A lot of paranoia in here haha. But they are dumb for hiring anyone from Xbox.
When it's someone who managed finances for Xbox's live service output, combined with Sony basically spending 80% of their recent reveal time 1P software-wise between live-service/GaaS titles and PC ports, and knowing out of a stated 25 1P games in development (some of which have already released), almost 50% of them are GaaS titles, let's just say it's not reassuring of the strategy going forward.
Again, that's just off what we know.
I wouldn't mind the rundown refresher "if you weill". I get my late era SEGA stuff confused alot.
Does this comparison point make Andrew House/Jack Tretton into Sony's Tom Kalinskie for the PS3 turnaround?
I hadn't thought about it that far
. I don't think those two have direct equivalents from Sega's console days, because it turns out Kalinske's accomplishments weren't as big as history remembers them. That damn 1996 Sega document leak!
But anyhow, Bernie's basically the reason the Saturn died in America and never got a real second chance. He hated 2D games and basically kept many of them from ever leaving Japan. He pissed off Victor Ireland and Working Designs, who dropped Sega and went exclusively to Sony in 1998. He publicly said the Saturn wasn't Sega's future at E3 1997, so many 3P got the go-ahead off that to either rush what few Saturn games they had left in the pipeline, or cancel future Saturn releases outright (or in some other cases, start working on Dreamcast versions of those games).
He was basically an albatross that suffocated any hope for Saturn in America out of it because he wanted to push the Dreamcast instead. IIRC he's also the one that announced Dreamcast at $199 when Sega of Japan wanted $249 to avoid taking too big a loss on each system sold. So, yeah, they got Peter Moore in there ASAP.
Although, we now know (or at least it's news to me) that Irimajiri took over Sega of America sometime after 1996 to help assess the true state of operations there, and see just how badly the finances were.
I'm being a bit hyperbolic when I say this hire is the "same" as when SOA hired Bernie Stolar. But, are there some shades of similarities? I think there could be. Bernie was sacked by Sony for not being great at his job. Now Sony are hiring an Xbox guy who oversaw live services finances, for a division that only saw real growth in live services revenue through IP and studios they purchased which were already successful well before MS bought them (Minecraft, ESO, Fallout '76 etc.). Sea of Thieves, one of the few in-house live-service/GaaS titles from Xbox, was a disaster at launch and took years to finally become somewhat profitable. Halo Infinite's underperformed in terms of MTX revenue. The Forza games aren't big revenue generators through MTX & DLC with their live-service models.
And yet this is someone Sony's apparently hired for their live-services financial model analysis. We don't even know how profitable Xbox as a gaming division even is, and I don't think this hire can legally spill that tea to Sony (NDAs). I just don't get it :/