Sega is done with exclusivity, those idiots Jim/Hermen dropped the ball2026… they need to stop with these spin offs and work on the main game…
Will this be the first Persona game that isnt launched exclusive for Playstation? Just like the last Yakuza
Their Azure deal with MS forces them to release any game on Xbox if it's releasing on PS.2026… they need to stop with these spin offs and work on the main game…
Will this be the first Persona game that isnt launched exclusive for Playstation? Just like the last Yakuza
2026… they need to stop with these spin offs and work on the main game…
Will this be the first Persona game that isnt launched exclusive for Playstation? Just like the last Yakuza
I love simulating highschool.
You lose stuff like that and you start to lose out on those types of incentives for prospective buyers.
I don't. Probably a big reason the Persona games past 2 aren't necessarily appealing to me. Though, they do have some cute ladies (particularly in 5)
Realistically none of this matters. Persona even if not an exclusive is still going to sell 90% of its copies on playstation unless its also a multiplatform switch title.
Sony isn’t losing sales to microsoft this generation because of persona and yakuza as we can see. Microsoft pursuing sega is like a band aid for their lack japanese support. Its to entice other japanese publisher like SE, Capcom, and Bandai to release stuff on their console without them having to pay extra, just so they can keep people interested in japanese games from completely jumping ship.
The people on xbox who care about Japanese games already have an outside means of playing them.
Ive only played p4 didnt try the other games but probably will sometime. Ive heard a lot of people dunking on the first two though.
I feel like more often than not people seem to trash a video game for the sake of trashing on a video game. I don’t know what their reasoning behind it is but usually it’s a recent surge of newer fans trashing the older games for whatever reason it might be. They usually have the worst reasons for disliking a video game as well lol.It does matter. Just because games like Persona don't do 10s of millions, doesn't mean a slice of the overall PS console purchasing base gravitate towards those games. Say a million people (or even just 500K) buy PlayStations because of exclusive JRPGs...well now if those games aren't exclusive, those million people have less incentive to buy a PlayStation.
Meaning, potentially 1 million less lifetime PlayStation sales, and equivalents in software and services revenue from those folks. Sure it's nowhere near the amount who could drop if a massive IP like COD or GTA were taken from the platform, but it still starts to add up.
I say that because, a person who's likely to buy a PlayStation for exclusive JRPGs (in addition to everything else that releases on the system), is probably a higher ARPU customer than someone who primarily buys a PlayStation for COD, individually speaking. Even if, there are way more people buying PlayStations for COD as the primary factor, than those buying JRPGs exclusive to the platform as a primary factor/reason.
And that's because a person using exclusive JRPGs as a primary reason to buy a console, is more likely to be a hardcore/enthusiast gamer than one who mainly picks a system up for COD or Madden. Meaning, they're more likely to spend on buying a lot of other games, merchandise, sub to the service, etc. That's where the weight of losing exclusives in areas like JRPGs, can become a bit of an issue. But again, in practice, those types of gamers in absolute numbers are probably 1% or less of the total console install base for a platform like PlayStation.
That doesn't mean their spending is equivalent (it would be higher), and it doesn't mean it's negligible to blow off or not try catering to however.
Anyone dunking on Persona 2 is a fool. The gameplay can be a bit slow combat-wise but it's a mature story with nice, challenging dungeons and great music. If you're used to the newer games tho it will require a bit of adjusting for its quirks.
Technically it's two games: Innocent Sin and Eternal Punishment. IS is the easier of the two; EP uses some of the characters from IS but is a parallel dimension type of story to ISs. But the lead, Maya, is mute in EP vs. having a speaking role in IS, FWIW.
I feel like more often than not people seem to trash a video game for the sake of trashing on a video game. I don’t know what their reasoning behind it is but usually it’s a recent surge of newer fans trashing the older games for whatever reason it might be. They usually have the worst reasons for disliking a video game as well lol.
