Mate, even playing Tetris will open your eyes to how shit Starfield is.Playing cyberpunk after Starfield really open your eyes how shit Starfield is
People are in such a hurry these days, can't you just enjoy the scenery. I mean walking a little bit after you spent all this time in hyperspace, sitting, is only good for the character's ability to recover from all this time spent in weightless ness, Starfield is a simulation of space exploration, not planetary exploration.No? What you'd want is that people enjoy them as much as possible, enough to want to come back for more.
Padding play time with dumbed down slow traversal and load screens is not how you make people enjoy it longer.
By that logic, 99% of games are GaaS. Most games these days get updates and expansions/DLC.Yes, one with planned years of post launch with new updates with extra content and features, dlcs and so on until they decide isn't worth it. So a GaaS.
No Man's Sky is the game you're describing, and that Starfield tried to rip off. Very poorly.People are in such a hurry these days, can't you just enjoy the scenery. I mean walking a little bit after you spent all this time in hyperspace, sitting, is only good for the character's ability to recover from all this time spent in weightless ness, Starfield is a simulation of space exploration, not planetary exploration.
No, 99% of the games doesn't have a multiple years long post launch support roadmap of many paid (combined with free content) dlcs. Only GaaS do this, and this is what makes GaaS different from non-GaaS.By that logic, 99% of games are GaaS. Most games these days get updates and expansions/DLC.
Well, to be fair for me Tetris is one of the best games ever.Mate, even playing Tetris will open your eyes to how shit Starfield is.
People are in such a hurry these days, can't you just enjoy the scenery. I mean walking a little bit after you spent all this time in hyperspace, sitting, is only good for the character's ability to recover from all this time spent in weightless ness, Starfield is a simulation of space exploration, not planetary exploration.
You would rather see a loading screen than having to sit through landing sequences.What space exploration? The loading screens everytime you try and explore? Or the solar systems that for the most part are the same shit?
Nahh starfield isn't gaas, gaas are games that actually require the provider to continue servicing the game.You can definitely make the claim it’s trying to be games as service. It’s not exclusive to multiplayer games (asscreed is a good example). They’re already pre-selling dlc content and we’ve already seen the leaked expansion working titles. I would imagine the idea is to get more expansion content out than they did for Fallout 4.
GaaS approach isn’t the worst idea for RPGs. You could effectively build mass effect trilogy across a single game with such an approach…
& bethesda games are always left for modders to do the work for them for freeNahh starfield isn't gaas, gaas are games that actually require the provider to continue servicing the game.
You would rather see a loading screen than having to sit through landing sequences.
Downright shameful tbh when the modders are more talented than the devs& bethesda games are always left for modders to do the work for them for free
This is absolutely what they're going to do. You already see it in all the shill arguments, "this game is such a good foundation for mods", and Todd's 5 year comment highlights this. What will happen imo is they'll release several core DLC packs that add more to the game populated some star systems with new content, and because the game is free on GP you need to pay the DLC cost to get the "complete" latest version of the game. Base Starfield is free, but if you want the good experience in 2y it'll cost you $70 or so in some form or another. Maybe like ESO they'll offer you a discount on the latest content that includes all the rest you've missed.You can definitely make the claim it’s trying to be games as service. It’s not exclusive to multiplayer games (asscreed is a good example). They’re already pre-selling dlc content and we’ve already seen the leaked expansion working titles. I would imagine the idea is to get more expansion content out than they did for Fallout 4.
GaaS approach isn’t the worst idea for RPGs. You could effectively build mass effect trilogy across a single game with such an approach…
I'm giving those arguments a try to see if they work well!I have to sit through those too? Have you even played the game, or are you just defending it because reasons?