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Nintendo is the king when it comes to profit. Sony has a very low profit margin because most of their revenues come from third party add-on content, MTX, DLC.Sony did acquire Bungie and others, released PSVR2 and is developing around 40 AAA games. Had huge costs, so their profits were down.
But if you look at their revenue you'll see that Sony's revenue ($26.9 B) is bigger than Nintendo ($14 B), MiHoyo ($3.83 B) and this year even bigger than Tencent ($17.3 B).
But Sony reinvests pretty much what they do on making more stuff: their gaming R&D budget for this fiscal year is basically all the revenue that division generated the previous fiscal year after taxes and so on.
I didn't know that Gran Turismo and MLB were pvp shooters.
Yes, big publishers like Sony know that the biggest and fastest growing markets are mobile and even in consoles the (GaaS) add-ons. And that also console market is estimated to remain flat and that revenue from game sales is decreasing.
This is why publishers like Sony invest on GaaS and mobile.
They saw it coming and signed it. It's a Sony console exclusive, until it gets released on Switch somewhere in the future.
Being Chinese I don't know if they would be able to buy MiHoyo. Also, with this insane profits and profits margin their value should be insane, bigger than publishers like Capcom or Konami but only for a handful games.
We're likely to see another record breaking from Nintendo in Q1 FY2023 because of Super Mario Bros. the movie and Zelda TOTK.
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