It does matter. Just because games like Persona don't do 10s of millions, doesn't mean a slice of the overall PS console purchasing base gravitate towards those games. Say a million people (or even just 500K) buy PlayStations because of exclusive JRPGs...well now if those games aren't exclusive, those million people have less incentive to buy a PlayStation.
Meaning, potentially 1 million less lifetime PlayStation sales, and equivalents in software and services revenue from those folks. Sure it's nowhere near the amount who could drop if a massive IP like COD or GTA were taken from the platform, but it still starts to add up.
I say that because, a person who's likely to buy a PlayStation for exclusive JRPGs (in addition to everything else that releases on the system), is probably a higher ARPU customer than someone who primarily buys a PlayStation for COD, individually speaking. Even if, there are way more people buying PlayStations for COD as the primary factor, than those buying JRPGs exclusive to the platform as a primary factor/reason.
And that's because a person using exclusive JRPGs as a primary reason to buy a console, is more likely to be a hardcore/enthusiast gamer than one who mainly picks a system up for COD or Madden. Meaning, they're more likely to spend on buying a lot of other games, merchandise, sub to the service, etc. That's where the weight of losing exclusives in areas like JRPGs, can become a bit of an issue. But again, in practice, those types of gamers in absolute numbers are probably 1% or less of the total console install base for a platform like PlayStation.
That doesn't mean their spending is equivalent (it would be higher), and it doesn't mean it's negligible to blow off or not try catering to however.
Anyone dunking on Persona 2 is a fool. The gameplay can be a bit slow combat-wise but it's a mature story with nice, challenging dungeons and great music. If you're used to the newer games tho it will require a bit of adjusting for its quirks.
Technically it's two games: Innocent Sin and Eternal Punishment. IS is the easier of the two; EP uses some of the characters from IS but is a parallel dimension type of story to ISs. But the lead, Maya, is mute in EP vs. having a speaking role in IS, FWIW.
can be a bit slow combat-wise but it's a mature story with nice, challenging dungeons and great music. If you're used to the newer games tho it will require a bit of adjusting for its quirks.
Technically it's two games: Innocent Sin and Eternal Punishment. IS is the easier of the two; EP uses some of the characters from IS but is a parallel dimension type of story to ISs. But the lead, Maya, is mute in EP vs. having a speaking role in IS, FWIW.
The Persona duology are the only games in the whole series with an actual compeling story. The rest besides 1 rely way too hard on cliche one dimensional anime tropes.
Persona 2 had really interesting ideas, i liked the whole rumours coming to life thing and even Hitler being a final boss.
Who cares. They turned on their fanbase, won't be buying anything from Atlus
not only that, now people just automatically assume everything is going to Game Pass day one. Big Sega LThat plus the college setting was a lot more relatable for me, personally. College in general is just magnitudes more interesting than high school, or at least the idea of it and the fact of what they could provide as source material for an RPG game vs. yet another high school setting.
I wouldn't mind a Persona 2 remake in the visual style of the new games but keeping the characters, tone, themes etc. of the originals.
Quite understandable. The Western marketing for the IP is fuked; they don't acknowledge PlayStation or Nintendo whatsoever in advertising.
It's funny; Sega say they want to grow the IP, but they're letting Microsoft stagnate any growth on non-Microsoft platforms by acting as if the other platforms don't exist in their marketing. This is WILDLY different from 3P games where, say, Sony have the marketing rights: they still have the other platforms present it's just the PlayStation box is put front and center.
Persona & Yakuza's Western marketing would make a non-informed person think those games are outright Xbox exclusives.
People who love JRPGs are still going to buy a playstation or nintendo, or play them on pc.
xbox is like the last destination for weebs, because even if they now get 3 new JRPGs they didn’t before they aren’t getting the other 10 still. Xbox hasn’t built a reputation of catering to japanese gaming fans and its late in the game at this point to win them over.
Games that historically sell well on one platform continue to sell best on that platform for a reason.