The issue is that if Sony doesn't trust PlayStation anymore why should anyone else? Why does ND, SSM, Sucker Punch etc have to concern themselves with developing the game in parallel for PC instead of developing it to a single fixed-hardware platform? All this trouble to sell an extra 1 or 2 million after heavy discounts?But Xbox and PlayStation are not comparable. One of these companies trends worse and worse every gen and sells less hardware for their platform, the other doesn't. One of these companies has 10m people purchase first party games on their platform, the other doesn't. It's the equivalent of saying two trees are both plants while one is dying and the other going on fine.
Sony doesn't own Arrowhead so if anything it's the fact they don't have enough first party games releasing that they rely on timed exclusives and console exclusives that is the issue - not that a 3rd party partnered dev put the game on PC.
The timing couldn't be more telling, pivots to PC in 2020, 4 years later we are on the biggest drought we've ever seen for Sony games. Somehow Covid or whatever excuse people come up with only affects PS5 games it doesn't affect their ports.
For years now, every time these Sony suits open their mouths it to talk about how awesome PC is, I thought they were suppose to try to sell people on PlayStation. Now they even started to throw PlayStation devs under the bus while doubling down on PC.