Yeah I didnt think of this point before. Its good for them
Bonus info regarding this topic: in the TLOU2 Grounded documentary ND talks about it, and is shown how they had to crunch to make the gameplay portion of a trailer -when the game was still in early stages- while also working on the final push of a milestone delivery (I think it was a TLOU2 gameplay trailer while also working on the final push of Uncharted Lost Legacy).
He explained there that also moved to this approach of showing the game closer to release to reduce that issue.
Its not so much we are retarded, its just we are use to what we are use to. And expectations after PS4 were pretty high. Someone like me was expecting a ND game in the first 4-5 years, a fromSoft exclusive, and all the studios to be releasing games by now.
I guess so, but at the same time, I dont see why it would cost so much more to show it a year ago and then again now. They dont have to advertise in between so much. I think the last stretch of the advertising is much more important than between when its first show and 1-3 years later.
PS still shows games from years out, Death Stranding 2, Wolverine, Physint etc. I dont care if Kojima’s next game is years away, knowing its happening with Playstation is what excites Playstation fans
ND was supposed to show last year TLOU Online, and maybe to ship it this or next one. But got cancelled.
They have minimum 2 new SP games, one started apparently early 2021 and the other one apparently early 2023. Considering AAA games take 5-9 years to be done nowadays (each generation they take longer) and that now Sony prefers to show them closer to release, it's still too early to show these SP games.
Unless they have something made mostly by someone else like an Uncharted VR game made by someone like Firesprite (not likely) or Iron Galaxy refurbishing the Nathan Drake Collection for PS5 and PC (likely).
Yes, generally Sony announces their games close to release but as always there are exceptions, in this case Kojima and Marvel games. And well, sometimes there are cases like GoWR, announced to be released around a year and a half later but get delayed so the distance between the release date and the announcement ends being longer.
I also assume that for them in addition to take more resources and money with a long marketing campaign, is also harder to keep the hype during years. Maybe they found that regarding the marketing budget vs sales ration it's even more effective to concentrate the budget on a shorter period of time: maybe with the same money they can put more ads of each trailer in more places.