That’s according to multiple development sources, who told VGC anonymously that a follow-up game was in early development at Ubisoft Quebec, but company leadership ultimately decided to cancel it earlier this month due to perceived challenges around establishing the IP.
The original Immortals, which was also developed by Assassin’s Creed Odyssey studio Ubisoft Quebec, received generally favourable reviews.
Ubisoft’s intention was to grow Immortals into a franchise, with journalist Jeff Grubb reporting last year that it intended to explore different mythologies other than Greece with future games, such as Hawaiian Polynesian myths.
The original game saw players controlling a forgotten hero on a quest to save the Greek gods. Later, the game’s DLC explored Chinese mythology by having players take control of a new hero, martial artist Ku.
Sources told VGC future plans for Immortals were cast into doubt after the company decided to pivot towards its most prominent brands.