Whaat I'd do for the next 5 years:
- Focus on PS, but also in PC, mobile, cloud because revenue and margins must grow
- 1P & 3P exclusiveness:
- Some SP 1P and 3P titles continue being PS only (no PC) forever
- Some Sony GaaS day one also on PC and mobile
- Some Sony SP games ported to PC 3 years or later after original release (the original, not counting remakes/remasters)
- (Once margins improved) continue growing all their existing teams to help them work in more games at the same time
- PC+mobile PSN store & launcher:
- All games published here and in other PSN platforms (PS, PC, mobile, cloud) must feature crossbuy+crosssave+crossplay in all of them (not with Steam or Epic)
- Trophies, cloud saves and friends shared between PS, PC, mobile and cloud
- Includes the remote play, PS cloud client and PS app features: only PS app for everything for PC and mobile
- Store to be used by PS Portal and their upcoming PC handheld
- 15% cut for 3P games who put their games there, if released here an in PS must be crossbuy+crosssave+crossplay
- (Once margins improved) Acquisittions in big markets where 1P isn't particularly strong (I mention candidates, I don't mean they should buy all of them):
- Fighting/eSports, Souls, JRPG, Horror, Hack & Slash, monster hunting: Capcom, Bandai Namco, FromSoft or Square Enix (if want to be acquired)
- Arcades/eSports/gaming stores/toys/figurines/manga: Capcom, Bandai Namco, Square Enix, Kadokawa (if want to be acquired)
- Acquire teams who had long partnership or has potential: Arrowhead, BlueTwelve, Sloclap, Ember Lab, Ballistic Moon, Kojipro (if want to be acquired)
- Some top mobile company who can respectfully adapt Sony IPs to mobile following PS values and boost the user count
- Mobile porting helping them do mobile + PC + PS crossplatform GaaS titles like Genshin, Minecraft, Apex, Fortnite, CoD, PUBG
- Indie publishers: to better scout and also help indies with publishing to secure content in their console, PC and mobile stores (Devolver, Annapurna, Dotemu)
- More and bigger games means more support teams needed, acquire traditional outsourcing partners and integrate them in SIE Creative Arts: Jetpack Interactive, Goodbye Kansas, Keywords, Formosa, Original Foce, Virtuos..,
- Acquire an apparel brand (see below in merchandising)
- (Once margins improved) Expand cloud:
- Dominate the market before goes mainstream
- Release client in smartphones, tablets, smart tvs and web browsers
- If you have PS+ Premium you can play all the games you bought on PSN (PS6, PC, mobile) via the cloud anywhere via cloud gaming
- PSVR3:
- Standalone, can also be connected to PS5, PS6 orr PC
- Features VR and MR
- BC witth PSVR1 and PSVR2
- Playable both using only hands or with DualSense 2
- Crossbuy/crossplay/crossave with PSVR1, PSVR2, PS5, PS6, PC, mobile, cloud (can play "2D" games)
- DualSense 2:
- Compatible wih PS5, PS6, PSVR3, PC and mobile+tablets
- Splittable for PSVR3, can also be attached to the sides of a phone/tablet like a joycon
- Force feedback adaptative dual analogs
- Improved haptics
- Anti-drifting tech
- Record input lag in gaming history
- Minimm 5hours of battery
- Features the latest wifi, connects directly to the cloud server in case of cloud gaming
- >5 hours of battery life
- PS6:
- Powerful motherfucker
- $599
- Cerny's take on DLSS, upscales flawless from 1080p to 8K 120fps even BC games
- AI assistant who plays with you in coop, team based games, give you hints, tells jokes and even makes you virtual blowjobs
- Attachable disc drive that includes UMD and Vita Card + memory sticks reades
- Native full BC for the entire PS history including portables, both physical and digital games
- All games who are also available in PSVR3 and Sony's PSN PC & mobile store are cross-buy, cross-save, cross-play here
- P3P (PlayStation's 3rd portable / PSP 3):
- Sony's PC handheld to dominate that market
- It would act as PS Portal successor for PS6
- Crossbuy, crossave, crossplay with PC & mobile PSN store and digital PS1, PS2, PS3, PS4, PS5, PSP, Vita, mobile games you bought back in the time
- Designed for seamless ultra low latency PS6 Remote Play and cloud gaming
- Latest wifi and (optional) 5G connectivity
- OLED touchscreen
- Dual boot option to install Windows, Linux, Steam OS or whatever you want at your own risk
- The controllers in the side can be separated, they are a standard DualSense 2
- >10 hours of battery life
- Merchandising for PS IPs:
- Continue adapting PS IPs to movies, tv show and anime
- Adapt them also to comics, mangas, books and artbooks (via Kadokawa, Sega, Square acquisitions)
- Release via Sony Music more OSTs, music albums and audio book versions of the books
- Adapt them to toys, figurines, model kits, board games, pen & paper RPGs
- Adapt them to PS branded clothes, tote backs, backpacks, etc
- Adapt them -those who fit- to arcade cabinet versions
- PlayStation Stores:
- Sell and market all PS products listed above plus select non-Sony gaming books and magazines
- Bar/cafe/pub with PS themed food and drinks
- Monitors with PS games eSports live and trailers of their products
- Arcades (specially if acquire Capcom, Bandai Namco, Square Enix or Sega)
- Console setups to play casually (also as demo station or focus testing for upcoming games) or make local tournaments
- Periodical presentations of local indie games
- Mini museum with PS related art exhibitions rotating between all their stores
- PlayStation theme parks in USA, Spain and Japan
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