PlayStation Studios |OT38| I have nothing left, except Spider-Man. Sony - OT
Just the current state of Firesprite according to what you can read online. You can hear stuff like: - Management/leadership since Sony took over is awful. The last shipped project (Horizon VR?) was a nightmare to work with. - The Sony acquisition has negatively impacted many departments. Since...
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"Just the current state of Firesprite according to what you can read online. You can hear stuff like:
- Management/leadership since Sony took over is awful. The last shipped project (Horizon VR?) was a nightmare to work with.
- The Sony acquisition has negatively impacted many departments. Since the acquisition they have lost over 100 employees and had Firesprite culture dismantled piece by piece. Sony implemented a hiring pause that put pressure on several teams and caused many staff to have complete burnout.
- Founders jumped ship after they got their golden parachutes (after the Firesprite and Fabrik Games acquisition).
- People are afraid to even give input on their own work and disappear if they challenge the new studio heads.
- Understaffed projects that are often poorly managed.
- Projects in development hell.
- Chaotic production on almost every project. Resulting in wasted time and people running around like headless chickens crunching to get stuff in last minute. Lack of clear direction in many projects. Too many leads/directors (especially after the Sony acquisition). They bite off more than they can chew resulting in cancelled projects. All projects are understaffed resulting on a lot of people getting moved from project to project.
- Management and many employees have limited experience with Unreal Engine and a certain project is suffering as a result. Unlikely to ship.
Remember Pete Ellis? The former Naughty Dog dev who went to Firesprite to work as a game director for their narrative-driven horror game? He left this month.
The same goes for the lead designer who worked on Horizon Call of the Mountain. Gone.
Over 100 developers left since Sony bought them, game development is chaotic and projects are getting canceled. The Sony acquisition has had a negative impact on the culture and leadership. Before the acquisition there were pretty much only positive reviews on Glassdoor.
Doesn't sound good."