This joke is getting so old and corny. Lol
This joke wouldn't exist if naughty dog actually released games
This joke is getting so old and corny. Lol
I'm not 100% sure, but there are different things that make me think it's the case:Why do you think that heretic prophet game is corys?
After the investment they did in FromSoft and partnership they did with Kadokawa I'm 100% sure Sony and FromSoft will work again in more games, being Bloodborne 2 one of them.I can't believe they won't do anything Bloodborne related in 2025 for the 10 year anniversary. We don't even know if Souls games will still be trendy in 2028/2030 when the ps6 releases if they want to go the remake route instead.
Please remember Hermen said "tentpole single player". Meaning Fairgame$ or maybe Destiny 3 wouldn't fit there if they are MP focused, and they include GaaS under "transformational" type of games.2024 - Astrobot, Concord
2025 - Death Stranding 2, Ghost of Tsushima 2, Sony Bend new IP, Naughty Dog new IP, Venom, Marathon
2026 - Cory Barlog new IP, Bluepoint Game, Wolverine
2027 - Destiny 3, Fairgame$
2028 - PS5 launch, Spiderman 3, Housemarque new IP, TLOU3
2029 - Ratchet, God of War 6
2030 - Xmen, Helldivers 3
I've just guessed at the whole lineupPlease remember Hermen said "tentpole single player". Meaning Fairgame$ or maybe Destiny 3 wouldn't fit there if they are MP focused, and they include GaaS under "transformational" type of games.
I'd say isn't vague, in the OP I added the direct quotes, the image and made a recap. The checklist for tentpole is "Single player narrative experiences, either sequels or new IPs, from proven studios regarding quality and success aiming for becoming top sellers in the biggest and top grossing genres".I've just guessed at the whole lineup
It's too vague to say whether a game is considered tentpole or not
For example Venom might more or less be a Miles Morales style expansion but Miles Morales is one of the best selling PS games ever
Maybe Housemarque and Bluepoint if they have something in the works would be tentpole now. Would Ratchet be tentpole? Maybe not but for fans it'll be a big release
They released GoT and Legends in 2020, plus Ikki Island + PS5 upgrades in 2021. 2024 is too early for GoT2, and maybe 2025 too.There is a crazy theory they drop Ghost 2 this holiday with PS5 Pro but I think it's just too soon for Sucker Punch
All Media Molecule games have been profitable (public legal documents show they've been profitable all years), they win many awards with all their games, are a relatively small studio with many juniors. I highly doubt they would be in the chopping block. What I assume they'll do is to ask them for the current project to do something smaller like Tearaway instead of having them 10 years working in a project as was the case for Dreams.Media Molecule will be on the chopping block unless they make it in 2026. I don't think Hermen is going to give them much longer going off his stricter milestone process comments recently.
It may be synonimous of PS, but it's a 3rd party game so it isn't included in Hermen's SIE roadmap of SIE tentpole titles releasing every holidays.I put FF7-3 there as well cause it's synonymous with PS. Square is targeting it for it's 30th anniversary.
According to Schreier the cancelled Twisted Metal was still in early stages and still wasn't under full development. But we know they've been working for years on a MP game and a SP horror adventure. So pretty likely the "cancelled" game/pitch isn't the MP title they have been working on these years.Firesprite had 4 years after their last (VR) launch and they cancelled their MP game.
We know SSM is working on the next GoW set in a new mythology, it's confirmed. Regarding Cory's IP we don't know if they are working on it, but if they are they'd have working on it since late 2018/early 2019 since he was going to send the pitch a few months after GoW 2018 launch.It depends on how big Corey Barlogs game is, is the entire studio on it with support teams if yes that's their last PS5 game
True but the upgrade was negligible outside of the Island expansion.. 60fps and higher res, basically boost mode. It depends on how COVID affected them in production pipeline, it's not a 400 man studio so 2025 can cut it close. But I think it will have to cause Xbox slated Fable next year and Switch 2 will no doubt have a holiday banger as well. Cause it has to doesn't mean it will be tho.They released GoT and Legends in 2020, plus Ikki Island + PS5 upgrades in 2021. 2024 is too early for GoT2, and maybe 2025 too.
All Media Molecule games have been profitable (public legal documents show they've been profitable all years), they win many awards with all their games, are a relatively small studio with many juniors. I highly doubt they would be in the chopping block. What I assume they'll do is to ask them for the current project to do something smaller like Tearaway instead of having them 10 years working in a project as was the case for Dreams.
Yeah seeing them on the SP focused list on the recent business meeting instead of the multi-genre/live-service kinda confirms that's canned. I don't see them dropping a SP only shooter unless they convert it to VR2. Sony bought Bungie a year later, they probably didn't get past the reviews. Probably only the horror game atm.According to Schreier the cancelled Twisted Metal was still in early stages and still wasn't under full development. But we know they've been working for years on a MP game and a SP horror adventure. So pretty likely the "cancelled" game/pitch isn't the MP title they have been working on these years.
