Totoki PS President wants to improve margins with releases outside console.

Nhomnhom

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I also don’t believe in day one releases for single player games, but we’ll see.
Until less than 4 years ago, there was hardly any PlayStation games releasing on PC, certainly not a single big AAA game.

With how things are progression where do you predict things are going to be 4 years from now when the PS6 releases?
 

Nhomnhom

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People think it's all jim ryans fault.

You will understand the problem is much higher up and deeply rooted.
It was always the guys that pick Jim Ryan not only Jim Ryan himself. Jim Ryan is just a company suit that does what they think need to be done.

Jim Ryan was selected to: keep costs low, pivot to GaaS and expand to PC.
 

Satoru

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Live service day 1 yes, actually live service should be day 1 on PC-PlayStation-Mobile if possible.
I'll go further, Live Service should be all platforms (feasible) day 1. They should be the big money makers.
 
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Gamernyc78

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In an investor call viewed by IGN, Sony Interactive Entertainment boss Hiroki Totoki said it's harder to “shrink” the PS5’s die size and therefore cut console manufacturing costs compared to Sony’s ability to cheapen the PS4. “Therefore cost reduction is very difficult, simply put,” Totoki said.

One issue Sony faces as it considers the price of the PS5 during the fourth year of its life is the relatively high cost to shrink the console’s die size compared to equivalent costs during the previous generation. That leaves little room for maneuver, and suggests storage may be the only area of the console Sony could reasonably look to cut costs.

The original PS5 launched at $499, with a cheaper digital-only version priced $399.99. Last year’s PS5 Slim launched at $499.99, again with a cheaper digital-only version but this time priced $449.99.

In the financial call, Totoki said Sony does not want to rely on a PS5 price cut in any case. We want to make sure our business is profitable, as well we want to focus on user engagement, together with sales of units,” he said. “We need to strike a nice balance between all of those components.”

Sustaining user engagement, with the key monthly active users (MAU) metric at its core, is “the most critical thing in our business right now”, Totoki added.

To that end, Sony is doing well indeed. The company said it saw record high MAUs in December, with 123 million people playing PlayStation. Total play hours are up 13% year-on-year.

However, Sony has revised its PS5 sales forecast for the current financial year down, from its lofty target of 25 million consoles sold to 21 million. This despite a year-on-year increase in PS5 sales for the holiday 2023 quarter, from 7.1 million sold to 8.2 million.
 
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Old Gamer

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Fucking traitors.
Fuck this shit, I'm out.
 

Nhomnhom

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So there won't be a PS5 Pro or it will cost way more than expected?

They want to profit out of hardware out of the gate and let go of the strategy that got them into their current dominant position in the traditional console market.
 

Neversummer

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He should really clarify if he’s talking about singleplayer games or live service because you can take this quote either way. As for more multiplatform releases it could mean live service we just got HD2 & in 2024 & 2025 we should get the Twisted Metal live service, Concord, Fairgames, Horizong MH live service, Horizon MMO, Mobile game by Koi studio, Marathon & many more live service. It could also be taken as day 1 on PC which will kill PS & out themselves out of competition against PC & Nintendo.

If MS was smart the next Xbox would be windows base so that there consoles has Xbox & PS games by being more open like Steam
 
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J_Paganel

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PC & more Steam is slowing building a library w Xbox & PS games. The Steamdeck 2 over a PS6 ain’t looking to bad especially if the PS6 is a handheld hybrid
I own a SteamDeck, PS5, and XSX (I had managed to save a certain amount of money, so I was able to buy all this stuff without any problems, gaming is not the most expensive hobby compared to others).

On SteamDeck, I mostly played diamond PC classics (story-driven RTS, CRPGs, and tactics), including some missed releases that didn't get re-released on PS4\XONE (GTA4, Bulletstorm, etc), as well as PS2 classics.

If SteamDeck2 can compete with Switch2 in terms of hardware (in case it becomes a full-fledged platform for third-party publishers), I will buy it, and I will not buy most releases on PS5 (except for very technically demanding exceptions).

With Sony's current policy, I don't believe in the PS6, because they managed to almost destroy the entire golden legacy of the PS4 in a couple of years.
 

Nhomnhom

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I own a SteamDeck, PS5, and XSX.

On SteamDeck, I mostly played diamond PC classics (story-driven RTS, CRPGs, and tactics), including some missed releases that didn't get re-released on PS4\XONE (GTA4, Bulletstorm, etc), as well as PS2 classics.

If SteamDeck2 can compete with Switch2 in terms of hardware (in case it becomes a full-fledged platform for third-party publishers), I will buy it, and I will not buy most releases on PS5 (except for very technically demanding exceptions).

