Neither do. That's how ridiculous your argument is. It's good because the reviews say so. If that's true than 13 is better because the sales say so. See how ridiculous that sounds?On what planet do sales determine the quality of a game and not reviews?
We're talking about the same reviews that gave Halo Infinite an 87, Starfield an 83, both incredibly broken and shallow games but rated FF XVI an 87 as well. They're meaningless.
I'm basing my view on the game on the fact that I finished it, along with most other numbered titles. While X-2 felt a bit off and shallow, it was a sequel. And XI was an online game.
Which leaves XII as the first numbered, single player game that had a definitive shift in how a FF game looked, felt and played.
Most locations are bland and felt like MMO dungeons. No personality to locations. A complete shift in gameplay, from turn based to "play the game for me, please". Summons are incredibly disappointing. Something that used to be what got you through tough fights, now dies in a few attacks from an ordinary enemy. One of the worst protagonists in games.
Just an incredibly bland experience that constantly reminds you the game was shoehorned into a SP experience after their multiplayer plans didn't work out. A complete tonal shift that only happens to very few franchises. The only thing I can compare it to is MGSV, which also left a bad taste in players' mouths.
The only thing I liked were the Judges design and some story beats. I still remember seeing the intro cutscene all those years ago.