SOP: Kojima Death Stranding 2-On The Beach (Story and Premier). Releases 2025 |UP| Will have a greater focus on violence/gunplay per Norman Reedus.

SLB1904

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We travelling around the world this time. God can't wait
 

Satoru

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Thts what I been told so Ive been wanting to give it another chance.
Basically the game is played around 2 core areas. The first one is very small and basically acts as a tutorial. Once you move to the second area, it really opens up both story and mechanics wise. I'd say get there and give it a couple of hours playing, perhaps a couple of story beats. If you still are not enticed by the game, then it definitely isn't for you because it will just get weirder and weirder.
 
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Gamernyc78

Gamernyc78

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Basically the game is played around 2 core areas. The first one is very small and basically acts as a tutorial. Once you move to the second area, it really opens up both story and mechanics wise. I'd say get there and give it a couple of hours playing, perhaps a couple of story beats. If you still are not enticed by the game, then it definitely isn't for you because it will just get weirder and weirder.
I love the weirdness it was the lack of combat that threw me off fir some reason but I'll definitely give it another go, thanks.
 

Shmunter

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Thts what I been told so Ive been wanting to give it another chance.
The game is very much about isolation and the conquering of land for me. It’s a feeling of hiking through strange and beautiful lands. The pace may actually not be for everyone.

I was certain it wasn’t for me, I dislike open world and all it entails, and buy COD every year. It sat in shrink wrap on my shelf for years since release. But then I gave it proper credence - there was something mesmerising here, the bizzare sci fi, the visuals, the sounds, the open world actually being the game instead of just a vehicle for endless gameplay. Genius.
 
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Satoru

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I love the weirdness it was the lack of combat that threw me off fir some reason but I'll definitely give it another go, thanks.
Yeah you bet. There can be loads of combat, you start unlocking weapons and stuff. I was honestly much more of a stealth guy in the game.
 
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Yobo

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Still need to finish DS1. I like bits of it but it's a slog

This is looking a lot better already just from the different biomes, having earthquakes and floods. Hoping they add good melee. If you can fight as that mech at the end that would be awesome
 
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Gamernyc78

Gamernyc78

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Still need to finish DS1. I like bits of it but it's a slog

This is looking a lot better already just from the different biomes, having earthquakes and floods. Hoping they add good melee. If you can fight as that mech at the end that would be awesome
Yes, combat needs to be better for me to really get into it. Although I get it, it's not a combat focused game.
 

Satoru

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@Gamernyc78 some screenshots I took from the video if you want to add to the OP

Cutscenes

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Gameplay

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Yobo

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Yes, combat needs to be better for me to really get into it. Although I get it, it's not a combat focused game.
You need both. Amazing traversal mechanics and world but you still fall short of the combat doesn't work

Same as if you have open world with amazing combat but the world is boring

There's plenty to work with for them to do it. I think he needs to develop the melee much more, not just having guns. But melee combat has never been the strong area for Kojima
 
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Vertigo

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Awesome reveal.

Sorta disappointed it’s not a genre mix up. I don’t necessarily want to play another postman simulator or engage with the building stuff again.

The announcement of a Kojima action game tho however accomplishes what I would want hopefully.

I’m still in day one tho.
 
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Gamernyc78

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Quite honestly, as a huge Kojima fan, things won't change.

Yes, you get more tools and gear but at the end of the day you'll still be doing the same thing, lugging stuff from A to B.
Yeah the whole ups simulator thing wasn't working for me.