traveled to at just about any moment.

  • Never see a cutscene twice: If you see a cutscene in Rise of the Ronin, then fail the mission that follows it, you don’t have to watch the cinematic again. You don’t even have to watch the start of it while holding down a button to skip it, as is common in many games. Rise of the Ronin has a setting that will automatically skip any cutscene you’ve seen before. Thank you!

  • Frame-skip photo mode: Just about every mega-game has a photo mode these days. You freeze the game and can then adjust the camera to line up a perfect screenshot. Sometimes you’ve paused at just the wrong time. To fix that, you usually need to unpause and try again, which takes time. That’s less of an issue in Rise of the Ronin, because its photo mode lets the player advance the frozen scene’s in-game animations one frame at a time to get to a better moment for a better screenshot.
yep, nice Qol changes i suppose you would call them.

You should probably show this list to @Gediminas, he already had a meltdown at the thought of having to walk to places in DD2.

This should bring his anger issues down.

God Of War Kratos Dancing GIF by PlayStation
 
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Kokoloko

Veteran
Icon Extra
21 Jun 2022
6,002
4,721
reddit has a hate circlejerk for this game in the usual subreddits and some even argue that a score of 7 may as well be a 0 out of 10, lmao.
Yep. Sad to see.
Man PS has some strong haters. The fanboys and shills really suck
 

quest4441

Veteran
27 Feb 2024
2,155
2,544
Meh to decent graphics, but it is fun to run missions on co-op as I got my physical copy early. This game has at least that going for it. This game would have reviewed better if it had some fantasy elements to it like sengoku basara. The real world history based backdrop with bullet parrying and gliding has dissonance written all over it. They should have committed to either full fantasy or full historical accuracy, this feels like a wishy washy mashup. And that horse running animation is a crime against humanity. On the positive side, the story is pretty decent and the 3 faction choices are pretty good too.
 

AllBizness

Veteran
22 Jul 2023
1,339
1,309
Curse you Push Square!
They gave Hi-Fi Rush a 90…a Microsoft game. But one of the exclusive highlights for PS5 they punished with a mere 6 out of 10!

Push Square editor's post on Era and of course has Era's crappy opinions, I dont kook to them for reviews and their website is janky as hell
 

Kokoloko

Veteran
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21 Jun 2022
6,002
4,721
Feels like there were a lot fewer of those types last gen than now. Wish things would go back to that relative peace, lol.
The fanboys have always been there (just like Im a PS and Nintendo fanboy and dont like Xbox)
But the professional shills, with there negative news and reviews before every PS exclusive, started with just before TLOU2. It was a full on strategy to shit on every game before its released and try to kill it. Every PS exclusive game since has had FUD, worries, negativity before its released or after.
Helldivers 2 was saved by being on the PC otherwise they would of shat on it too.

When Hellblade 2 or Starfield along with Halo are announced for PS5, Xbox will be finished. Then everyone has to deal with some of the migrating fans that go to PC. When your on top, the hate will always be there lol