With Sony's current policy, I don't believe in the PS6, because they managed to almost destroy the entire golden legacy of the PS4 in a couple of years.
If you think about it Sony is doing us a favor by not giving many reason for someone to own a PS5 or PS6. Once portables and console like hardware with SteamOS become more popular you'll have all your library available anywhere, in any sort of device, with the hardware configuration of your choice, with free online, better refund policy, better catalog of games and better store experience,

images
 
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flaccidsnake

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Of course the usual suspects will look at this and continue to push their agenda of day 1 releases on PC when that’s simply not happening for single player games.

Why would PlayStation harm its core business to help a competitor (Steam)?

Live service day 1 yes, actually live service should be day 1 on PC-PlayStation-Mobile if possible.
The logic doesn't make as much sense as you think it does.

An exclusive live service game would be *more* of a draw to The Playstation Ecosystem because it's pulling in networks of people who want to play together. Imagine if Minecraft actually was an Xbox exclusive. You don't think that would drive Xbox sales. It would be a much bigger draw than Starfield.

The reality is ALL AAA games are extremely expensive to make. All games need to reach the biggest audience. Everyone more readily accepts/expects live service games to be multiplatform because they're often free/cheap and the publishers are extremely nervous about that.
 
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Kokoloko

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What killed Xbox was not releasing day one on pc lol
Its literally what started it.
Xbox 360 many true exclusives. Reasons to own an xbox.

Xbox announces they will be releasing games day 1 on PC. Lots of comments from PC fans saying, I no longer need to get a Xbox then. Lots of people claiming there games are no long exclusives. It was a thing. Xbox 1 never recovered.

Years later they do gamepass, that killed software sales.
It wasnt Gamepass that killed them, that just finished there software sales off
 

Dabaus

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Sony just spent 600 million dollars for half of Michael Jackson’s catalog. Make of that what you will
 

flaccidsnake

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I own a SteamDeck, PS5, and XSX (I had managed to save a certain amount of money, so I was able to buy all this stuff without any problems, gaming is not the most expensive hobby compared to others).

On SteamDeck, I mostly played diamond PC classics (story-driven RTS, CRPGs, and tactics), including some missed releases that didn't get re-released on PS4\XONE (GTA4, Bulletstorm, etc), as well as PS2 classics.

If SteamDeck2 can compete with Switch2 in terms of hardware (in case it becomes a full-fledged platform for third-party publishers), I will buy it, and I will not buy most releases on PS5 (except for very technically demanding exceptions).

With Sony's current policy, I don't believe in the PS6, because they managed to almost destroy the entire golden legacy of the PS4 in a couple of years.
Friend, Switch 2 will scarcely compete with Steam Deck 1 hardware wise.
 

Yurinka

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so more PC and mobile then?
That is the pivot mentioned months ago under the management.
Playstation has effectively had 0 mobile presence which is where most of the money and growth actually is in gaming, so instead they're trying to grow by continuing to devalue their console business by losing exclusives to PC.

Yes, this has been the plan since the Andrew House era. AAA are getting too expensive to be made, so need more revenue by expanding in new markets like GaaS, PC, mobile or movie and tv shows adaptations.

Sony already did PC games in the '80s for MS, for the '90s with (also in rival consoles) Psygnosis, Sony Imagesoft (a.k.a CSG Imagesoft) or SOE, and want to grow this area. Same goes with mobile, Sony has been making mobile games since the 00's and even in recent years they made several billions in mobile with Fate Grand Order. It isn't something new.

As of last year, Sony was a top 20 publisher in both PC and mobile. This year with Helldivers 2 will be way higher in PC.
 
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Nhomnhom

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Its literally what started it.
Xbox 360 many true exclusives.

Xbox announces they will be releasing games day 1 on PC. Lots of comments from PC fans saying, I no longer need to get a Xbox then. Lots of people claiming there games are no long exclusives. It was a thing. Xbox 1 never recovered.

Years later they do gamepass, that killed software sales.
Gamepass is a direct consequence of PC ports. They were betting big on it being disruptive on PC, turns out it wasn't disruptive at all and only ended up killing Xbox consoles.

Their PC store is garbage and there is no reason to buy anything there, without Gamepass on their own store they are just a third-party dev. Sony doesn't even have a store on PC nor has the ability to create or operate one properly, that is made obvious by the fact that even with a install base of 150m+ they still struggle to do it on a fixed hardware.

Epic, understood the position Steam was at and tried to leverage Fortnite success into taking over Valve's position, same thing they are trying to do with iOS. I will not be surprised when MS acquires Epic soon.
 
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J_Paganel

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If you think about it Sony is doing us a favor by not giving many reason for someone to own a PS5 or PS6. Once portables and console like hardware with SteamOS become more popular you'll have all your library available anywhere, in any sort of device, with the hardware configuration of your choice, with free online, better refund policy, better catalog of games and better store experience,
It's a shame that many people bought PS5 because they were hoping for a continuation of the PS4 policy (the story is a bit similar to those who bought XONE after the rather successful X360), and I'm one of those people)

After what Sony did, the trust in PS is very low, sales are still good, but thanks to the PS4's reputation and the library of promised releases so far. But these good sales are already lagging behind the forecasts...