Rumor] Persona 6 Slated for 2025/2026 + Another Persona Game for this FY | Atlus to Reveal New SMT Game Soon

Kokoloko

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2026… they need to stop with these spin offs and work on the main game…
Will this be the first Persona game that isnt launched exclusive for Playstation? Just like the last Yakuza
 
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2026… they need to stop with these spin offs and work on the main game…
Will this be the first Persona game that isnt launched exclusive for Playstation? Just like the last Yakuza

Most likely yeah. But I guess the Persona game Sega were talking about recently being Day 1 and multiplat was P3R. That should knock the wind out of the sails of the ResetERA posters oddly obsessed with PlayStation losing a JRPG exclusive, at least for a while. Since P3R was already well known coming before that statement.

Anyway, if Sega wants to make the IP multiplat that is their choice, they own it after all. However it would be nice if Sony were replacing these with in-house equivalents (hopefully better) of their own, because games like Persona being PS-exclusive did help towards selling PS consoles over rivals. You lose stuff like that and you start to lose out on those types of incentives for prospective buyers.

So the next best thing is to fill the void with new exclusives suiting that niche you can prop up 100% since they'd be 1P titles. And it's not like Sony don't have JRPG IP they can leverage for that: Legend of Dragoon, Wild Arms, Dark Cloud, Okage etc.
 

Remember_Spinal

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You lose stuff like that and you start to lose out on those types of incentives for prospective buyers.

Realistically none of this matters. Persona even if not an exclusive is still going to sell 90% of its copies on playstation unless its also a multiplatform switch title.

Sony isn’t losing sales to microsoft this generation because of persona and yakuza as we can see. Microsoft pursuing sega is like a band aid for their lack japanese support. Its to entice other japanese publisher like SE, Capcom, and Bandai to release stuff on their console without them having to pay extra, just so they can keep people interested in japanese games from completely jumping ship.

The people on xbox who care about Japanese games already have an outside means of playing them.
 

Snes nes

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I don't. Probably a big reason the Persona games past 2 aren't necessarily appealing to me. Though, they do have some cute ladies (particularly in 5) ;)

Ive only played p4 didnt try the other games but probably will sometime. Ive heard a lot of people dunking on the first two though.
 
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Realistically none of this matters. Persona even if not an exclusive is still going to sell 90% of its copies on playstation unless its also a multiplatform switch title.

Sony isn’t losing sales to microsoft this generation because of persona and yakuza as we can see. Microsoft pursuing sega is like a band aid for their lack japanese support. Its to entice other japanese publisher like SE, Capcom, and Bandai to release stuff on their console without them having to pay extra, just so they can keep people interested in japanese games from completely jumping ship.

The people on xbox who care about Japanese games already have an outside means of playing them.

It does matter. Just because games like Persona don't do 10s of millions, doesn't mean a slice of the overall PS console purchasing base gravitate towards those games. Say a million people (or even just 500K) buy PlayStations because of exclusive JRPGs...well now if those games aren't exclusive, those million people have less incentive to buy a PlayStation.

Meaning, potentially 1 million less lifetime PlayStation sales, and equivalents in software and services revenue from those folks. Sure it's nowhere near the amount who could drop if a massive IP like COD or GTA were taken from the platform, but it still starts to add up.

I say that because, a person who's likely to buy a PlayStation for exclusive JRPGs (in addition to everything else that releases on the system), is probably a higher ARPU customer than someone who primarily buys a PlayStation for COD, individually speaking. Even if, there are way more people buying PlayStations for COD as the primary factor, than those buying JRPGs exclusive to the platform as a primary factor/reason.

And that's because a person using exclusive JRPGs as a primary reason to buy a console, is more likely to be a hardcore/enthusiast gamer than one who mainly picks a system up for COD or Madden. Meaning, they're more likely to spend on buying a lot of other games, merchandise, sub to the service, etc. That's where the weight of losing exclusives in areas like JRPGs, can become a bit of an issue. But again, in practice, those types of gamers in absolute numbers are probably 1% or less of the total console install base for a platform like PlayStation.

That doesn't mean their spending is equivalent (it would be higher), and it doesn't mean it's negligible to blow off or not try catering to however.

Ive only played p4 didnt try the other games but probably will sometime. Ive heard a lot of people dunking on the first two though.

Anyone dunking on Persona 2 is a fool. The gameplay can be a bit slow combat-wise but it's a mature story with nice, challenging dungeons and great music. If you're used to the newer games tho it will require a bit of adjusting for its quirks.

Technically it's two games: Innocent Sin and Eternal Punishment. IS is the easier of the two; EP uses some of the characters from IS but is a parallel dimension type of story to ISs. But the lead, Maya, is mute in EP vs. having a speaking role in IS, FWIW.
 

Snes nes

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It does matter. Just because games like Persona don't do 10s of millions, doesn't mean a slice of the overall PS console purchasing base gravitate towards those games. Say a million people (or even just 500K) buy PlayStations because of exclusive JRPGs...well now if those games aren't exclusive, those million people have less incentive to buy a PlayStation.

