Starfield budget started at $200M, final estimate at $400M and 500 Devs. Keep in mind Halo infinite was AAAA with like a 500 mil budget 😊💵

Gamernyc78

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Allegedly, Bethesda mustered up a $200 million budget for Starfield and formulated a headcount of about 500 developers working on the game. While some argue that this figure is still low for an IP that’s been in development for roughly 7 years, it is expected that the amount is only covering development costs while leaving out other metrics, such as marketing.

This information comes from a LinkedIn post by David Reitman, a well-reputed industry insider, and a former Accenture employee. David, while speaking to his followers, creates awareness of the enormity of Starfield and what type of a blockbuster project we have on the cards right now. Starfield is Bethesda’s latest, most ambitious project to date, so it’s no wonder that the studio would spend exorbitantly on it to realize its vision

To put things into perspective, Red Dead Redemption 2, easily one of Rockstar Games’ best works up until now, has been developed with a budget that falls within the range of $170 million. And we all know the scale at which Red Dead 2 operates—the level of immersion exhibited by the Western action-adventure shooter is simply second to none, being the sequel to the first Red Dead Redemption.

It’s unclear as of yet how much Starfield will cost in total with all other parameters combined, but speculation says that the final figure should be somewhere around $300-400 million, considering the stature of the title at hand and the amount of time it’s been under development. Moreover, if the 500-member development team part is correct, costs are certain to be quite higher than $200 million.



Starfield Gameplay
 

Cool hand luke

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It'll be an absolute disaster if this doesn't sell over 3 mil copies at full price. They've already foregone 10mil lifetime sales on PlayStation so if you need more hard proof that Microsoft doesn't operate like the rudimentary competition theory that the USA is employing suggests they should, here it is. They can absorb losses, or forego massive opportunities, in pursuit of a monopoly down the line.
 
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Gamernyc78

Gamernyc78

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Probably a game budget that wont happen again at MS with Gamepass.
It only exists because it was already set before MS purchased them.

With day one sales they should recover that very easy but now....
Of course, this also includes the expenditures and work they scrapped developing PS5 version thy scrapped. This has been in development like 8 years.
 
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This development model is not sustainable for AAA games long-term. At some point, that market is going to collapse, unless massive changes happen which can get you similar production quality with heavily reduced budget costs and shorter dev times.

AI is a good solution, unfortunately companies will abuse the hell out of it and put many talented people out of work, since it's currently unregulated.
 
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ChorizoPicozo

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This development model is not sustainable for AAA games long-term. At some point, that market is going to collapse, unless massive changes happen which can get you similar production quality with heavily reduced budget costs and shorter dev times.

AI is a good solution, unfortunately companies will abuse the hell out of it and put many talented people out of work, since it's currently unregulated.
is sustainable but not at the rate people want or expect.
 

ChorizoPicozo

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It is not sustainable
it is. in fact, projects of this size are what moves and sustain the industry.

just looks at how many people are employed in AAA games.

what is not sustainable is the rate of production/releases of this AAA games and what people expect from them.
 

Box

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This development model is not sustainable for AAA games long-term. At some point, that market is going to collapse, unless massive changes happen which can get you similar production quality with heavily reduced budget costs and shorter dev times.

AI is a good solution, unfortunately companies will abuse the hell out of it and put many talented people out of work, since it's currently unregulated.

AI will be a gamechanger, it will dramatically shorten development times. We may even get to a point where just about anyone can create a full game with just a few AI prompts