When Star Wars Jedi: Survivor launched on April 28, it was met with some backlash over its performance on PC. From frame rate drops to stuttering and more, many with even the most powerful machines saw problems. It lead to questions about why the game wasn’t pushed back to sort out those issues. If you look back, however, there was an opportunity to delay the game further, one that Star Wars Jedi: Survivor game director Stig Asmussen refused.
In an interview with IGN
back in March, Asmussen was asked how the team at Respawn Entertainment settled on the April 28 launch date after numerous delays, including one from March 17, 2023. He told the outlet that the team was asked how much time they needed, and they settled on six weeks.
“That was exactly April 28,” Asmussen said. “That’s no joke.”
Asmussen added that the team “stress-tested” the date. That included looking at other games releasing around the same time — Redfall and The Legend of Zelda: Tears of the Kingdom are two that immediately come to mind — and finding what Respawn and EA believed to be a good spot to fit in.