Meaning, potentially 1 million less lifetime PlayStation sales, and equivalents in software and services revenue from those folks. Sure it's nowhere near the amount who could drop if a massive IP like COD or GTA were taken from the platform, but it still starts to add up.

I say that because, a person who's likely to buy a PlayStation for exclusive JRPGs (in addition to everything else that releases on the system), is probably a higher ARPU customer than someone who primarily buys a PlayStation for COD, individually speaking. Even if, there are way more people buying PlayStations for COD as the primary factor, than those buying JRPGs exclusive to the platform as a primary factor/reason.

And that's because a person using exclusive JRPGs as a primary reason to buy a console, is more likely to be a hardcore/enthusiast gamer than one who mainly picks a system up for COD or Madden. Meaning, they're more likely to spend on buying a lot of other games, merchandise, sub to the service, etc. That's where the weight of losing exclusives in areas like JRPGs, can become a bit of an issue. But again, in practice, those types of gamers in absolute numbers are probably 1% or less of the total console install base for a platform like PlayStation.

That doesn't mean their spending is equivalent (it would be higher), and it doesn't mean it's negligible to blow off or not try catering to however.



Anyone dunking on Persona 2 is a fool. The gameplay can be a bit slow combat-wise but it's a mature story with nice, challenging dungeons and great music. If you're used to the newer games tho it will require a bit of adjusting for its quirks.

Technically it's two games: Innocent Sin and Eternal Punishment. IS is the easier of the two; EP uses some of the characters from IS but is a parallel dimension type of story to ISs. But the lead, Maya, is mute in EP vs. having a speaking role in IS, FWIW.
I feel like more often than not people seem to trash a video game for the sake of trashing on a video game. I don’t know what their reasoning behind it is but usually it’s a recent surge of newer fans trashing the older games for whatever reason it might be. They usually have the worst reasons for disliking a video game as well lol.
 
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I feel like more often than not people seem to trash a video game for the sake of trashing on a video game. I don’t know what their reasoning behind it is but usually it’s a recent surge of newer fans trashing the older games for whatever reason it might be. They usually have the worst reasons for disliking a video game as well lol.

Part of it is to feel like the new is making "progress" over the old, simply by virtue of being newer. A bit of an entitled perspective, but it's not limited to just games. Movies, TV, music, hell society in general it happens regularly.
 
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Remember_Spinal

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It does matter. Just because games like Persona don't do 10s of millions, doesn't mean a slice of the overall PS console purchasing base gravitate towards those games. Say a million people (or even just 500K) buy PlayStations because of exclusive JRPGs...well now if those games aren't exclusive, those million people have less incentive to buy a PlayStation.

Meaning, potentially 1 million less lifetime PlayStation sales, and equivalents in software and services revenue from those folks. Sure it's nowhere near the amount who could drop if a massive IP like COD or GTA were taken from the platform, but it still starts to add up.

I say that because, a person who's likely to buy a PlayStation for exclusive JRPGs (in addition to everything else that releases on the system), is probably a higher ARPU customer than someone who primarily buys a PlayStation for COD, individually speaking. Even if, there are way more people buying PlayStations for COD as the primary factor, than those buying JRPGs exclusive to the platform as a primary factor/reason.

And that's because a person using exclusive JRPGs as a primary reason to buy a console, is more likely to be a hardcore/enthusiast gamer than one who mainly picks a system up for COD or Madden. Meaning, they're more likely to spend on buying a lot of other games, merchandise, sub to the service, etc. That's where the weight of losing exclusives in areas like JRPGs, can become a bit of an issue. But again, in practice, those types of gamers in absolute numbers are probably 1% or less of the total console install base for a platform like PlayStation.

That doesn't mean their spending is equivalent (it would be higher), and it doesn't mean it's negligible to blow off or not try catering to however.



Anyone dunking on Persona 2 is a fool. The gameplay can be a bit slow combat-wise but it's a mature story with nice, challenging dungeons and great music. If you're used to the newer games tho it will require a bit of adjusting for its quirks.

Technically it's two games: Innocent Sin and Eternal Punishment. IS is the easier of the two; EP uses some of the characters from IS but is a parallel dimension type of story to ISs. But the lead, Maya, is mute in EP vs. having a speaking role in IS, FWIW.

People who love JRPGs are still going to buy a playstation or nintendo, or play them on pc.

xbox is like the last destination for weebs, because even if they now get 3 new JRPGs they didn’t before they aren’t getting the other 10 still. Xbox hasn’t built a reputation of catering to japanese gaming fans and its late in the game at this point to win them over.

Games that historically sell well on one platform continue to sell best on that platform for a reason.
 

Say1nMan

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Don't know what the source mean by Persona 3 Remake being a test for Persona 6. Persona 3 Remake doesn't look all that grand in scope. It looks similar to P5.
 
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Box

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can be a bit slow combat-wise but it's a mature story with nice, challenging dungeons and great music. If you're used to the newer games tho it will require a bit of adjusting for its quirks.

Technically it's two games: Innocent Sin and Eternal Punishment. IS is the easier of the two; EP uses some of the characters from IS but is a parallel dimension type of story to ISs. But the lead, Maya, is mute in EP vs. having a speaking role in IS, FWIW.

