Job Description(Roles & Responsibilities)
Develop systems to enable programs developed for our entertainment game consoles to run on game consoles with different architectures. Specifically, we will enable a large number of game titles developed for PlayStation to run on the new architecture system.
This system must be equipped with a mechanism to facilitate defect analysis in the event of problems.
Skills and Qualifications
Required (MUST)
Experience in program development using C/C++ language
Familiarity with recent major CPU architectures
Experience in assembly language development for one or more of these architectures
Familiarity with JIT/AOT technologies
Ability to read and discuss technical documents in English with overseas developers.
WELCOME (WANT)
Knowledge of the structure and implementation of major game engines such as Unity, UnrealEngine, etc.
Experience in game program development.
Ability to verbally discuss technical issues with English speakers.
Maybe an ARM based PlayStation handheld?