Yeah speculation on their production process. Are they 2 teams split, or moving in the assembly line with the full team with 2 projects or focused on one. With the help of Valkyrie & Bluepoint? All I am going off is Corey's tweet that early things are coming together recently. He promised to talk soon after Ragnarok since the 2021 showcase, I think the scope is big and seeing Allanah Pearce basically researching Starfield on stream and touting sci-fi.. but then again could be just her content. I do hope Eric Williams got his wish to work on Castlevania from Sony/Konami. I think the next GoW Mythology is PS6, they gotta stretch it. Maybe an Atreus game for PS5 to tie in.We know SSM is working on the next GoW set in a new mythology, it's confirmed. Regarding Cory's IP we don't know if they are working on it, but if they are they'd have working on it since late 2018/early 2019 since he was going to send the pitch a few months after GoW 2018 launch.
Yes Bluepoint supported GOWR. We don't know if that was since Demons Souls finished, or for a couple months during crunch. That's the only indication that they are just a support studioBluepoint became a support studio for new games after Demon's Souls, they never had their own project since then. Don't have the team needed to do so and had the full team working on GoWR so didn't have anybody free to work in a separate project until their people were done with it. Pretty likely they will be supporting another upcoming SSM game, or who knows if some ND or Bend game.
Was DS2 announced as PS5/PC ( day 1 or year 1) or are you assuming based on the original?[2025]
Death Stranding 2 (PS5/PC)
[2026]
Wolverine (PS5)
Ghost of Tsushima 2 (PS5)
[2027]
Venom (PS5)
Wolverine (PC)
Ghosts of Tsushima 2 (PC)
Their whole dev team was credited in the GoWR game credits, and many of them indicate in their personal linkedin when each one of them (for the people who updated it) did start or and did stop working in on GoWR.We don't know if that was since Demons Souls finished, or for a couple months during crunch. That's the only indication that they are just a support studio
According to their boss after Demon's Souls they moved away from remasters and remakes to codevelop (in a support role until now, don't have enough producers and specially designers to be a lead studio) in new games. Even less during GoWR development, because 2 of the 4 people they have in the design department were hired after GoWR.It's also a year and a half since Ragnarok released
They absolutely had their own project or were at least pitching projects / new remakes hence their active twitter hints a few years ago. Not clear if those projects ever went full scale development
The biggest asspull I've read in a while, and a load of nonsense. No sources, nothing, just the usual BS wrapped in a "I know more than anyone else" package.According to their boss after Demon's Souls they moved away from remasters and remakes to codevelop (in a support role until now, don't have enough producers and specially designers to be a lead studio) in new games. Even less during GoWR development, because 2 of the 4 people they have in the design department were hired after GoWR.
Their CM was playful years ago and made a tweet that could be interpreted as hints of them being working on many popular brands, but they weren't working in any of them.
And yes, after they completed their job GoWR (they didn't work in Valhalla) they must be supporting something else. They need to grow to be able to design their own project, something I assume they'll do over time after getting more used to work in new games. Even if some of their leads have experience working on top tier new games since they were in places like Retro or Blizzard.
They havn't delivered for a long time in meaningful sense. Since Totoki the London & California studios especially are under scrutiny regarding cost efficiency and lay-offs. I assume they'll do something as a platformer in the spirit of LBG since they on the multi-genre list. Also a report of them per Kotaku they were high on the list alongside London Studios to be cut but probably got another chance due to their name. Again with Hermens comments if they don't reach the milestones it's prob game over. I am worried cause Sony got Firesprite now and clearly cutting on UK studios.
Their games until now were SP, and pretty likely their next project will be the horror adventure, that could be the reason of why they are listed as SP but yes, it also may indicate that their MP was cancelled too.Yeah seeing them on the SP focused list on the recent business meeting instead of the multi-genre/live-service kinda confirms that's canned. I don't see them dropping a SP only shooter unless they convert it to VR2. Sony bought Bungie a year later, they probably didn't get past the reviews. Probably only the horror game atm.
I don't know the case of SSM, but the typical and more optimal way of working in a AAA studio is that the studio is working on multiple projects at the same time (each one with the help of several support studios), which are in different stages of development, and you keep working in a game until complete your job in the project, and you move to one of the other projects, whatever is the one that requires someone of your area at that moment.Yeah speculation on their production process. Are they 2 teams split, or moving in the assembly line with the full team with 2 projects or focused on one. With the help of Valkyrie & Bluepoint? All I am going off is Corey's tweet that early things are coming together recently. He promised to talk soon after Ragnarok since the 2021 showcase, I think the scope is big and seeing Allanah Pearce basically researching Starfield on stream and touting sci-fi.. but then again could be just her content. I do hope Eric Williams got his wish to work on Castlevania from Sony/Konami. I think the next GoW Mythology is PS6, they gotta stretch it. Maybe an Atreus game for PS5 to tie in.
Nah he's rightThe biggest asspull I've read in a while, and a load of nonsense. No sources, nothing, just the usual BS wrapped in a "I know more than anyone else" package.
Right without sources? Right by pretending to know what's inside a studio when he can't get anything right?Nah he's right
No i remember reading articles and interviews about the same thingRight without sources? Right by pretending to know what's inside a studio when he can't get anything right?
The "original content" was god of war ragnarok.Nobody is saying they didn't do support work for Ragnarok
Just that such support work can come in a myriad of ways. They may have all worked on Ragnarok during the final phases of development to help get the game over the finish line. There's no indication that is all they did from 2020-2022. Different parts of Bluepoint may have helped in different stages. And there is no indication that they are doing support work since Ragnaroks release
They were also reconfirmed to be working on original content in the Insomniac leaks with probable leaked concept art
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