Sony starts testing cloud streaming PS5 games / PlayStation Plus Premium members will eventually get access to stream PS5 games without having to down

ksdixon

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Fuck cloud gaming!

Yeah! You heard me!

martin scorsese goodfellas GIF
I still don't fully get it. I always thought GP's best feather in cap was the downloadability of games from the service. I've appreciated streaming for remote play and share play applications
 
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What a ludicrous thing to say.
There's no benefit to gamers. Streaming brings nothing as a bonus.

  • Worse rights than digital
  • Worse quality because of buffering and sampling
  • Game can be shut down on a whim
  • Content can be cut, introduced, nerfed and removed without notice, warning or choice
  • Multiplayer games are considerably worse
  • Reduces traditional income and forces devs to rely on subscriptions and MTX
  • Splits industry into a few GaaS and locks players into an ecosystem.
Show me the benefits.
 

Bryank75

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There's no benefit to gamers. Streaming brings nothing as a bonus.

  • Worse rights than digital
  • Worse quality because of buffering and sampling
  • Game can be shut down on a whim
  • Content can be cut, introduced, nerfed and removed without notice, warning or choice
  • Multiplayer games are considerably worse
  • Reduces traditional income and forces devs to rely on subscriptions and MTX
  • Splits industry into a few GaaS and locks players into an ecosystem.
Show me the benefits.

100%, this is it exactly.... celebrating streaming is like celebrating corporate domination and losing consumer rights and quality.
 
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The benefits are "everywhere you can get a good internet connection**********" with like 10 **********.

The drawbacks... well.. endless.

The Gen Z generation has partially caved to this shit... you can see that while some are still shy of proudly boasting being a cloud gamer, many of them have dabbed in it and are fine with it.

The millennial generation has a lot to go to teach the younglings what these corps are up to and what's a fine local experience vs. dogshit poo. It's all about the buy in.

Cloud is more control, more money - bottomline for a corporation. It's not about the user/consumer, and def the end game is anything but about choice.

Sony are doing their diligence as a corp just like MS does with the Xbox consoles (even though for MS their bread and butter is Windows PC gaming). You keep a feet on your competitors turf just in case to monitor and shape the market to your liking. Sony has like 120m-130m on their ecosystem - every one wants a piece of that. No surprise Sony has VR, Cloud, Sub Service, and whatever frankestein of a handheld Project Q is - all the other players need to eat away at Sony and Nintendo's marketshare someway or another.
 
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Danja

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There's no benefit to gamers. Streaming brings nothing as a bonus.

  • Worse rights than digital
  • Worse quality because of buffering and sampling
  • Game can be shut down on a whim
  • Content can be cut, introduced, nerfed and removed without notice, warning or choice
  • Multiplayer games are considerably worse
  • Reduces traditional income and forces devs to rely on subscriptions and MTX
  • Splits industry into a few GaaS and locks players into an ecosystem.
Show me the benefits.
BUT! The discussion in here isn't about any of this? It was literally About being able to streams games from our library?? And in that case someone wanting to access their digital games through streaming does not make them an enemy of the industry, come on now... You're so unserious.
 
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BUT! The discussion in here isn't about any of this? It was literally About being able to streams games from our library?? And in that case someone wanting to access their digital games through streaming does not make them an enemy of the industry, come on now... You're so unserious.
It is though. Streaming from one device to another is no different from streaming games. What happened to transferring digital copies of games? If I download gt7 on my PlayStation, why can't I transfer the digital file to other devices and play it locally?
After all, we do similar on PC when you have a few different PCs in the house
 

Yurinka

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There's no benefit to gamers. Streaming brings nothing as a bonus.

  • Worse rights than digital
  • Worse quality because of buffering and sampling
  • Game can be shut down on a whim
  • Content can be cut, introduced, nerfed and removed without notice, warning or choice
  • Multiplayer games are considerably worse
  • Reduces traditional income and forces devs to rely on subscriptions and MTX
  • Splits industry into a few GaaS and locks players into an ecosystem.
Show me the benefits.
Not sure if I understood it properly, but seems he announced that -if you are a PS Premium subber- now some of the PS5 digital games you bought, so that you can play locally, now you will be able to play them optionally via streaming too, even if they aren't included in the PS Plus collections.

