Rumor: Dragon Age: The Veilguard is selling worse than Star Wars Outlaws

Gediminas

Boy...
Founder
21 Jun 2022
7,421
9,125
He's the one claiming to have insider sources across the globe, he's the one who needs to prove his credentials lmfao.

Were you dropped on your head as a child?
You are claiming he doesn't have sources and are wrong!? He can't prove negative.
If you claim, he doesn't have, or they are wrong, you have to prove it, it isn't his place to prove your claims.
This is so basic. Fucking hell.
🤡
 

Orangee

Well-known member
3 Mar 2024
457
481
PJNwhnc.png


Back to NieR Automata then
 
  • fire
Reactions: ToTTenTranz

BillyZ

Well-known member
18 Jul 2024
352
357
Sony didn't talk about Astro Bot sales for over two months after release, then came out to say that it sold 1.5m copies in 9 weeks (in an official investor slide no less, which tells you how happy they were with the results).

This idea that every company comes out with good news on their sales ASAP or there are no good news is retarded as fuck.

Different companies have different communication strategies.
It's a success but they don't need to tell you yet. Alright, problem is that a 5 figure CCU on Steam doesn't seem enough for an expensive game like Dragon Age. Was it a huge success on Xbox maybe?

Him deleting posts is not a "source". He could have any reason for deleting the tweets.

Also Vara Dark rofl. These grifters have you guys by the balls.

Also Jason, as much as I dislike him as a person, has a strong track record of reporting on games.
Let's hear some of these reasons. What everyone is thinking is: Jason celebrated prematurely then someone from Bioware contacted him and he learned the truth, at that point the little bitch deleted his tweets. Do you have something better?
 

Impulse

Well-known member
21 Apr 2023
260
300
You are claiming he doesn't have sources and are wrong!? He can't prove negative.
If you claim, he doesn't have, or they are wrong, you have to prove it, it isn't his place to prove your claims.
This is so basic. Fucking hell.
🤡
1) Endymion wakes up, shits out a video where he claims he has sources (as he has done for ages now with no actual hits).
2) Gediminas gullibly believes him.
3) Impulse calls bullshit.
4) Gediminas asks Impulse to prove that Endymion has no sources.

Do you actually see what is happening in this chain of events? You are believing the guy claiming to have info just for claiming it, and asking me to prove a negative.
 

Impulse

Well-known member
21 Apr 2023
260
300
It's a success but they don't need to tell you yet. Alright, problem is that a 5 figure CCU on Steam doesn't seem enough for an expensive game like Dragon Age. Was it a huge success on Xbox maybe?
CCUs are never a good way to judge sales for a singleplayer game to begin with, for a lot of reasons, including:
  • People finish games, or drop them and they leave. They don't stay on for extended periods for the multiplayer like they do with say, COD or Fortnite or FF14.
  • Lots of people buy a game and don't get to it immediately.
  • There is no way to distinguish if each concurrent person is a returning or new customer (Steam definitely can tell this tho, they're keeping this data confidential for obvious reasons).
  • Lots of sales on the publisher side happen on third party sites and are not redeemed yet (example: I bought Dragon Quest 3 HD-2D on GreenManGaming, I still didn't get the game code, from Square's persepective, I'm a confirmed preorder even though Steam might not reflect it yet).
  • It only reflects Steam CCUs, Epic, EA CCUs are not reflected, nor are console numbers.
Their use is to be able to judge if an online game has people frequenting it so you can match with them, and at what times during the day. That's why people generally use them to estimate traffic on GAAS-type games etc. The logic falls apart completely when discussing Singleplayer games.

A game can have strong Steam CCU and not get enough revenue to make the publisher happy (The Finals is an example), and it can have a "weaker" CCU and still have good sales (Silent Hill 2 and Metaphor are examples).

Let's hear some of these reasons. What everyone is thinking is: Jason celebrated prematurely then someone from Bioware contacted him and he learned the truth, at that point the little bitch deleted his tweets. Do you have something better?
I don't care to explain why a guy would delete a post? We don't know why he did it, and we might never know.

What I am saying here is to look at why everyone pays so much attention to Jason, despite him being a certifiable dick: He is generally very well-informed on the gaming industry and has proven his chops. Same goes for someone like Shinobi or (to a lesser degree) Grubb, you may not like them, but they have a track record of being reliable.

Meanwhile I'm supposed to listen to this Endymion dude because.. why? What has he contributed to the gaming scene? What scoops did he ever have?
 