The Persona duology are the only games in the whole series with an actual compeling story. The rest besides 1 rely way too hard on cliche one dimensional anime tropes.

Persona 2 had really interesting ideas, i liked the whole rumours coming to life thing and even Hitler being a final boss.
 
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The Persona duology are the only games in the whole series with an actual compeling story. The rest besides 1 rely way too hard on cliche one dimensional anime tropes.

Persona 2 had really interesting ideas, i liked the whole rumours coming to life thing and even Hitler being a final boss.

That plus the college setting was a lot more relatable for me, personally. College in general is just magnitudes more interesting than high school, or at least the idea of it and the fact of what they could provide as source material for an RPG game vs. yet another high school setting.

I wouldn't mind a Persona 2 remake in the visual style of the new games but keeping the characters, tone, themes etc. of the originals.
Who cares. They turned on their fanbase, won't be buying anything from Atlus 🖕

Quite understandable. The Western marketing for the IP is fuked; they don't acknowledge PlayStation or Nintendo whatsoever in advertising.

It's funny; Sega say they want to grow the IP, but they're letting Microsoft stagnate any growth on non-Microsoft platforms by acting as if the other platforms don't exist in their marketing. This is WILDLY different from 3P games where, say, Sony have the marketing rights: they still have the other platforms present it's just the PlayStation box is put front and center.

Persona & Yakuza's Western marketing would make a non-informed person think those games are outright Xbox exclusives.
 

JAHGamer

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That plus the college setting was a lot more relatable for me, personally. College in general is just magnitudes more interesting than high school, or at least the idea of it and the fact of what they could provide as source material for an RPG game vs. yet another high school setting.

I wouldn't mind a Persona 2 remake in the visual style of the new games but keeping the characters, tone, themes etc. of the originals.


Quite understandable. The Western marketing for the IP is fuked; they don't acknowledge PlayStation or Nintendo whatsoever in advertising.

It's funny; Sega say they want to grow the IP, but they're letting Microsoft stagnate any growth on non-Microsoft platforms by acting as if the other platforms don't exist in their marketing. This is WILDLY different from 3P games where, say, Sony have the marketing rights: they still have the other platforms present it's just the PlayStation box is put front and center.

Persona & Yakuza's Western marketing would make a non-informed person think those games are outright Xbox exclusives.
not only that, now people just automatically assume everything is going to Game Pass day one. Big Sega L
 
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People who love JRPGs are still going to buy a playstation or nintendo, or play them on pc.

xbox is like the last destination for weebs, because even if they now get 3 new JRPGs they didn’t before they aren’t getting the other 10 still. Xbox hasn’t built a reputation of catering to japanese gaming fans and its late in the game at this point to win them over.

Games that historically sell well on one platform continue to sell best on that platform for a reason.

But the reality is, Xbox IS getting the majority of JRPGs PS gets these days. They're just missing out on a few mainline FF titles Day 1 and some Falcom titles. And maybe some lesser-knowns like Grandblue Fantasy Relink. But otherwise they get all the others, even ones like Dragon Quest.

Any JRPG exclusive a platform like PlayStation loses to Xbox is just another chance for Xbox to build up a reputation as getting most of the same ones as PlayStation. Yet meanwhile, Xbox will end up also being the defacto console for those who want ALL (or virtually all) WRPGs as well. So for enthusiasts who like both types, Xbox starts to look more appealing. That's the type of thing I'm talking about, that Sony have to balance out when they lose defacto exclusives.

They have to supplant them with suitable replacements, otherwise if that starts happening too much, enthusiasts might be tempted to get other platforms. And unfortunately, given what we know Microsoft want in terms of market consolidation, and putting certain other brands out of business, even a situation where Xbox gaining doesn't necessarily mean PlayStation (or Nintendo for that matter) are losing, isn't what it seems. Normally that'd be preferable, but in reality that's a threat to the other platforms because any such growth means MS can keep pumping money into the division and outlast Sony & Nintendo simply by virtue of having more money.

And, if that happens, they'd just be able to consolidate the market through virtue of being the only option really left. That's dangerous for the long-term health of the industry IMO. So hopefully it'd never happen, but letting once-selling-points for customers to buy your system or another go multiplat and reduce that value proposition, isn't a great thing. Of course if MS shifted Xbox away from traditional consoles altogether and towards a model that aligns with what they should actually be focusing on, PC, then none of these points would really be issues of concern.

That hasn't happened though and there's no way to know if it ever would.
 
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historia

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I absolutely have no hype for Persona.

Since P3 they make the game a teen-stylishing-dating sim with some storiea, P4 is interesting because of the murder mystery but that is it about it.


Worse they milked their casts with garbage spinoff nobody cares.

Persona is just a poor man SMT anyway, no turn system, can't control party skills either.
And the calendar and level up social links bullshit take so much time.
And what is the fucking point of collecting all persona and complete full compedium if you get to use them only in 1 party turn?




SMT on the other hand, day one babe.

They need to put SMTV on the PS5/PC for 60FPS.