So for these games you'll have the benefits of both worlds: you'll own them and will be able to play them offline (unless they are MP/online only games) natively, but also streaming them from their servers. And in the case they get removed from PS Plus, you will be able to continue to play them via cloud gaming.

The benefit of playing them via cloud gaming is to don't need to use HDD space with them and avoid install times because you don't need to download them. And as of now -they will start with beta- the games will be only stremeable on PS5, but very likely they'll expand it later to PC, maybe PS4, mobile and smart tvs.

Meaning that in the future if you have PS Plus Premium you will be able to buy a digital PS5 game and play it via cloud gaming at work, on a holiday trip, on a secondary tv you have at home, etc. without needing to bring there the console.

If you want to play them natively to get better input lag and image quality, then you'll have to need a console.

It is though. Streaming from one device to another is no different from streaming games. What happened to transferring digital copies of games? If I download gt7 on my PlayStation, why can't I transfer the digital file to other devices and play it locally?
After all, we do similar on PC when you have a few different PCs in the house
You can own different PS5 consoles and use the same user account to download your games on them. Or to download and play digital PS1/PS2/PSP/PS4 games on PS5 consoles.

You can't download a PS5 game on a PC because the game code doesn't work, it needs work to be ported and adapted to PC.

Another available option right now is to use Remote Play to stream your PS games from a console to a PC, tablet, etc. locally without using cloud gaming.

What they announced I think adds another possibility: if you buy a digital PS5 supported game and have PS Plus Premium, you will also be able to stream it directly via cloud gaming from their servers to your PC, tablet, etc.
 
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Not sure if I understood it properly, but seems he announced that -if you are a PS Premium subber- now some of the PS5 digital games you bought, so that you can play locally, you will be able to play them optionally via streaming too, even if they aren't included in the PS Plus collections.

So for these games you'll have the benefits of both worlds: you'll own them and will be able to play them offline (unless they are MP/online only games) nativelay, but also streaming them from their servers.

The benefit of playing them via cloud gaming is to don't need to use HDD space with them and avoid downloading and install times. And as of now -they will start with beta- the games will be only stremeable on PS5, but very likely they'll expand it later to PC, maybe PS4, mobile and smart tvs.


If you want to play them natively, then you'll have to need a console.
I appreciate the write up and additional information.

I remain highly skeptical that, like xbox gamepass, that streaming remains a convenient option. Remember when digital was just a convenient option over physical? Now physical games are just a digital download code.

The 'benefit' of saving HDD space was a problem created when we were forced down the digital route instead of sticking with games. So now we are solving a problem we never had if we had stuck to the traditional way of playing. But hey, getting up and swapping discs was too difficult for that.

Meaning that in the future if you have PS Plus Premium you will be able to buy a digital PS5 game and play it via cloud gaming at work, on a holiday trip, on a secondary tv you have at home, etc. without needing to bring there the console.
Buy a Ps sub so that I can pay my isp the privilege of streaming games when I'm on a holiday I've paid money to enjoy? If you're gaming at work you should be sacked.

I return to my previous point, why not just locally load the games on your device? 256GB micro sd cards are cheap as chips.
How many games do you need to play at once? Considering that the most popular games like fortnite, cod, apex legends, make up the vast majority of game time, do you need access to 200 games?
 
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You can get the PS Stars points quickly without downloading isn't that great 😁

Streaming also works fine for trying or playing indies. I tried many on PS+ just by streaming 15 mins to see if I like it.
Indie games are tiny and take minutes to download.

If your Internet is fast enough for streaming, it's fast enough to download an indie game while taking a shit.
 
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Yurinka

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I appreciate the write up and additional information.

I remain highly skeptical that, like xbox gamepass, that streaming remains a convenient option. Remember when digital was just a convenient option over physical? Now physical games are just a digital download code.

The 'benefit' of saving HDD space was a problem created when we were forced down the digital route instead of sticking with games. So now we are solving a problem we never had if we had stuck to the traditional way of playing. But hey, getting up and swapping discs was too difficult for that.
Thanks.

The thing is that big discs are too slow, and cards/cartridges that big are too expensive. So for big ass games in physical the best option to don't have too long loading times is to copy them to your SSD to speed up loading times. So now both digital and phisical take HDD space.