Gediminas

Boy...
Founder
21 Jun 2022
7,421
9,125
1) Endymion wakes up, shits out a video where he claims he has sources (as he has done for ages now with no actual hits).
2) Gediminas gullibly believes him.
3) Impulse calls bullshit.
4) Gediminas asks Impulse to prove that Endymion has no sources.

Do you actually see what is happening in this chain of events? You are believing the guy claiming to have info just for claiming it, and asking me to prove a negative.
We are waiting your sources. Your yapping doesn't help your case.
 
Last edited:

ToTTenTranz

Veteran
Icon Extra
4 Aug 2023
1,531
1,601
Also Vara Dark rofl. These grifters have you guys by the ba
aNyOnE I dOn'T aGreE wItH iS a GrfIfTeR

I guess the next thing you won't agree with archive.is


1731255290970.png




1731255210174.png


Him deleting posts is not a "source". He could have any reason for deleting the tweets
Yes of course, there's 3 possible reasons a journalist would delete a tweet about a game being very successful:

1 - he was wrong.
2 - he wasn't correct
3 - he wasn't correct and he was wrong
 

Attachments

  • 1731255182876.png
    1731255182876.png
    247.9 KB · Views: 2

Gediminas

Boy...
Founder
21 Jun 2022
7,421
9,125
  • thisistheway
Reactions: ToTTenTranz

Vertigo

Did you show the Darkness what Light can do?
26 Jun 2022
5,460
4,954
Hmm. Under 3 million for launch window (six months) and that might be the last dragon age game for another decade.

If the next Mass Effect doesn’t pull a redemption arc BioWare might get shuttered.

Mass Effect’s director distanced himself from Veilguard since it launched tho. Someone at BioWare may see the writing in the wall… I hope.
 

Gediminas

Boy...
Founder
21 Jun 2022
7,421
9,125
Hmm. Under 3 million for launch window (six months) and that might be the last dragon age game for another decade.

If the next Mass Effect doesn’t pull a redemption arc BioWare might get shuttered.

Mass Effect’s director distanced himself from Veilguard since it launched tho. Someone at BioWare may see the writing in the wall… I hope.
i wouldn't hold your breath over it. you face will be tired...
 

Men_in_Boxes

Veteran
18 Aug 2024
729
444
CCUs are never a good way to judge sales for a singleplayer game to begin with, for a lot of reasons, including:
  • People finish games, or drop them and they leave. They don't stay on for extended periods for the multiplayer like they do with say, COD or Fortnite or FF14.
  • Lots of people buy a game and don't get to it immediately.
  • There is no way to distinguish if each concurrent person is a returning or new customer (Steam definitely can tell this tho, they're keeping this data confidential for obvious reasons).
  • Lots of sales on the publisher side happen on third party sites and are not redeemed yet (example: I bought Dragon Quest 3 HD-2D on GreenManGaming, I still didn't get the game code, from Square's persepective, I'm a confirmed preorder even though Steam might not reflect it yet).
  • It only reflects Steam CCUs, Epic, EA CCUs are not reflected, nor are console numbers.
Their use is to be able to judge if an online game has people frequenting it so you can match with them, and at what times during the day. That's why people generally use them to estimate traffic on GAAS-type games etc. The logic falls apart completely when discussing Singleplayer games.

A game can have strong Steam CCU and not get enough revenue to make the publisher happy (The Finals is an example), and it can have a "weaker" CCU and still have good sales (Silent Hill 2 and Metaphor are examples).


I don't care to explain why a guy would delete a post? We don't know why he did it, and we might never know.

What I am saying here is to look at why everyone pays so much attention to Jason, despite him being a certifiable dick: He is generally very well-informed on the gaming industry and has proven his chops. Same goes for someone like Shinobi or (to a lesser degree) Grubb, you may not like them, but they have a track record of being reliable.

Meanwhile I'm supposed to listen to this Endymion dude because.. why? What has he contributed to the gaming scene? What scoops did he ever have?
You confuse CCU numbers for F2P games with P2P games. CCU is a much more useful when gaging P2P because every player has purchased the game.
 

Vertigo

Did you show the Darkness what Light can do?
26 Jun 2022
5,460
4,954
CCU is a terrible metric for single player games since most are not meant to be replayed for thousands of hours with no end. A 6 hour game will never have a high ccu for instance. Most will be done within a day or two.

Ccu can telegraph launch hype but you cannot draw comparisons to sales like you could an online game. In particular for online games ccu is a decent metric to see if players actually legitimately like a game… they’ll keep playing

Some open world, open ended and sandbox driven single player games can have such longevity. These are the 300 hr plus rpgs with a variety of ways to time sink.
 
  • they're_right_you_know
Reactions: Cool hand luke