CCUs are never a good way to judge sales for a singleplayer game to begin with, for a lot of reasons, including:
- People finish games, or drop them and they leave. They don't stay on for extended periods for the multiplayer like they do with say, COD or Fortnite or FF14.
- Lots of people buy a game and don't get to it immediately.
- There is no way to distinguish if each concurrent person is a returning or new customer (Steam definitely can tell this tho, they're keeping this data confidential for obvious reasons).
- Lots of sales on the publisher side happen on third party sites and are not redeemed yet (example: I bought Dragon Quest 3 HD-2D on GreenManGaming, I still didn't get the game code, from Square's persepective, I'm a confirmed preorder even though Steam might not reflect it yet).
- It only reflects Steam CCUs, Epic, EA CCUs are not reflected, nor are console numbers.
Their use is to be able to judge if an online game has people frequenting it so you can match with them, and at what times during the day. That's why people generally use them to estimate traffic on GAAS-type games etc. The logic falls apart completely when discussing Singleplayer games.
A game can have strong Steam CCU and not get enough revenue to make the publisher happy (The Finals is an example), and it can have a "weaker" CCU and still have good sales (Silent Hill 2 and Metaphor are examples).
I don't care to explain why a guy would delete a post? We don't know why he did it, and we might never know.
What I am saying here is to look at why everyone pays so much attention to Jason, despite him being a certifiable dick: He is generally very well-informed on the gaming industry and has proven his chops. Same goes for someone like Shinobi or (to a lesser degree) Grubb, you may not like them, but they have a track record of being reliable.
Meanwhile I'm supposed to listen to this Endymion dude because.. why? What has he contributed to the gaming scene? What scoops did he ever have?