Unless they create some kind of new super fast, super high capacity and super cheap card (I think won't happen), we're stuck with the HDD space issue. At least the small percentage of users who like us buy a ton of games (not the case of the average user, who buys a couple games per year).

But even in my case, I prefer physical games but in a couple cases bought the game in digital because I knew I was going to be playing them for years while also playing other games, so I didn't want to be constantly swapping disks.

Regarding the convenience of cloud gaming, I think it is something they are starting to build for the future, to keep building and improving the tech and catalog getting market share for when it becomes important.

Right now, I have a great fiber connection and live in a big city with pretty likely a close server, because -at least when playing wired- I get an almost flawless experience, that I think will be good enough for most casual players.

In my specific case, I don't need to play at work (I now work at home remotely) or in another home or room, I always play on my main gaming setup. I no longer commute, so don't need a portable one. In general I now play less, so don't even use a big catalog from the game sub or to use cloud gaming. I simply buy the few games I play and play them locally.

But I think it's good to have more options, because some day I may need or will want to use them, in the same way that I almost don't play PS Plus games but in a few cases they include a game I'm really interested in and I play them (case of Stray, Virtua Fighter, Yakuza 0).

I also think this is only a first step: in the future, people who maybe doesn't have money to get a PS5 may use this to play PS5 games on a PS4 or a PC, highly increasing the amount of potential users who will be able to buy PS5 games.

Same goes with portability: Sony is working on cloud gaming over 5G. The 5G coverage and amount of devices that use it is very limited, but in the future will be mainstream. So you'll be able to play your PS5 games on a netbook, Steamdeck, Project Q-like device, etc. via cloudgaming in decent conditions without requiring a wired connection.

Sure, may not be the most optimal way, but I can see myself using it in cases like when making a -not frequent- trip or commute or when doing some vacations.

Buy a Ps sub so that I can pay my isp the privilege of streaming games when I'm on a holiday I've paid money to enjoy?
You pay your ISP for internet connection, other than that they have nothing to do with what you do with your internet connection.

You pay Sony for their games, hardware and services.

One of these services is PS Plus, where you pay Sony (not your ISP) to basically rent over 900 games and optionally streming them -plus now some digital PS5 games you may have bought- from Sony cloud gaming servers, plus also to use the Sony servers for online multiplayer in paid games.

The servers -particularly cloud gaming ones- are too fucking expensive, and publishers & devs need to be paid for their games plus allso Sony does their job on the related paperwork, marketing, signing more games, updating the pages etc. I think that money you pay to Sony for Plus is well spent and deserved.

If you're gaming at work you should be sacked.
Obviously I mean in rest time, like lunch hours or afterworks.

I return to my previous point, why not just locally load the games on your device? 256GB micro sd cards are cheap as chips.
Your smartphone/tablet/PC/smart tv doesn't run native PS5 games.

And regarding using microsd, a 256GB costs around 25-30 bucks versus a few cents that BD costs. If people almost rioted for a $10 price increase in some games, imagine if you tell them to increase the price $20 or $30 bucks more.

MicroSDs also have a speed of 100 or 200 MB/s. The PS5 SDD loads at up to 21GB/s (raw speed of 5.5GB/s).

How many games do you need to play at once? Considering that the most popular games like fortnite, cod, apex legends, make up the vast majority of game time, do you need access to 200 games?
In my case normally only a couple, sometimes 3. Not counting the ones I play due to work or to provide feedback or mentoring to other dev friends.

In my case spent most of my time in past years with Street Fighter V, now the next ones will be with Street Fighter 6.

For me the default storage size of a console is enough, I have enough space to keep there some favorite games plus some recent ones in case I may eventually go back to play them. When I run out of space I delete some games I didn't play in months or years and that's all.
 

Alabtrosmyster

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For me the default storage size of a console is enough, I have enough space to keep there some favorite games plus some recent ones in case I may eventually go back to play them. When I run out of space I delete some games I didn't play in months or years and that's all.
I'm kind of paranoid about not being able to download my games in the future. So I added an external drive to MY PS5 (8TB) where I put all my PS4 games and then I upgraded the internal storage with an extra 2TB ($100).
 
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Yurinka

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I'm kind of paranoid about not being able to download my games in the future. So I added an external drive to MY PS5 (8TB) where I put all my PS4 games and then I upgraded the internal storage with an extra 2TB ($100).
This is another option.