Not to mention you can make up some iconic sounding voices that are quite rare right nowThis is probably a hot take, but I would appreciate the variety that AI voice acting could potentially bring to the industry. So many games reuse the same voice actors, so AI shaking that up and giving us a wider variety of voices would be great. If I had $1 for every time a game's voice acting cast included Troy Baker, Nolan North, Yuri Lowenthal, and/or Matthew Mercer, and probably others that I'm not even remembering, I'd have enough money to make my own AAA game.
You know what else stole people's work? Automated assembly lines and agriculture that resulted in excess production and pretty much erased hunger in all 1st world countries and most of the 3rd world ones.I agree those are great use cases for AI. Stealing other people's work? Not so much.
You know what else stole people's work? Automated assembly lines and agriculture that resulted in excess production and pretty much erased hunger in all 1st world countries and most of the 3rd world ones.
Us being overfed is probably a cultural transition problem. Most of our great-grannies and great-grandpas lived in a scarce food world, meaning they'd eat whatever they could whenever it was available, and they taught that to their offspring.We’re not in the 19th century here. We’re overfed, not hungry.
“Without guardrails, game companies could train AI to replicate an actor’s voice, or create a digital replica of their likeness without consent or fair compensation, the union said.”
Now, imagine some douchebag CEO at EA replicating your voice and using it without adequately compensating you for it.
This isn’t about how great or revolutionary AI is. It’s about the insatiable greed of the new 21st-century wealth class. Born into a bubble so detached from the reality the rest of the 99.9% live in.
These people will use AI to make people hungry again, as long as they can get a penny out of it.